Novels2Search
Rise of the Life Magician
Episode 155 Countermeasures against Flame Breath

Episode 155 Countermeasures against Flame Breath

Episode 155 Fire Breath countermeasures

Once spotted, the AssassinMantis wasn't difficult to defeat. I hit it with a TripleOgrePush and knocked it away, then decapitated it with a QuintBlade.

[ You seem to be having a hard time, can I help you? ]

"Metis, huh, what can you do?"

[ First, the discovery of the AssassinMantis. I can sense magic. ]

"That's right. But, that means emitting magical power. Will you be okay?"

I was worried that Metis would run out of magical power. Speaking of which, was was Metis' energy source?

[ Actually, it's necessary to replenish magical power. ]

"Should I pour magic in?"

[ No, I need pure magical power, so could you let me use the Magic Stone Reactor? ]

It seemed that the magical power emitted by humans was not pure magical power. It seemed that the magical power generated in the human body was mixed with the person's will. I took out the Magic Stone Reactor from my Magic Pouch and loaded it with yellow magic stones.

I placed Metis on top of the Magic Stone Reactor. The Magic Stone Reactor, which was a Magic Tool, was operated by Metis. Orange light leaked out from the Magic Stone Reactor, Metis was dyed in that color and a beautiful pattern emerged on her surface.

While watching the surroundings, I waited for Metis to finish charging with magical power.

[ I'm finished. ]

To charge Metis with magical power, five yellow magic stones were required. By the way, it seemed that her usual way of filling her magical power was by absorbing the weak magical power floating in the dungeon. That seemed to have secured her minimum magical power.

After that, Metis found the AssassinMantises, so my capture progressed smoothly.

[ There is an AssassinMantis attached to the tree on the right. ]

I slashed the trunk of the tree with a QuintBlade. Then an AssassinMantis appeared and fell to the ground.

A case of content theft: this narrative is not rightfully on Amazon; if you spot it, report the violation.

With the help of Metis, I conquered the forest area on the 25th floor and descended to the 26th floor. This 26th floor was a place like a lake area.

However, the liquid that filled it was seawater. It would be a sea area. Normally, you would need a ship, but I didn't need one because I had 'Wing'.

'Wing' instead of 'Boomerang Wing' was to save magical power. It seemed that SeaPiranhas and Krakens lived in this sea.

It was difficult if you were on a ship, but if you flew in the air, it was an easy area. After crossing the sea and descending to the 27th floor, I witnessed a skeleton city there.

The monsters I encountered here were all skeletons. However, there were also SkeletonArchers and SkeletonMages, so it was an area where I couldn't relax.

SkeletonMages, in particular, used unique magic, so I needed to be vigilant.

I encountered a SkeletonArcher, about 30 meters away. The moment I saw it was the moment when the monster with a drawn white bow shot an arrow.

I activated TripleP-Shield. A D-Particle Solid Shield appeared in front of me and deflected the SkeletonArcher's arrow.

I activated 'Auto Shield'. This magic was a convenient magic, but it only worked for about 5 minutes. If the effect lasted a little longer, I could think of activating it all the time.

I got out from behind the D-Particle Solid Shield and started running towards the SkeletonArcher. The distance was too far and Life Magic couldn't reach.

After running about 10 meters, a second arrow flew at me. I jumped to the side to avoid it and started running again.

At times like this, I wanted magic with a long range. After having that thought in my head, I invoked a triple-activated 'Multiple Attack'.

The reason why I chose 'Multiple Attack' instead of 'Javelin' was that my accuracy would be worse if I was running. Thirty small D-Particle Piles flew, and one of the pierced the SkeletonArcher's skull.(TN:I thought Javelin was created for long range, but looking back it had 19m range, which MA also has 19m range, so meh.)

"Fuuh, did I do it."

After confirming that the bone monster had disappeared, I stopped running. In the place where the SkeletonArcher was, there was a yellow magic stone . I retrieved it and put it in my Magic Pouch.

"Was it a mistake to make 'Protection Shield' a fixed type."

[ I don't think you can say it's wrong. If it's a magic that can be moved freely, it will take time to activate. ]

That's right. Magic such as 'Wing' that can be moved freely takes a little time to activate. 'Protection Shield', which is often activated on the spur of the moment, would be no good.

"Is it possible to block the first blow with a 'Protective Shield' and activate a mobile 'Protective Shield' separately?"

[ Then, why not make a defensive magic to prevent FireDrake's flame breath. ]

I expect the fight with the FireDrake to be an aerial battle. It was difficult to prevent flame breath in a dogfight.

"The problem is how to prevent flame breath in aerial battles."

[ Can't you use magnetism to prevent it? ]

Metis seemed to have come up with the idea after getting information from TV that the Earth's magnetic barrier is blocking the solar wind.

"Something like an electromagnetic barrier. Is it really possible?"

[ If you create a new characteristic, it will become possible. ]

"I see, so it's a property that controls magnetism. Is that within the range of D-Particle primary mutation."

The D-Particle primary mutation could convert D-Particles into thermal energy and electrical energy. If so, it could also be converted into magnetic energy.

I was thrilled. I felt that the ability to control magnetism could be used in various ways. However, it was out of the story of the mobile 'Protection Shield' that I was thinking about at the beginning.

"Okay, let's stop the capture of the 27th floor and return."

I started to turn back and returned to the Mid-boss room on the 20th floor. There was no one in the Mid-boss room. After preparing the camp, I discussed the ability to control magnetism with Metis.

[ The magnetism produced by the D-Particles is like real magnetism, so let's make it different from real magnetism. ]

I tilted my head at Metis' suggestion.

"What do you mean?'

[ Real magnetism makes it difficult to control. So I thought it would be good if you could create something called magnetic energy that can be controlled by thoughts. ]

Metis requested something difficult. Was it really possible? I had some doubts, but Metis said it could be done.

I decided to give it a try. I took out the 'Pain Reduction Ring' from my Magic Pouch and put it on my right index finger. Then, I launched the Sage System and began to create a new trait.

The headache started and I endured it. It didn't end when five minutes had passed, and only ended when twelve minutes had passed.

"Haah, this time it took a long time. When creating a difficult trait, does the production time take longer?"

Upon checking the Sage System, was added to the D-Particle primary mutations.