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Rise of the Life Magician
Episode 262 Underwater Temple and Saijo

Episode 262 Underwater Temple and Saijo

While Grim was worrying about how to verify his new magic, an adventurer moved into Shibushi City. Saijo, a genius magician in magical attire in Hokkaido.

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Mikihiko

Mikihiko

The first is.

 Saijo is one year older than Grim, but holds the record for being the youngest C-level adventurer in Japan. Saijo has yet to become a Class B adventurer because he began studying grimoires after acquiring them in an advanced dungeon in Hokkaido.

 Saijo's purpose in coming to Shibugami City was to explore the Narukami dungeon and improve his performance to become a B-class adventurer. However, he also knew that there was a Grimm in Shibugami City, and he wanted to know what kind of adventurer he could find.

 Saijo visited the Adventurers' Guild in Shibushi City and requested a meeting with the branch manager. Immediately, Branch Director Kondo told him he would meet with him and invited Saijo to the Branch Director's office.

I am Isao Kondo, the branch manager.

distinguished service

It is. If you are going to be active in the Narukami dungeon, we will have many opportunities to see each other. I look forward to working with you."

 Saijo looked at the branch manager with a glare and then,

It's nice to meet you too."

 The lack of emotion in his voice made Branch Manager Kondo feel uncomfortable. He is as good an adventurer as Grim, but he seems to be a different type.

So what can I do for you?"

 When the branch manager asked, Saijo cut to the chase.

I need to know how to get the unchanging bottles."

 The branch manager looks at me like I'm at it again. Because he had been asked many times about the unchanging bottles.

That one is in the third level of the Narukami dungeon. It was found in a treasure chest in the Underwater Temple."

Is that treasure chest a one-time thing?"

'No, it was resurrected with a giant moray eel about six months ago. Even then, three immutable bottles were in the hands of the adventurers."

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 Some treasure chests remain intact when the treasure is taken out, while others return to their original state after a certain amount of time has elapsed after the treasure is procured from somewhere. The treasure chest at the Underwater Temple was the latter, and the branch manager had an idea that the treasure would be restored after a six-month cycle.

What cycle of resurrection?

We think it will come back in about six months," he said. It's about time, but we don't have an exact date.

 Saijo looks a little dissatisfied.

Even if you do come back, it doesn't mean you'll get it, Saijo."

Why?"

'That's because the treasure chest is underwater. How were you going to get it?"

 After Saijo looks thoughtful,

Can't you dive with scuba diving gear?"

You're going to be fighting multiple petrodons underwater. I don't think you can win."

 Saijo asked how they got the unchanging bottles.

There is only one way to get the immutable bottle from the treasure chest so far. You must dive underwater with a frog-shaped shadow puppet with sensory-sharing capabilities that allows you to swim freely underwater and solve the riddle of the treasure chest to get it."

 The branch manager explained the procedure for obtaining the unchanging bottles.

Then I want you to tell me how to get that frog-shaped shadow puppet."

If you want to create a new eye, you need a sorcery eye with a sensory sharing function. There is only one person in Japan who can create it.

 The branch manager informs him that the person is difficult and will not make it.

 Currently, the only way to obtain the immutable bottle is to use the two frog-shaped shadow puppets with sensory sharing function owned by Goto's team.

 The adventurers are trying to figure out another way to get into the underwater temple, but they have not had any success yet, the branch manager said.

I guess we'll just have to bid on the auction after you and Goto get your immutable bottles."

 Saijo frowned when he heard the branch manager's words,

There are things that I can do that adventurers in Shibupaper City can't."

 Saijo's confident attitude made Branch Chief Kondo suspicious. But then he remembered that Saijo had registered a new magical costume magic with the Magic Agency. Perhaps he had obtained a grimoire.

"Perhaps you possess a magic device that allows you to operate underwater?"

I'm not going to answer that one.

 The day after Saijo and Branch Manager Kondo spoke. Saijo headed for the Narukami dungeon. He descended to the third level and proceeded by small boat through the sea. Saijo is a solo adventurer.

The Guild branch manager said we had no choice but to use shadow puppets, and I'm here to let you know that he was wrong."

 Saijo proceeded to the point where there was an underwater temple directly below, changed into a wetsuit and carried his magical weapon, Durandal, on his back.

 After getting ready, Saijo activated "Diving," a magic that had not yet been registered with the Magic Agency. This magic was a magic that would allow him to breathe underwater.

 A petilodon attacked Saijo as he dived into the sea. Underwater combat is disadvantageous for humans. Unable to move quickly, Saijo also struggled.

 When he finally defeated one petrodon, the petrodons that had been swimming in the vicinity began to gather. Saijo clicked his tongue in his mind and poured a large amount of magical power into Durandal and pointed its tip toward the gathering group of petrodons.

 Light flooded out of the durandal and directed vibrations were released toward the group of petrodons. The petrodons that were exposed to the vibrations suffered from the algae, and the petrodons that were not directly hit began to flee.

 When Saijo was relieved, a part of the tunnel leading to the underwater temple where the vibration hit collapsed. At that moment, the temple at the end of the tunnel trembled. It seemed to be angry at being attacked.

 Saijo felt an enormous amount of magical power generated at the end of the tunnel, making his face pallid. It was such an enormous amount of magical power.

 Saijo, sensing danger, rushes back to the ship and flees the scene.

It's bad. ...... It's bad."

 When the ship had gone about a kilometer, a dragon leaped out of the water and spat out a breath toward Saijo's ship.

 The water-blade bracelets, like water cutters, cut through part of the ship. But it did not sink and just barely made it to shore. Saijo abandoned the ship and fled to the stairs.

 Saijo returns to the ground and hurriedly informs the Adventurers' Guild that a dragon has appeared.

What the heck,......, there are adventurers below the third level of the Narukami dungeon!"

 Branch Chief Kondo, who took the news as a serious situation, called Grimm and Goto as an emergency.