During the following week, Jeolas spent half his days finding a solution for his mistakes and a way to not reproduce that effect when he next left the waters this body had been born in.
The other half was spend creating new slimes and abominations and turning everyone that opposed him into a golem, their tortured souls screaming for him to stop as they were forced to serve the man they tried to get rid off.
He became so good at turning people into constructs that the system rewarded him for it with a skill, which made it that much easier to just shut off anyone that dared disobey him, especially as his souls seemed to amplify the stats, giving him a four times boost to anything that required willpower, which was reinforced even more by the believe those that had made a contract with him fostered.
By now, some Larv had grown to worship him, somehow falling for his speeches and actually considering him as something more than a madman hellbend on completing a goal, a madman that did not at all care about the wellbeing of those he led.
It was just as he turned someone into a golem for the thirteenth time that he was struck by the words of a hundred grand sages, all speaking through the soul that belonged to Thimon Mayor.
Words that told him to be as feared as he is loved, to make sure that crossing him will be known as a suicidal move, but never let that fear turn into hatred, as serving him had to be overwhelmingly beneficial.
He felt that sentiment resound in the power he drew from those contracted to him, in Fliegenda and in Goron. He felt it deep eithin his very own core, as memories were exchanged, and the simple command that had dominated his mind actually expanded to the entire community that he was the newest member of.
He was tasked with being the ultimate Villain, not merely a force of evil.
The grand plan of his earlier existences expanded before him, and he called upon that knowledge as he called the rockguard to his side.
Thimons mind gathered aspects from his lives, stitching them together like a canvas to explain the right path forward. And thus, he had his rocky servants create a cycle around him, as his worshippers went out to gather everyone to the grand ceremony they had sworn to support.
It was that day that he took the power of thirty thousand souls, each of them hoping for salvation, that he contacted a part of himself so corrupted in its task to be a force of evil that it would have wreaked havic if it was unleashed outside the Larv's oasis.
On the day the Larv called the great dawn, the darkness above them was channelled inside every one of them, and it connected them to Jeolas much more than mortals should ever connect.
It was a moment of unbearable agony as the hard coded intention of the Miasma was changed. It was no longer supposed to destroy, but to cleanse. And thus it did.
Every Larv gained access to the true system, a version untouched by the parasites that called themselves gods.
As a voidborn species, the black colouring that spread amongst them was whidely regarded as a return to their natural state, and their already toxic shells pulsed with the urge to cleanse, even Jeolas own shell was cleansed. He forced his existence into the thirteen rock guards, his watery essence changing into thirteen phylacteries of eternally tortured souls, their every scream powerful enough to heal him.
It was then that he opened his character sheet again. The skill used to turn people into rockguard was taken from him before he was capable of inspecting it, but other perks of his had changed.
Identity Race Name Level Class Titles Rank Token N/ Larv Jeolas 5 (300/320] Rule bender Hero, Fleshmason. 3
25
Stats Strength Agility Dexterity Intelligence Wisdom Willpower Intuition N/ 0 0 0 0 0 10 3 Skills Respawn ¤ Soul contract ¤ N/ 2 1 Handicap
Slim (3)
Shadowless Perk Magus ¤ Primordial Champion ¤ System access: 2 ¤ Animating dust Shed skin Aura of Royalty Soul Engine Description Height Hair colour Eye colour Skin tone Age Weight Gender N/ 200cm / Red Black 10 34kg No gender for this species. Language English German Goblin Berry Njord Larv
Soul engine (perk): You store other peoples souls to fuel your own, syphoning their growth and emotions to strengthen yourself.
Cost: 60 Token.
Aura of Royalty (Perk): Your subjects strengthen you, so long as they trust in your power and loyalty to them. To pass checks made for the best of the kingdom, the stats of everyone aware of your general intentions are added to your own.
Cost: 100 Token
Like Stygian Jellyfish, they swam to the stars glistening above them for the first time in what felt like an eternity. Noone on the surface would know what happened as every corpse in the Area awoke, ready to serve their new lord. A swarm of undead scorpions dug out, cardying the Larv above the sands that would normally dry their mucus within seconds.
Their belief in their king grew, and as his power spread, covering the ground in flakes of undeath, the sea of chitin continued to grow, slowly turning into golems as his spells petrified the undead.
Then began a march their kin did not expect to achieve for centuries. Something that would go into their history books as the one called the dark lord lead them towards the hallowed lands. A single bright city in the dark, pyramids placed rather close to it.
"We have arrived... somewhere."
Jeolas announced, hoping to find a place his people could rest, somewhere he could cope with the realization of his actions and the accompanying headache.
Unlocked Skills
Spoiler
Respawn (Skill) (Unique): When you die, your soul is pulled back to the character creation screen with half your levels. Once here, you can build a new character and try again.
