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Legend of the Rule bender.
1.5. Training montage 2

1.5. Training montage 2

When Fliegenda next awoke, it was to the chiming of a system message.

Restful petrification. (ground): Your body is petrified for the duration you sleep. While you are petrified in this way, you are considered hidden.

You will restore (lvl) times the energy you would by sleeping the same amount of time.

Warning: You have achieved the maximum number of skills allowed. Increase your wisdom for more skill slots.

"Well... a good thing I let that point rest, it seems I just found a better use for it."

Identity Race Name Level Class Title Rank Token N/ Goblin Fliegenda 2 (250/400) Champion 0

0

Stats Strength Agility Dexterity Intelligence Wisdom Willpower Intuition N/ 0 0 0 0 1 5 5 Skills Respawn(¤) Grounding Dash Tag Stomp Restfull petrification ------------- N/ 0 6 6 4 2 Handicap small Thin 3 Heavenbound Perk Fairy wings Magical body Description Height Hair colour Eye colour Skin tone Age Weight Gender N/ 95 black Yellow Dark green 0 1kg Male Languages English Goblin

"Now that that's reached zero, I guess I need to reach the next level... time to hunt something bigger."

He pushed himself around using the effect of dash and grounding, the heavy footsteps he left behind only topped by the ever increasing storm that gathered to propell him forward as he targeted absolutely everything with tag stomp without activating it.

That went on for hours, until he understood those skills as much as he could without some type of teacher.

It was when all these skills gained a level up that he stopped his training and once again focussed on hunting. His goal this time? A healthy rabbit.

And thus the grind began. He looked for the creature, moving barely above the ground to avoid any distracting sounds as he followed the creatures tracks.

He saw many parts of the forest doing this, noticing how the trees grew darker the deeper he went and finding the rabbit eating at a weirdly coloured sapling.

Immediately, his instincts kicked in, and the two of them stared at each other.

Champion of Floof detected, combat protocols enabled.

It was a surprise for both of them when net like walls arose around the part of the forest they were in, though both of them knew that this would be a fight to the death.

"I am Fliegenda, first of my kind and Champion of TrueG0d... that sounds fucking stoopid..."

The rabbit nodded and got ready to pounce.

"I am sir Floof, champion of floof and fluffiest of this clearing!"

And after a second of silence, both combatants exploded into action, fists against paws, sword like teeth against a needle filled maw. Superior ground mobility against a flyinig opponent.

Though the speed of both champions would be impressive, the fight dragged on.

At first, they where evenly matched. A jump from sir Floof countered by Fliegendas use of reverse tag stomps, while the goblins dive attacks could not hit the much faster rabbit.

After what felt like hours, but was no more than a minute of dodging and attacking, the first mistake was made by Fliegenda.

As he expected the Rabbit to just jump, he did not expect the knightly furball to lay traps with his previous maneuvers.

He jumped and activated tag stomp to escape, but his foot was inside a hole sir Floof dug, not escaping fast enough for the heavenbound effect to kick in, thus slamming right into the rabbit, with both participants being knocked to the back of the arena.

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Sir Floof was sure he landed a solid punch, and, even as he searched for his fragile opponents remains, something felt wrong.

After three hours of running around, he once again settled on his favourite passtime. Munching on grass.

The grass in these parts of the forest where particularly great, and good enough to slow down his reaction when his danger sense ticket off.

His last thoughts where dedicated to the lack of a kill notification, when he mashed that stupid goblin.

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Fliegenda looked at his arm in horror. He had waited in statue mode for quite a while, the grievous wound that the rabbits amplified hit left behind somewhat healed during his petrification. When he used four uses of tag stomp, he did not expect the arm he focussed it on to be ripped from the statue his remaining body had become.

As the horror of having crippled himself dawned upon him, so did the hunger. He devoured the rabit, the blood landing on the tree, before he re equipped the left arm he lost in the fight, now desperately searching for a way to attach it.

You defeated the Champion of floof, double XP granted. +150 XP

One armed (handycap): You only have one arm.

You reached lvl.3

Goblins claw: this petrified arm was ripped away from a goblin named Fliegenda.

The arm was sacrificed to kill a champion of the gods, and this intention will remain within.

Whenever this item is thrown, it will fly to the closest rodent.

Tag stomp reached level 5

Dash and Grounding reached lvl.10 Please choose an option for each. Fuse Evolve Turn into perk.

Due to killing another Champion, you are now allowed to see how many champions are left every evening.

"That sounds like a lot of work..." he muttered, drawing up his character screen to estimate his situation.

Identity Race Name Level Class Title Rank Token N/ Goblin Fliegenda 3 (400/800) Champion 0

The narrative has been illicitly obtained; should you discover it on Amazon, report the violation.

5

Stats Strength Agility Dexterity Intelligence Wisdom Willpower Intuition N/ 0 0 0 0 1 5 5 Skills Respawn(¤) Grounding Dash Tag Stomp Restfull petrification ------------- N/ 0 10 10 5 3 Handicap small Thin 3 Heavenbound One armed Perk Fairy wings Magical body Description Height Hair colour Eye colour Skin tone Age Weight Gender N/ 95 black Yellow Dark green 0 1kg Male Languages English Goblin

"Yeah... fuck..."

Unlocked Skills

Spoiler

Respawn (Skill) (Unique): When you die, your soul is pulled back to the character creation screen with half your levels. Once here, you can build a new character and try again.

Once you press the create button on the character creator, you will be spawned at a place appropriate for your character.

Grounding (skill)(ground): while activated, this skill infuses the targets body with ground mana, and forces it to remain on a surface below it.

Dash (skill)(air): Your movement speed increses by (move*skill level).

Tag stomp (skill)(Gravity): target a creature and accelerate towards it at (lvl) times your normal speed. Cannot be used for the amount of time needed to accelerate before impact.

Restful petrification. (ground): Your body is petrified for the duration you sleep. While you are petrified in this way, you are considered hidden.

You will restore (lvl) times the energy you would by sleeping the same amount of time.

Unlocked perks

Spoiler

Fairy wings (Perk) Reduce weight by 1 kg and gives the user a magical flying speed of 10km/h.

-10 token

Magical body (perk): Your body is held together by magic. Your body cannot be dispersed by non magical means, and everything you do counts as magical. Dispersing magic will deactivate this perk for the duration. Your natural lifespan will now be extended by 10% for every point you have in Willpower.

-5 token

Unlocked Handycaps

Spoiler

Slim: reduce the amount a creature weights by 5% per level of this handycap chosen, can be stacked up to three times.

+1 Token

Small: Reduces the height of a creatur by 20%.

+5 Token

Heavenbound (handycap): should you ever disconnect from the ground, gravitation will reverse for you. Any kinetic force excerted on you will be 100% more effective at moving you.

+8 Token

One armed (handycap): You only have one useable arm.

+30 Token