It took only two more days after their announcement that the requests started to fill in. Word of their deeds in Mittellande reaching Furchenstein, and the cities inhabitants quickly trying to get rid of the rats.
On their very first rat extermination, they brought the Newbie. Ready to make the strange figure an actual adventurer, now that they managed to gain some traction and could afford enough tin to begin producing the rings in larger quantities.
The three of them, Frostbite remaining behind at the guild to guard the building, approached the place they were hired to clean up, a rather boring building compared to their first few missions.
"So, what are the primary rules for every contract?"
They asked, the hooded person thinking for a second.
"We do exactly what the client wants. We do not break any rules, and we don't do anything for free. Freelance jobs are our own responsibility, anyone that betrays the guild will have a bounty put on their head."
The rogue recited, the words memorized as if they were holy texts.
Their client just stood in the corner, waiting for them to clean his cellar of rats.
"50 cnar for a total cleanup, that was the quest you placed, wasn't it?"
Goron asked the man, who nodded as the trio asked, not daring to talk more than absolutely necessary, with two people armed to the teeth and the towering frame of Goron reminding them of who he hired for this mission.
"Good. Anything of value down there that might react badly to smoke?"
They asked, waiting for the man to answer. Whe he shook his head, Goron smiled.
"You remember the plan, right?"
He asked the team, and as everyone got into position, he nodded.
First, Goron opened the door behind him and prepared the smoke guidance spell he used during their first rat annihilation.
Norman ran down, the herb ring they used for smoke production put in a ceramic bowl at one end of the dark room.
The Hooded person closed the door behind him, waiting with drawn daggers for the next step of the plan.
It was when a desperate knock came from inside that the door was opened again, goron immediately funneling the smoke out of the door, ensuring that it wouldn't settle inside and hindered the sight of anyone on the outside guessing what they were currently doing.
Like last time, the rats ran out at once, the suffocating smoke driving them forward, coughing and gasping for air as they were sliced apart as soon as they reached the top.
After that they went down, searching for more rats and finding a few of them suffocated.
"It seems we are done here, let's get that money and prepare for the next mission."
They gathered the cnar and left for their home.
This procedure repeated over the following days, with the group cleaning up to three houses a day, the rat plague was soon banished from most houses, though some of those too proud to pay for their services spread the rodents back to their neighbours on accident.
With the Guards busy, Goron smiled. All profit went to fund the production of Iron rings for the three of them, as well as the complete repairs on the headquaters.
It was one such morning that they were awoken to people asking to join the guild, and others ready to beg for help.
The business was booming, and when the guards finally noticed the undead army approaching from the north, Goron took one look at his status screen and ventured the biggest of the wyrmholes.
"Goodbye, Norman. And remember to say Hallo to those you trust."
Identity Race Name Level Class Titles Rank Token N/ Njord Goron 8 (40.300/51.200) Rule bender Champion, fleshmason. 2
10
Stats Strength Agility Dexterity Intelligence Wisdom Willpower Intuition N/ 21 11 10 10 10 21 10 Skills Respawn(¤) Blizzard aura Groundbound Second skin. Elemental Aura Regulate Temperature N/ 1 3 1 4 3 1 Handicap
Bulky tendencies.
Large. Overweight (3). Perk Magus ¤ Thick bones. Muscles of steel. Blubber. Thick skin. Primordial Champion ¤ System access: 2 Description Height Hair colour Eye colour Skin tone Age Weight Gender N/ 5.28m white green Blue 17 411 Kg Male
"Everything in agility, let's see what these caverns can challenge me with"
Identity Race Name Level Class Titles Rank Token N/ Njord Goron 8 (40.300/51.200) Rule bender Champion, fleshmason. 2
0
Stats Strength Agility Dexterity Intelligence Wisdom Willpower Intuition N/ 21 16 10 10 10 21 10 Skills Respawn(¤) Blizzard aura Groundbound Second skin. Elemental Aura Regulate Temperature N/ 1 3 1 4 3 1 Handicap
Bulky tendencies.
Large. Overweight (3). Perk Magus ¤ Thick bones. Muscles of steel. Blubber. Thick skin. Primordial Champion ¤ System access: 2 Description Height Hair colour Eye colour Skin tone Age Weight Gender N/ 5.28m white green Blue 17 411 Kg Male
"They no longer need me, the city is somewhat safe, and there are enough new adventurers to make sure the guild will function under Norman. I wonder how the hooded one managed to conceal their Identity this good. I'm sure this is all something he will tell me in great detail once I retunr though."
