The Night Starry Sky
Alchemy was one of the most beloved professions in Craftsmaking, the most archaic and still developing world’s wonder.
In books explaining flora, pills, and alchemy, Heian Ciemnosc read not only about the several millions of types, subspecies, and goddamn mutations, possible mutations, and mutations that have been known throughout time. Some changed even in their transformation. Some remained the same no matter what; some even had both. For flora’s sub-denominations, the most important ones are herbs, half-herbs and plants, half-plants, and crops.
They are all capable of cultivation with pure energy. They each have their own way of feeding themselves with it. And it is all to grow the spirit within them. Such is their cultivation path. Their pure energy intake is the purest among all living beings… besides Heian Ciemnosc. They cannot be manipulated directly. But indirectly, they can be ‘stopped’ and enhanced, which Heian Ciemnosc was already aware of before devouring all of Sinvonnia Kingdom.
In alchemy, alchemists and pills don’t have any sort of ranking. What matters is an alchemist’s cultivation base, as their prowess and the realm they are in denominate their capabilities for creating pills for the Step they are in. There are types of alchemy pills, however. There can be a level of spirit within any flora that would improve or change the result of something, and only high enough or expertly alchemists can use such a strong spirit within them properly.
The awareness of flora wasn’t new to the world, if only to the Sinvonnia Kingdom. But the knowledge of their breathing and emotions isn’t well known. Not even comparable to those 2 eminences of the long gone Rocaloi Academy. Some are rarer than others, and some were simply sought out after learning of a mutation occurring to them.
Flora has their own harvesting and refining methods. But alchemists’ methods are for the art of alchemy, with one’s flames, Power Energy, Soul, Spirit Sense, and cauldron.
Half-herbs and half-plants are of such with one other lifeform descendency fused with ordinary herbs or plants. Be it at birth or while going through their lives. As for pills, there are 4 types of pills in the alchemy kingdom: cohesion pills, interim pills, augmenting pills, and theriac pills.
Cohesion Pills. These pills are the second easiest to do and the 3rd hardest to concoct. They are made for the sake of stabilizing. Be it for one’s mentality, cultivation, and even in the middle of going crazy to already gone crazy as fuck. But they are also for the Soul. Some are even for the Spirit Bosom and Natal Spirit.
Interim Pills. These pills are the easiest to make and the least complicated to concoct. This type of pill is made for a short-term effect or various. Be it a sudden strengthening or boost in speed, Spirit Sense, Soul, quick-healing, and even to work against and as toxins for just a moment to unleash a decisive backlash. They were cruel in that regard but could help someone make time for an antidote in any possible way. These can also be used alongside tools for tactical purposes of all kinds.
Augmenting Pills. These pills are the hardest to make and even the least easiest to concoct. They are mostly significantly challenging due to harboring a strong existential law that forces an alchemist to create them entirely well done to even beyond perfect quality. Otherwise, they would just be a waste of ingredients, no matter what or who.
Theriac Pills. These are the second hardest to make and the third easiest to do. They are even more difficult than augmenting pills due to the requirements of a healer’s path and the venomous and poisonous path. Theriac pills are healing pills, antidotes, and remedies. As well as poison and venom-coating. Some are for temporary effects with varying degrees of quick and slow reactions. These temporary effects can be poisonous or antidotes, as well as better healing regeneration that can kill or cripple or save lives. Theriac pills were all black and white, white and black.
All pills have limitations depending on the Step, but those of higher Steps can make miraculous pills for those in the First Step. But if an advanced pill is gulped without careful consideration. One can explode and vanish from the world due to the mighty efficiency of such. The only renowned thing about alchemy and pills, incense, and potion consumption is that no intoxication exists within them, unlike what the Sinvonnia Kingdom’s alchemy had everyone believe, including Heian Ciemnosc.
Pills are all law-abiding. One’s skill is one, but simply one of the requirements. The others are the excellent preservation and willingness of the flora. And finally, the refining process in which the flora can hear the ‘all that exists and there is’.
Items were another world altogether, and one Heian Ciemnosc was finally having a sneaky peek, even if just through books. There were some images and examples of historical records of some standard items, to the most renowned ones. Just as there were millions of types of flora, Heian Ciemnosc slowly studied and learned all their names… because he only seemed to need to know their names in order to complete his mind’s book of them.
There are 6 types of items. Weapons, equipment, tools, artifacts, relics and armament.
Weapons can be graded from the known Mortal grade to Heian Ciemnosc, followed by the Earth grade, then the Supreme grade, and finally the Divine grade. Each grade has their own capabilities, but only the Supreme and Divine grades can grow from the base. While it is limited to Godhood for Supreme weapons, Divine weapons can grow to be an existence’s dearest companion.
The Mortal grade is for the First Step, and the Earth grade is for the Second Step. The Supreme grade is usable from the Third Step to the peak of the Fourth Step. While the Divine grade is up to the Sixth Step.
Equipment has less grading, and they aren’t as well-reputed as weapons. Equipment is mainly used for wars, as in duels, one’s weapon was king, and armor was the same as having a piece of paper covering one’s body. If anything, they would be used for stylishly fighting an opponent or killing with extra beauty points.
