Mark received several items and two skill points. He immediately put two skill points to Space Shield since he would like to get Space Wall and it required three points to Space Shield. Not only that, he would also like for the Space Shield to have increased defense power. Once he had added the points to it, its HP increased to 128 HP from 60 HP but the upkeep cost also increased to 30 from 20 MP. The good thing was, the length of the downtime of the shield when destroyed decreased from 10 seconds to 7 seconds. That means that he only needed to wait seven seconds for him to be protected by the shield again.
Mark then proceeded to Identify the items that he received, although he Identified only two of them because those where the only green items and the rest were just white trash which he destroyed to get materials. The green items were leather bracer and leather shoes. There were still no unique name, maybe because green items were not that rare.
When he checked the information on rarity which was located on the help section on the Identify skill, it said that the classification of dungeon items were normal white, rare green, magic blue, legendary purple and mythical orange. The set items with added set parameters if three or more of the unique set items were equipped, were red which was not he was expecting because he thought that it would copy the item rarity of Diablo Two. Mark thought the System only based it on the game and not exactly copy it to the letter.
The leather bracer’s parameters were plus 2 to Dexterity, 15 to 20 defense, 20 over 20 durability and fire resistance plus 5 percent. The shoes were plus 2 to Agility, 15 to 20 defense, 20 over 20 durability and 5 percent faster run or walk. The parameters were a bit meh since first off, he thought that he did not need the elemental resistance for now and he was actually not walking but floating using his Space Floating Disc.
“Although I should walk to reduce my weight more,” Mark thought but he just shrugged. He did not want to walk and he already did started working out. The parameters did excite him since based on his experience, the lower dungeon will probably provide awesome items, especially the bosses.
After replacing his equipped items, he continued with his dungeon dive. Upon floating for a length of time, he stumbled on another group of enemies but this time he saw an elite Shaman Kobold. This made him a little wary because he did not know what type of spells the elite would cast and the only spell that he saw so far from the enemy were the fire bolt cast by normal kobold shaman earlier. Aside from the elite Shaman, the group was a combination of two sword wielding kobold, a kobold archer and a group of goblins and wolves.
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Mark again refreshed his buffs, Space Shield and Bark Skin then summoned his two golems and put them on stand by near him to catch enemy projectile and then immediately cast Field of Briar. He saw the elite kobold shaman summoned a floating ball of fire on its hand then it threw the spell at him. Mark was quite sure that it was a fireball with an area of effect damage so he did commanded the golems to intercept the spell since if they died he could just summon them again and the he controlled the disc to immediately back away. The fire ball hit the golems and as expected, it was an area of effect spell but it did not reach him since he did back away fast . Surprisingly the golem survived so he immediately cast the Bush Golem spell again to refresh their HP and refreshed his Floating Sunflower for his MP. He then bombarded the Shaman with Lightning Void, Void Slash and Thorn Whip, not forgetting to cast the Field of Briar again to slow down the melee enemies. When the Shaman died, Mark immediately bombarded the rest of the mob with his spells until all of them died.
Mark was happy with his current strategy since he avoided incurring any damage specially the fireball not hitting even his Space Shield. He collected all the loot drops when they appeared and was surprised that he received a brand new skill, two skill points and three green items. The rest were just white items that he destroyed managing to get some low level crafting materials. The skill that he received were called Auto Equip. Since he had two new skill points, he immediately put a point on it and it said that he can assign two items in his inventory that he can automatically equip for one MP per item. He added the last skill point to it and it increased from two items to four items. He immediately removed his mage robe, leather pants, leather shoes and leather bracers and wore his regular clothes. He then put drop items on his inventory and assigned them to be Auto Equipped to check what would happen. When he used the skill, the four items that he assigned disappeared from his Inventory and was automatically equipped by him while his regular clothes were automatically put on his Inventory. Just to be sure that he would not go stark naked, he used the skill to Unequipped the items and his regular clothes were restored to him while the items went to his inventory. It was a good thing that everything that what he was wearing before using the skill would be restored back and the action was so fast that he was spared from the indignity of going naked even for a second while using the skill. Also his underwear was retained which was good because he did not want to go commando. The three green items were leather hat, leather shirt and an Iron Cane. The leather hat had plus 2 to Wisdom, 10 to 15 defense, 20 durability and 5 percent faster cast rate. The Iron Cane had plus 2 to Intelligence, 15 to 20 damage, 20 durability and 10 MP per kill. He let the shirt remained unidentified and destroyed it since he was sure that he would not be using it to replace the mage robe since the robe made him looked like a proper wizard.