He muttered, sighing as he clutched the small satchel he wore, staring into the abyss, knowing it would stare back.
The first few hours of his descend were boring, given the many guards and miners farming the area for resources.
Only when he passed the last torch did he feel free again, hos magic expanding outward as he felt it resonate with the stone around him.
"I am Thimon fucking Major, and I'll make sure this damned place is clean of you. I know here is someone that could challenge me, but I will win either way."
and with those words, he sprinted deeper into the darkness. His respect for the surroundings nonexistent. He had come here hoping to die in battle, and the mysterious absence of all life could not stop him.
ddHe was consumed by madness, the rage that whirred within bubbling up as he remembered who he hated the most.
"I'll slaughter them when I see them, make sure none remain to stand in my way!"
And his challenge was answered with a deep roar.
Unlocked Skills
Spoiler
Respawn (Skill) (Unique): When you die, your soul is pulled back to the character creation screen with half your levels. Once here, you can build a new character and try again.
Once you press the create button on the character creator, you will be spawned at a place appropriate for your character.
Grounding (skill)(ground): While cast, this skill infuses the targets body with geound mana and forces it to remain on a surface below it.
Dash (skill)(air): Your movement speed increases by (move*skill level).
Tag stomp (skill)(Gravity): Target a creature and accelerate towards it at (lvl) times your normal speed. Cannot be used for the amount of time needed to accelerate before impact.
Restfull petrification. (ground): Your body is petrified for the duration you sleep. While you are petrified in this way, you are considered hidden.
You will restore (lvl) times the energy you would by sleeping the same amount of time.
Jet legs [1] (air) (skill): Air mana will concentrate in your entire body and focus on your legs. Once you activate this skill, you can gather ambient air mana for up to (lvl) seconds and release it at a later time explosively. One second worth of air mana can move you (lvl) meters in any direction and push everything else away.
Groundbound [1] (ground) (skill): an area of (lvl) meters around you is flooded by ground Mana, making everything within heavier.
Blizzard aura (ice) (skill): Raise your surrounding ice and turn it into a shield of projectiles. Born from memories of a fallen goblin, this skill has been optimized to spare the user any colloteral.
Second skin (Steel) (Skill): Coats the user in a secondary skin of Mana, reducing the damage received by [lvl].
Elemental aura [0] (mod) (skill): every living being in an area of (lvl) meters around you is flooded by Mana of your choosing, affecting the target as if it stood in an environment typical for that element.
If you spot this narrative on Amazon, know that it has been stolen. Report the violation.
Regulate temperature (Ice/Fire) (skill): allows the user to adjust his body temperature.
Unlocked perks
Spoiler
Fairy wings (Perk) Reduces weight by 1 kg and gives the user a magical flying speed of 10km/h.
-10 token
Magical body (perk): Your body is held together by magic. Your body can not be dispersed by non magical means, and everything you do counts as magical. Dispersing magic will deactivate this perk for the duration. Your natural lifespan will now be extended by 10% for every point you have in Willpower.
-5 token
Magus ¤ : This Perk allows a person to interact directly with mana
Thick bones (Perk): Your bones are two times denser than is normal for your race, making it harder for your body to be moved in any direction.
-5 Token
Thick skin (perk): Your skin is thicker than that of most members of your species.
-5 Token
Blubber (Perk): You hold a layer of fad under your skin. Increases your weight by 5kg for every meter of height you have, but allows you to thrive in much colder climates.
-5
Muscles of steel (Perk): Your muscles are naturally harder and more effective at movement. Your muscles are much more resilient than they would normally be.
-10
Unlocked Handycaps
Spoiler
Slim: Reduce the amount a creature weighs by 5% per level of this handycap chosen, which can be stacked up to three times.
+1 Token
Small: Reduces the height of a creatur by 20%.
+5 Token
Heavenbound (handycap): Should you ever disconnect from the ground, gravitation will reverse for you. Any kinetic force excerted on you will be 100% more effective at moving you.
+8 Token
One armed (handycap): You only have one useable arm.
+30 Token
Bulky tendencies (Handycap): Your weight can not be reduced by more than 10% increases to your weight that hold for more than a day are permanent.
+15 Token.
Large (Handycap): Increases the height of a creatur by 20%.
+5 Token
Overweight (handycap): You weigh 10% more than your race normally does. (Can be equipped up to three times)
+5 Token