It was hard to calm down when one knew what was inside these fields.
Jeolas, no, Fliegenda hated it. It was a rage more powerful than anything he had experienced before, even the ancient wrath Goron had felt for the Snowborn was nothing compared to the hatred he held for the Berrys.
"In here, a people live that fool your mind. Don't trust anything you see inside, these maggots are known to fool the senses of those superior to them."
The warlock explained, his wrath undisguised as it flooded the minds of his subjects, and the subjects returned the emotion.
"They are closely tied to the false gods, thus, our blades must strike true, else you might not see them coming."
And thus, the Inquisition gathered in a V formation behind Paladin, and the priests opened a ritual cycle around their lord. As Jeolas channeled the Mana into each of his skills, the Priests lead the Pawns in prayer.
"We call upon the earth to hold our enemies, may Nas'ri bind their feet. We call upon the heavens to hasten our warriors, may they wash over the heretics and blow away all that is unholy. In the name of Jeolas, we call for a purge."
And a purge it was.
Each of them was infused with air mana and covered in an aura of grounding, the inquisitors moved as a single blade, cutting down wheat and beast alike. It took them barely any time at all to meet the village, though many cursed abominations jumped them before they even met the village.
When they finally did, it was the quickest slaughter of them all. The Berrys could not put away their sickles before the inquisitions blades cut right through them. The screams of agony were immense, and most lost themselves completely in the pain.
Created as bait, they never expected to actually lose connection to the being at the center of the trap.
It was at that moment when a blade pierced Jeolas heart, the dagger of nothingness meeting the pulsating organ right in the middle of his belly.
A raven black Creature revealed itself, burning red eyes seeming to stare from the abyss itself.
"You call yourself a saint, but slaughter the innocent. You claim to be the Inquisitor, but punishment is my sacret task. I am Nemo, Assassin of the Void, the primordials blade that judges from the shadows."
He stared as the Warlock fell, ready to hold a grand speech, when suddenly, one of the golems screamed in pain. It disintegrated as it was sucked dry of all the remaining lifeforce, and in a single moment, all the energy that would have been slowly drained to support Jeolas growth was Immediately unleashed, chaining the prophets soul to his body and healing the fatal wound in an instant.
As Jeolas stood up, his hands grasped those of the Assassin and began eating at the mysterious stranger.
"Nemo, you judged the one who is not to be judged, for my deeds are governed by the optimal outcome. Where you seek Justice, you relent to hope. Hope shall not be granted to the Heretics. Their souls have been forfeit, and now they must accept our purity.
These people are more viscous than anyone could ever be. Know that I am eternal, and know that the system itself has Chosen me.
I will not kill you, for we are brothers on the path of god slayers, but I ask of you to not intervene when the guilty are judged for their crimes.
Not a single soul has died today, as those I want to slaughter have been purified by my servants blades.
Hero of the Void, I ask you to spend the evening and retreat into a cottage with me to talk about this days events during the next dusk, so that you may understand my motivations."
He offered, the cloud like entity quickly agreeing as it felt Jeolas skin corrupting his arm.
"These people will be fine, not a single one of them has lost anything important. All we did was purify their souls from the sins they had been forced to commit. If we do not agree by then, we can have a fair fight."
And thus, the battle stopped completely, both of the retreating into one of the cottages that had been build to house the Berrys, while the army spread and made sure every last Feldgeist was killed and purified of their twisted gods influence. For a single night, the Larv had houses even more comfortable than the city they came from. And even then, not all managed to sleep.
In the open field, a council had formed. Seven figures discussing things as the robbers rested close to their liege, protecting the one that had helped them change their life around as he took his much needed rest.
Unlocked Skills
Spoiler
Respawn (Skill) (Unique): When you die, your soul is pulled back to the character creation screen with half your levels. Once here, you can build a new character and try again.
Once you press the create button on the character creator, you will be spawned at a place appropriate for your character.
Grounding (skill)(ground): While cast, this skill infuses the targets body with geound mana and forces it to remain on a surface below it.
Dash (skill)(air): Your movement speed increases by (move*skill level).
Tag stomp (skill)(Gravity): Target a creature and accelerate towards it at (lvl) times your normal speed. Cannot be used for the amount of time needed to accelerate before impact.
