Novels2Search

Day 88

I finally got a chance to finish the healing book today, it was maybe an hour's worth of work to put the finishing touches on it, but after that it was complete. Naturally, I immediately started distributing it through every channel I have available.

And now I am working on figuring out how to structure a book on soul magic, I'm still not sure where I want to take that particular project yet. Ideally, I want it to be something similar to the previous two books, but I'm still working to see if I am capable of that yet. Regardless, even if I am it might take so long for even one exercise that it might not be feasible. Plus I have to keep in mind the soul energy that would have to go into each exercise, if they relly on large, simple designs then most people will be incapable of replicating the book without years of training. Not everyone can have a convenient shortcut to having a powerful soul like me. Though actually, it might be smart to distribute these books through the dungeons. I should look into that.

Other than that I spent my downtime playing with the new plant I got the other day. It was called a Skeletal Rose, which fits. The bulk of the plant is mundane, but it does produce a rose that has a magical effect on its surroundings. Namely it causes biological material to break down and rot very quickly, which has a tendency to leave skeletons surrounding it. It's fascinating and possibly useful and I have no idea how it works. I have no idea how to improve this plant beyond the few things that many plants share, I have no idea where to take this plant or what to aim for because I have no idea what it does. Yeah, it rots away flesh, but how does it do that. It's not through anything related to healing or necromancy or any other field I have access too. If I try to tweak it a little bit then it either does nothing or the plant fails altogether, so whatever it is it has to be incredibly sensitive.

And it is definitely not simple, easily one of the top three most complicated plants I've worked with, up there with the plant that gave me Fate. Which means that either the person who made it is really bad at whatever this thing does but is really good at making plants, which is possible but not plausible, or it's because the mechanism is fundamentally very complicated.

The narrative has been taken without authorization; if you see it on Amazon, report the incident.

Even the dungeon I picked this up from has no idea what it does, apparently, they just bought something really expensive a while back hoping it would be useful, and then it wasn't.

As for what I know about it so far is that it always works, as long as it has mana anyway. Plant matter, undead, even ash that used to be biological material is affected. Even using Solar Energy on it fails to inhibit the effect. So whatever it does doesn't directly impact the material, but rather causes something about its surroundings to change. It also causes the soil around it to become much richer very rapidly, and then due to a lack of ground cover caused by all of the nearby plants dying that good soil is quickly spread around by the wind, which does explain the goal of its creator quite well.

The problem is that I have no idea what would cause this. There doesn't seem to be any magical effects surrounding the plant either, nothing I can observe anyway. The only thing I know of that causes biological material to rot away is sitting out unattended for a while.

Wait a second, that's it. The thing that this plant manipulates is time. Or at least that is my latest theory. Nothing else makes sense to me, or at least nothing that I have thought of. Nuclear waste causes a lot of other issues that simply isn't present here, plus the whole process looks very different from what happens with that. And beyond healing and necromancy, I don't know of anything else that might cause it. Everything lines up with time, however. The decay lines up almost perfectly with what would happen if it was just left out, though any differences are easily explained by some of the effects speeding up time would have. Like the bones are never sunbleached because relatively little light reaches them, and it tends to dry out very quickly despite being on really moist ground, the water simply does not have enough time to move from the soil to the meat while it rots.

I hope this is how it works because getting ahold of a time manipulating plant is ridiculously expensive, like all of the money in the terminal that I have ever had expensive. Time manipulation is hard, and every good older dungeon is good at it despite having no natural talent for it. I'm definitely not a normal dungeon, but having access to time manipulation is so useful that any normal dungeon picks it up as part of their natural development.

Anyway, Good Night Diary.