Chapter 899: 281. “Where is death?
[System Message:]
[You have obtained the following deconstruction results:]
[Deconstruction Result One: “Duplicate Clint ‘Windhawk’s'” partial panel information:]
[Name] Clint “Windhawk’s” Duplicate noveldrama
[Type] Wind Magic Avatar of the Sacred Level
[Identity 1] Hotams’s Hidden World Wizard
...
[Identity 2] Duplicate of Transcendent Wizard, Clint “Windhawk”
[Identity 3] Proxy of Hawkwind Territory
[Character Level] Level 95
Character level is related to the average value of attribute values.
[Combat Level]
system prediction:
In a gas environment, the combat level is Level 95.
In the underwater environment, the combat level is Level 72.
In a vacuum environment, the combat level is Level 55.
[Feature]
1. Wholehearted Magic Doppelganger
This magic avatar possesses a full set of mental faculties independent from the original.
Before merging with the original, all its actions are decided by itself.
The memories and mind of this magic avatar are strictly limited by the original and contain no information related to Hawkwind Territory.
The magic avatar is an energy body without flesh and blood components and has special skills related to being an energy body.
2. Plane Traversal
This magic avatar has the ability to traverse between the natural world and sub-dimensions.
Without restrictions, it can travel back and forth between the natural world and Hawkwind Territory at any time.
3. False Eternal Being
Immune to all negative effects related to aging, but not immune to death, disease, disaster, or pain.
4. Remnant Soul Creature
This magic avatar contains one-twelfth of the original’s soul.
5. Extraordinary Traits: Wind Magic Proficiency (Incomplete)
This extraordinary trait originates from the original.
The magic avatar can easily understand most wind magic.
(The rest of the features are omitted.)
[“Basic Attributes”]
Toughness: 52
Vitality: 0 (The magic avatar lacks flesh and blood components.)
Power: 15
Agility: 153
Spirit: 285
Willpower: 112
Charm: 23
[Skills]
-Active Skills:
“Summon Sub-Dimensional Plane,” Level 115, Low-level Plane Spell:
Summon a small piece of Hawkwind Territory’s plane space to replace the space of a specific location, creating a combat environment that is advantageous to yourself.
“Rhythm of the Wind,” Level 90, Wind Magic:
Use up to 90 strands of wind rhythm to detect targets that cause medium vibrations within a specified range. The detection limit is 90 targets.
“Avatar of Wind,” Level 95, Wind Magic:
Transform oneself into pure wind energy, immune to most control and damage, gain the ability to teleport short distances continuously, and significantly enhance all wind magic.
(The rest of the active skills are omitted.)
-Passive skills:
“Lesser Plane Rebirth,” highest level, passive skill:
This magic avatar rebirths in Hawkwind Territory after being killed. Only by killing it in Hawkwind Territory or by the original can this duplicate be permanently eliminated.
“Voice of the Wind,” highest level, passive skill:
Passively listen to medium vibrations within a 4.5 kilometers radius.
“Wind Energy Absorption,” highest level, passive skill:
This magic avatar, an energy body, can quickly recover injuries and energy depletion by absorbing wind mana.
(The rest of the passive skills are omitted.)
[Weaknesses]
(The weaknesses will appear later. They are omitted now to prevent padding the word count.)
[Deconstruction Result Two, you have obtained the target’s Memory Fragment:]
[Memory Fragment One: “Experiencing Magic Backlash Caused by Thunder and Lightning Energy Explosion,” 100% completion]
[Memory Fragment Two: “Interactions with Lonco and Benjamin Jelani,” 100% completion]
[Memory Fragment Three: “Using ‘Rhythm of the Wind’ to Detect Seabed Process,” 70% completion]
[The rest of the memory fragments are omitted.]
“This is the magic duplicate of a Transcendent-level Wizard. The magic avatar possesses Saint Tier strength, and its original is Transcendent-level. In addition, this magic avatar is a pseudo-eternal creature, not only immune to aging but also capable of rebirthing in sub-dimensions…”
Noland Lee frowned slightly as he reread the panel information that he had just received.
According to “Magic Plane Studies”:
Habitable sub-planes are generally divided into four types: Small, Medium, Large, and Superimposed.
Small Habitable Sub-planes usually end with “Court,” “Garden,” “Valley,” and similar terms.
“Professor Erica’s” Court of Silence has “Court” in its name and is a Small Sub-plane.
If a Small Sub-plane is akin to an urban area, then a Medium Sub-plane is like a city.
Medium Habitable Sub-planes’ names end with “Domain,” “City,” and similar terms.
Large Habitable Sub-planes have at least the area of a province or county and are referred to as “Boundary.”
Above the Large Habitable Sub-planes are Superimposed Sub-planes.
The habited sub-planes stack vertically upwards are called “Towers.”
Stacked vertically downwards are called “Abyss.”
The interlocking stacking of different habitable sub-planes, with each containing elements of the other, are called “Circles.”
There are many more designations like these.
Scholars in plane studies enjoy fiddling with these concepts.
If Noland hadn’t guessed wrong, the Hawkwind Territory behind Clint “Windhawk” is a standard Medium Habitable Sub-plane.
Moreover, this sub-plane is located in the Inner Cosmos.
Additionally, Clint “Windhawk’s” magic avatar has exceptionally strong combat capabilities; a look at the skill panel and basic attributes is telling.
Going head-to-head with such a wizard is definitely not wise.
Noland estimated:
If he wasn’t wearing a Ulnas Ring Wizard façade, protected by the Ulnas Ring Law,
It’s highly likely that the other party would have come directly to him and used force to resolve the dispute between him and the Deep Sea Branch.
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