Each Class has five tiers
Alchemist Class
Beginner Tier
Four points in Wisdom, Intelligence and Dexterity
Passive = 20% toxin resistance, 10% disease resistance
Skills = Analyse :- Examine methodically and in detail, typically to explain and interpret
Extract:- Remove or take out compounds from ingredients
Intermediate Tier
Eight points in Wisdom, Intelligence And Dexterity
Passive = A further 20% toxin resistance, 10% disease resistance (total 40% toxin resistance, 20% disease resistance.)
Skills = Mix :- Combine or put together to form one substance or mass
Stir :- Move a spoon or other implement around in a liquid or other substance to mix it thoroughly
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Expert Tier
Sixteen points in Wisdom, Intelligence And Dexterity
Passive = A further 20% toxin resistance, 10% disease resistance (total 60% toxin resistance, 30% disease resistance.)
Skills = Aftereffects:- increases benefits of potions including negative status effects and healing bonuses
Catalyst Link :- chemical reaction to proceed at a usually faster rate or under different conditions
Master Tier
Thirty-Two points in Wisdom, Intelligence And Dexterity
Passive = A further 20% toxin resistance, 10% disease resistance (total 80% toxin resistance, 40% disease resistance.)
Skills = Transmutation :- The changing of one substance into another
Grand Master Tier
Sixty Four points in Wisdom, Intelligence And Dexterity
Passive = A further 20% toxin resistance, 10% disease resistance (total 100% toxin resistance, 50% disease resistance.)
Skill = Alchemic Creation:- Able to create chemicals out of mana