Once you press the create button on the character creator, you will be spawned at a place appropriate for your character.
Grounding (skill)(ground): While cast, this skill infuses the targets body with geound mana and forces it to remain on a surface below it.
Dash (skill)(air): Your movement speed increases by (move*skill level).
Tag stomp (skill)(Gravity): Target a creature and accelerate towards it at (lvl) times your normal speed. Cannot be used for the amount of time needed to accelerate before impact.
Restfull petrification. (ground): Your body is petrified for the duration you sleep. While you are petrified in this way, you are considered hidden.
You will restore (lvl) times the energy you would by sleeping the same amount of time.
Jet legs [1] (air) (skill): Air mana will concentrate in your entire body and focus on your legs. Once you activate this skill, you can gather ambient air mana for up to (lvl) seconds and release it at a later time explosively. One second worth of air mana can move you (lvl) meters in any direction and push everything else away.
Groundbound [1] (ground) (skill): an area of (lvl) meters around you is flooded by ground Mana, making everything within heavier.
Blizzard aura (ice) (skill): Raise your surrounding ice and turn it into a shield of projectiles. Born from memories of a fallen goblin, this skill has been optimized to spare the user any colloteral.
Second skin (Steel) (Skill): Coats the user in a secondary skin of Mana, reducing the damage received by [lvl].
Elemental aura [0] (mod) (skill): every living being in an area of (lvl) meters around you is flooded by Mana of your choosing, affecting the target as if it stood in an environment typical for that element.
Regulate temperature (Ice/Fire) (skill): allows the user to adjust his body temperature.
Soul Contract (skill) (Meta): To log an agreement into the system is the ultimate form of contract. Unfair contracts might lower your system access.
Amount of contracts allowed at a time:
system access * skill level.
Unlocked perks
Spoiler
Fairy wings (Perk) Reduces weight by 1 kg and gives the user a magical flying speed of 10km/h.
This content has been misappropriated from Royal Road; report any instances of this story if found elsewhere.
-10 token
Magical body (perk): Your body is held together by magic. Your body can not be dispersed by non magical means, and everything you do counts as magical. Dispersing magic will deactivate this perk for the duration. Your natural lifespan will now be extended by 10% for every point you have in Willpower.
-5 token
Magus ¤ : This Perk allows a person to interact directly with mana
Thick bones (Perk): Your bones are two times denser than is normal for your race, making it harder for your body to be moved in any direction.
-5 Token
Thick skin (perk): Your skin is thicker than that of most members of your species.
-5 Token
Blubber (Perk): You hold a layer of fad under your skin. Increases your weight by 5kg for every meter of height you have, but allows you to thrive in much colder climates.
-5
Muscles of steel (Perk): Your muscles are naturally harder and more effective at movement. Your muscles are much more resilient than they would normally be.
-10
Aquatic essence (perk): so long as a part of you is in contact with you, your body can reform from it.
Cost: 20 Token.
Psyonic aura (Perk): Your words draw the attention of everyone that can hear them, forcing a contest of willpower upon everyone involved.
Cost: 20 Token
Shed skin (Perk): You can shed your skin and choose how the layer beneath it will look. The skin will look like you and proceed to act as yours would.
Cost: 15 Token
Animating dust (perk): Anyone that dies after inhaling the dust will be reanimated as a Vito-Necromantic shambler.
Cost: 40 Token
Soul engine (perk): You store other peoples souls to fuel your own, syphoning their growth and emotions to strengthen yourself.
Cost: 60 Token.
Aura of Royalty (Perk): Your subjects strengthen you, so long as they trust in your power and loyalty to them. To pass checks made for the best of the kingdom, the stats of everyone aware of your general intentions are added to your own.
Cost: 100 Token
Unlocked Handycaps
Spoiler
Slim: Reduce the amount a creature weighs by 5% per level of this handycap chosen, which can be stacked up to three times.
+1 Token
Small: Reduces the height of a creatur by 20%.
+5 Token
Heavenbound (handycap): Should you ever disconnect from the ground, gravitation will reverse for you. Any kinetic force excerted on you will be 100% more effective at moving you.
+8 Token
One armed (handycap): You only have one useable arm.
+30 Token
Bulky tendencies (Handycap): Your weight can not be reduced by more than 10% increases to your weight that hold for more than a day are permanent.
+15 Token.
Large (Handycap): Increases the height of a creatur by 20%.
+5 Token
Overweight (handycap): You weigh 10% more than your race normally does. (Can be equipped up to three times)
+5 Token
Body of stone (Handycap): your body is petrified, heavily limiting your mobility.
+30 Token
Shadowless (handycap): You do not have a shadow.
+20 Token