The starting grade is the Earth grade, which can be used in the Second Step. Followed by the Sky grade, where Third Step cultivators can finally used, and finally, the Godly grade. Godly equipment is for the Fourth Step and was, by far, the most powerful gear. If anything above that existed, it would have been chaos until the world ended. Only spaceships could have such defense, and those materials could only be used for building as the [Resources Manual] book dictates.
There are some excessively potent organizations that can help their First, Second, and Third Step wear Godly equipment. But those are only a few in the trillions of organizations in the whole world.
Tools are those that serve for several different purposes. It can be from offensive, or defensive actions to miscellaneous and tactical. But they can be upgraded, and to the degree it is simply impossible to say they are inferior to weapons. These ‘better’ tools are acclaimed as much more efficient and mighty than any weapon, and it is with all truth that they are.
An Artifact can be from a small thing to a completely absurd size of actually a Kingdom. Not officially, but mostly known with the denominations such as small, medium, and max. They are all-purpose. They excel in a specific ‘theme’ only and an extra ‘type’ of effect for the same.
A Relic is a device with extreme, powerful, and overly precedential but also quite specific and centered from 1 to 3 functions. Be it similar or completely different.
An Armament is only operable by a peak Fourth Step cultivator… barely. Only a being can truthfully make one Armament reveal its authentic value and prowess. While an existence is at least a Universe-destroying threat nobody wishes to fight against, even if such is going to be put down by the GNE.
Tools can be varied, from one seals to talismans, shields, platforms, one-use vehicles, and ammunition. Quick use or overextended, there are all kinds of tools. Some reparable and some not. To catch fauna, or other living beings, or even whole buildings and up to small Cities.
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Fauna was one of the freest pieces of information anyone can get. In the main Fauna, there are Creature, Monster, and Preternatural.
The Creatures are the simplest of Faunas. They are the most standard and inhabit a more prominent population portion over the Monsters and Preternaturals, even if added together. They grow to develop their bodies, with a possible single or dual particular capability they can employ, which can be extended as their cultivation progresses.
The Monsters, on the other hand, contain an extremely powerful body tempering. Even a feathered simple lovebird as a Monster can turn into an unkillable nightmare by any cultivator, even 2 stages above said Monster. They may or may not develop a unique bloodline besides the innate bloodline they were born with and can or not be related.
The Preternaturals are, as their title can easily explain on its own, closest to nature. These are both extremes of both body tempering and capabilities. Both Creatures and Preternaturals have no actual limit to their capabilities. But the Preternaturals’ prowess and affinity with Elements will always be most substantial. And when there is no Elemental affinity, they would simply be overly overbearing with their pure energy usage.
Sub-Fauna was what Heian Ciemnosc knew as ghosts, but also not at the same time.
An Aberration is an insect or insect-type and subspecies that have been manipulated to follow one’s commands or become slaves of a person, even civilians. They are the second-best guardians cultivators give to their non-cultivating relatives. Unlike with flora, this type of Sub-Fauna can be easily manipulated, help to grow, and enhanced in any particular part of their bodies. Heian Ciemnosc had seen one before when someone almost killed a big kid shot of the Moribund Yearning Cult in the Sinvonnia Kingdom.
Expectres are those putrid and thoughtless dead souls that can even be manipulated by specific few individuals. These are usually in the shape of a humanoid. But some are shapeless, formless, and customarily very strange in what they can do. But they grow with the same cultivation system as always.
Entities are dead souls that saved themselves from becoming Expectres, either naturally or enslaved or manipulated by a cultivator or a Semi-Soul. However, Entities couldn’t preserve themselves from death, yet can allow themselves to remain ‘alive’ as long as they’re in Sub-Dimensions, Semi-Dimensions, and Semi-Spaces.
Semi-Souls are those souls that can bring themselves to live in certain conditions after fully dying and passing away. They are, comically and despite evading death as impossible as it is known to be, majorly sought after to create extremely perfectly quality Artifacts and Relics.
But then there was the most terrifying thing that any living, non-living, and inanimate being in the world feared… always. That is extinction. It is that which one disappears from all that exists, and there is. Ever since time was ‘gone’, nobody can ever resuscitate anyone. Only tales of yore have descriptions and the last few times that it ever happened. Back then, those people didn’t know it would happen, didn’t know they would watch the most eminent men and women of the world never return… and some even went into extinction.
So, extinction is all but the worst of all ends, which not even an existence can do anything about.
The Spirit Bosom is that of which an Ashes Apperception realm cultivator finally finds without any hindrances. And when becoming a Godly person, a God or Goddess; will turn into their Godhood. And later on into their Phantom Image. The Spirit Bosom is undeniable and protects the Natal Spirit until it is nurtured to grow into Godhood. It can only offer protection to the cultivator for some time, and it is a rare event to witness, but when it does… It’s absolute.
The Natal Spirit is within every living being, and their existence is the same as the living being themselves. They define one’s Spirit Sense, cultivation talent, Soul talent, and potential.