Restfull petrification. (ground): Your body is petrified for the duration you sleep. While you are petrified in this way, you are considered hidden.
You will restore (lvl) times the energy you would by sleeping the same amount of time.
Jet legs [1] (air) (skill): Air mana will concentrate in your entire body and focus on your legs. Once you activate this skill, you can gather ambient air mana for up to (lvl) seconds and release it at a later time explosively. One second worth of air mana can move you (lvl) meters in any direction and push everything else away.
Groundbound [1] (ground) (skill): an area of (lvl) meters around you is flooded by ground Mana, making everything within heavier.
Blizzard aura (ice) (skill): Raise your surrounding ice and turn it into a shield of projectiles. Born from memories of a fallen goblin, this skill has been optimized to spare the user any colloteral.
Second skin (Steel) (Skill): Coats the user in a secondary skin of Mana, reducing the damage received by [lvl].
Elemental aura [0] (mod) (skill): every living being in an area of (lvl) meters around you is flooded by Mana of your choosing, affecting the target as if it stood in an environment typical for that element.
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Regulate temperature (Ice/Fire) (skill): allows the user to adjust his body temperature.
Soul Contract (skill) (Meta): To log an agreement into the system is the ultimate form of contract. Unfair contracts might lower your system access.
Amount of contracts allowed at a time:
system access * skill level.
Unlocked perks
Spoiler
Fairy wings (Perk) Reduces weight by 1 kg and gives the user a magical flying speed of 10km/h.
-10 token
Magical body (perk): Your body is held together by magic. Your body can not be dispersed by non magical means, and everything you do counts as magical. Dispersing magic will deactivate this perk for the duration. Your natural lifespan will now be extended by 10% for every point you have in Willpower.
-5 token
Magus ¤ : This Perk allows a person to interact directly with mana
Thick bones (Perk): Your bones are two times denser than is normal for your race, making it harder for your body to be moved in any direction.
-5 Token
Thick skin (perk): Your skin is thicker than that of most members of your species.
-5 Token
Blubber (Perk): You hold a layer of fad under your skin. Increases your weight by 5kg for every meter of height you have, but allows you to thrive in much colder climates.
-5
Muscles of steel (Perk): Your muscles are naturally harder and more effective at movement. Your muscles are much more resilient than they would normally be.
-10
Aquatic essence (perk): so long as a part of you is in contact with you, your body can reform from it.
Cost: 20 Token.
Psyonic aura (Perk): Your words draw the attention of everyone that can hear them, forcing a contest of willpower upon everyone involved.
Cost: 20 Token
Shed skin (Perk): You can shed your skin and choose how the layer beneath it will look. The skin will look like you and proceed to act as yours would.
Cost: 15 Token
Animating dust (perk): Anyone that dies after inhaling the dust will be reanimated as a Vito-Necromantic shambler.
Cost: 40 Token
Soul engine (perk): You store other peoples souls to fuel your own, syphoning their growth and emotions to strengthen yourself.
Cost: 60 Token.
Aura of Royalty (Perk): Your subjects strengthen you, so long as they trust in your power and loyalty to them. To pass checks made for the best of the kingdom, the stats of everyone aware of your general intentions are added to your own.
Cost: 100 Token
Unlocked Handycaps
Spoiler
Slim: Reduce the amount a creature weighs by 5% per level of this handycap chosen, which can be stacked up to three times.
+1 Token
Small: Reduces the height of a creatur by 20%.
+5 Token
Heavenbound (handycap): Should you ever disconnect from the ground, gravitation will reverse for you. Any kinetic force excerted on you will be 100% more effective at moving you.
+8 Token
One armed (handycap): You only have one useable arm.
+30 Token
Bulky tendencies (Handycap): Your weight can not be reduced by more than 10% increases to your weight that hold for more than a day are permanent.
+15 Token.
Large (Handycap): Increases the height of a creatur by 20%.
+5 Token
Overweight (handycap): You weigh 10% more than your race normally does. (Can be equipped up to three times)
+5 Token
Body of stone (Handycap): your body is petrified, heavily limiting your mobility.
+30 Token
Shadowless (handycap): You do not have a shadow.
+20 Token