Welcome to the world of Nas'ri. Please create yourself.
"Who is there? Where am I? What is this?"
You have been transported here and chosen by the divinity you know as 'True G0d'. This will result in you having the 'Champion' title.
"So this is TG's newest game? And you are responding to my words, so... are you an AI?"
Please do not refer to Nas'ri as a game, as your death will probably result in lasting psychological damage.
"At least it isn't some SAO shit where I die permanently."
Perma death is possible only if you lose the 'Respawn' skill granted to you by 'TrueG0d' as part of the champion title.
"So... there are five or so people that can respawn?"
'Respawn' is a unique skill for you, and there is a champion for every god. Thus, there are 50.003 Champions, each with a unique skill chosen by their gods.
"So... only I can respawn? Doesn't sound fair to me..."
Killing you will grant the other person half your XP, while you can use the remaining levels to build a new character. Thus making you the most profitable champion to hunt down, as one can kill you multiple times.
"Ok, then... can you explain what is expected of me and how the 'Respawn' skill functions?"
Quest: First among the Champions.
Be the last person with this quest active.
If another champion submits to you, they will give up their claim as the first among champions and lose this quest.
Respawn: When you die, your soul is pulled back to the character creation screen with half your levels. Once here, you can build a new character and try again.
Once you press the create button on the character creator, you will be spawned at a place appropriate for your character.
"Any other surprises for me?"
Champion: You gain a unique skill and are notified when another champion is nearby.
People will have a feeling associated with their relationship to your patron god when talking to you.
"So... I can make a character, test the way the world works, and once I die, I get to retry as someone else? Sounds decent. Are other unique skills this strong?"
This answer is classified.
"Got it. Show me the character creation screen."
Identity Race Name Level Class Title Rank Token N/ 0 Champion 0
(lvl×5+5)
5
Stats Strength Agility Dexterity Intelligence Wisdom Willpower Intuition N/ 0 0 0 0 0 0 0 Skills Respawn N/ 0 Handicap Perk Description Height Hair colour Eye colour Skin tone Age Weight Gender
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"Call me... Fliegenda, for this run, at least. Where can I spend my token, and how do Stats work?"
You can choose handycaps, Perks and Stats using tokens. Increasing stats will magically change the way you interact with reality. Strength multiplies the force you excert on reality by an additional 0.1 for every point you invest in that stat. Similar effects happen with other stats.
"Thanks, what kind of skills, Perks and Handycaps can I choose?"
Current method: You recommend one, and the system calculates whether it is possible and how many token it costs. Increasing a skill costs 1 token per point, increasing by one token every ten points.
"Thank you, then... is it possible to get a handycap that reduces my weight? And do goblins exist here?"
Goblins exist. Please phrase the handycap.
"Slim, your weight is reduced by 5%."
Slim: Reduce the amount a creature weights by 5% per level of this handycap chosen, can be stacked up to three times. Grants one additional token each time.
"How are height and weight calculated?"
Weight = (height/2) * (racial modifier) +-10 (final number rounded)
Hight = Racial modifier +-10
"What is the average height and weight of a goblin?"
Normal goblins have the following height and weight: 125cm height, 19 kg.
"New Idea, Small. Reduces the height of a creature by 20%."
Small: Reduces the height of a creatur by 20%.
+5 Token.
Good, make me a goblin and reduce its height and weight as low as possible.
Goblin: 115 cm 7kg
"Give me Small and slim lvl 3"
Goblin: 92 cm 2kg
"Can you give me wings or something that reduces my weight?"
Perk: fairy wings. Reduce weight by 1 kg and gives the user a magical flying speed of 10km/h. Cost: 10 token
"Please give me the wings and show me my status."
Identity Race Name Level Class Title Rank Token N/ Goblin Fliegenda 0 Champion 0
(lvl×5+10)
3
Stats Strength Agility Dexterity Intelligence Wisdom Willpower Intuition N/ 0 0 0 0 0 0 0 Skills Respawn N/ 0 Handicap small Thin 3 Perk Fairy wings Description Height Hair colour Eye colour Skin tone Age Weight Gender N/ 95 black Yellow Dark green 0 1kg Male
"Now, please increase my Willpower by three and start me up."
Willpower: 3 Noted. Your will has a decend effect on reality. Please note that Perks and Handicaps are hereditary and might cause you to be considered a new species altogether. Glory to the gods.
Thus, Fliegenda was born.
His mother was disappointed by the small creatures stature, his frail body seeming to actively try and be squashed wherever the little guy stumbled. Though, as is common for their race, the little one was thrown into the childrens pit, expected to somehow not be weak once he managed to crawl out of it.
Unlocked Skills
Respawn: When you die, your soul is pulled back to the character creation screen with half your levels. Once here, you can build a new character and try again.
Once you press the create button on the character creator, you will be spawned at a place appropriate for your character.
Unlocked perks
Perk: fairy wings. Reduce weight by 1 kg and gives the user a magical flying speed of 10km/h.
-10 token
Unlocked Handycaps
Slim: reduce the amount a creature weights by 5% per level of this handycap chosen, can be stacked up to three times.
+1 Token
Small: Reduces the height of a creatur by 20%.
+5 Token