The Spirit Image is formed at the Spirit Birth realm. But it can only be a good aid until the Spirit Rebirth realm. While it can already make some appearances at the Spirit Formation realm in the form of illusions within one’s Power Energy. Before the Spirit Rebirth realm, it can be helpful for enhancing one’s techniques, attacks, and skills, which are either deadly or for miscellaneous and Craftsmaking purposes.
The Spirit Aspect is obtained in the middle of the Second Step. This Spirit Image is much more powerful and can go through even Dimensions. After the Fourth Step, where one’s Spirit Image and whole Natal Spirit becomes the cultivator’s Godhood, the Phantom Image is formed as an existence.
When it comes to Realities, it is about those Dimensions, Spaces, and Dominions. Dimensions and Spaes have Sub, Semi, and whole versions of themselves. While the Dominions are like one’s Natal Spirit path to becoming a Phantom Image.
A Dominion is always part of a person, cultivator or not. It is formed by nature even before someone is born. It can show oneself and a few others one’s inner power and what the future of such people can amount to. It is a sort of intimate examination that anyone within the peak of the Second Step can employ without the help of any tools. Thought a Dominion can also be used to stun enemies, startle and scare them when unprepared, though only one such enemy can be selected at best. A few can be targeted for the monstrously talented at this stage.
A True Dominion is gained at the Third Step, where it can overwhelm the selected few whole area of effect varies on one’s Spirit Sense. A Godly Dominion is attained in the Fourth Step. It can encompass much more and is more powerful and vaster than ever. The effects of a Godly Dominion are still in accordance with all laws and reality, and it is also still imaginary and without life.
A Divine Dimension is gained as a being and finally has law-bending qualities, even changing what all reality is about. Finally, the Space is formed as an existence. In this one, it is totally lawless, but not only that… It is all creating within that space!
A Sub-Dimension is that which used to form part of a Dimension but was broken. It can still be used for storage, rearing Fauna, and gardening. A Semi-Dimension was never meant to be or failed to become a Dimension, and it can no longer be completed. They are practically larger storages, better gardening zones, and much ampler Fauna rearing. They can also be used for training and carry out little examinations, competitions, and… in some risky times… wars and warmongering actions.
Finally, a whole Dimension. It is the largest across all Realities, even possibly taking three times the size of a Divine Kingdom. But it has no Regions nor strong laws unless it is the primary Dimension fostered by a Fifth or Sixth Step organization from how costly they are to keep. A Space might be boundless, without limit, but it has no substance. A Dimension can live by itself but will need resources for specific events and if it is meant to last for Archeons.
A Dimensional reality has life forming inside. Some cultivators can change and manipulate such Dimensions. Time can only pass by as usual, but a Dimension can also have a Sub-Dimension or several of them. Dimensions have lifespans that will be gone if not attended. But Dimensions will die, unless one fully grants the new batches of resources and energy.
A Sub-Space is a small tunnel that Heian Ciemnosc had already started growing used to and understanding by eye at a minimalistic level. These were created by either those in the Manifestation Soul realm of one’s Soul cultivation or by any God or Goddess.
A Semi-Space is a failed Space that is either incomplete or failed altogether. Its uses are not much, but as a storage, it is the top ‘bag’ which only those in the Fifth or Sixth Step can have.
A Space is no longer one’s Dominion. It is but one’s territory where one is the creator of everything. No actual living beings can be ‘made’ within the Space, but one can keep anything there as long as it is within nature. Fights within Sixth Step experts’ Spaces and wars within them are well known for being the most brutal. There wasn’t Elemental poisoning there, so billions of troops dying there were the same as the winner gaining all the spoils without losing a single piece of scrap. There are many situations for these battles, so many Heian Ciemnosc couldn’t believe them as he read through them.
In cultivation, the main thing to have is an Art. For every organization to exist, there has to be at least one primary Art that the organization is focused on, and it truly has to be the organization’s. But besides that, there are 4 ‘types’ of Arts. Pseudo-Arts, Arts, Supreme Arts, and Divine Arts.
Pseudo-Arts are totally not actual Arts. Some may be flashy and look like they were about to do damage. But they’re totally lawless - without foundation at all.
Arts are an incredible part of cultivation. They are as profound as Kingdoms, their history, creation, and development, and as mystical as a Kingdom’s breath. Arts are Arts. They aren’t discardable. They are top notch even for an existence and the foundation of any organization.
On the other hand, Supreme Arts are an organization or group’s most potent or renowned monstrosity of a weapon, an arsenal. Already surpassing even the most powerful spaceships, artillery, and secret weapons. The level they can achieve is enough to make even Gods and Goddesses thirst and act without care. There is no degraded Supreme Art, nor can it be simplified.
Finally, Divine Arts are the most excessively priceless thing in all that exists and there is. A simple Divine Art can make someone unstoppable. They are the most terrifying of all Arts. They are so massive and regarded since they can be trained at any point and even by non-cultivators! If that wasn’t scary and blood-boiling enough, then the fact that any living being can make Divine Arts even as a non-cultivator was groundbreaking!
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