He Who Fixes Nets is Here. She Who Knows Where Things are is here. She is now She Who Moves Quickly.
It is a different type of movement? It is flight? it is not understood, the details are not to be considered. She Moves Quickly.
Inquiry, He Who Sees. She Who Remembers War.
He is making traps, he has a broken shell. He cannot participate in these shared thoughts.
She Who Moves Quickly shall return to her task, He Who Fixes Nets Remembers Enough.
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Well, one thing is for certain, They Who Make Traps Know What they are doing. And Vur, the lead He Who Make Traps. Or how Vur should be called, She Who Organizes Those Who Make Traps accepted me quickly.
And yet I had no clue what I was doing. But she's compassionate, she showed me what they do, and guided me through the process here was what they used, here was the end result. I inquired on the understandings of enemy and beast behaviors. She handed me a shard with, and an empty shard so I could present my variation.
Vur gave me the materials I needed to create a prototype and lent me a shard to store my production memories, and she returned to the others.
They have net traps. They have multiple types of string. They have tripwires. They have proximity traps that are moved by water flow and get drugged strings tangled in our tendrils, those are a trip...
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But eventually, I am able to put together a design that was not yet seen. It's a variation of the coral shock traps, it's pretty much a floating rock with coral attached, it is tied down, but the string is coated in glue and attached to nets. Those are vicious. It's a compound of existing things, an obvious trap, the coral is reminiscent of what contains the death-shrimp so they'll target the string holding it down, but the string is the actual trap.
But they'll probably only fall for it once or twice, so to the next design, I go.
He Who Makes Traps watched Ur-Im with interest, or maybe it should be She Who Organizes Those Who Make Traps, it is more accurate to what she actually spends most of her time doing. But to outsiders, it is better to remain simple. When one needs He Who Makes trap she shall fulfill that role.
Not all of his designs were useful, but it was nice to have another young one trying new things. The rest of them are pretty complacent in what they know how to do but adding to the varied dangers is necessary from time to time.
And the more we can catch and stop, the greater the cut that goes to us.
Still, he is young, he will need some stupor soon. I send him off.
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Vur contacts me, Gratitude, she gives me some of the excess materials as payment and I return to my pod.
I had helped make traps, but it seemed they simply wanted outsiders with different ideas. Do they send all the engineering types to help with this? Was that why I passed by Wim on the way here? Wait, I had wanted to contact Wim. No, I need stupor, no dawdling.
But who was I making traps to catch, the enemy. But why are they the enemy? Why did they attack our nets? Why do we know of them so well?
But more importantly, why are we at war? Why was it that the moment they were spotted it was war again. That's worrying. Well, I'm here I'm home, time for stupor.
But in times of war, how will I be able to collect the materials needed to rebuild The Seeing Device?
Well, I have some materials, but I need more... Stupor.