Today I worked on analyzing Blastbark. One thing I noticed was that it is incredibly simple, to the point that I almost have it perfectly mapped out. Just a little bit more and it will be complete.
This tells me a lot about the plant. The most important being that I will never make it truly stable. It has to do with the way my power works, I can’t add something to a plant that isn’t already there. I can remove what is there, and I can change what is there within reason, but I can’t really add anything.
for the most part, this isn’t an issue, but Blastbark is incredibly simple, almost ridiculously so. It barely has enough to keep itself going, almost all of it is dedicated to exploding. Everything about it screams artificial design, like another plant manipulator took a plant and removed everything that wasn’t necessary for either surviving or exploding. I’m not even sure this plant can reproduce on its own, because if it does it has to be tied to its ability to explode somehow.
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All this makes me wonder what the original was like. I’m assuming something to do with fire, as I doubt it’s original function was exploding. I would be interested in meeting its creator.
After realizing that it was probably artificially made I took another look at it. This time I noticed small flaws in the plant, flaws that all but confirmed my theory on its origin. I can tell that, at the very least, the creator was not as skilled as I am when they made it, or they didn’t put much effort into it.
This is the first time I’ve come across another plant manipulators work since my mother died, it’s sobering. I think she would be proud of how far I’ve come, I haven’t even finished growing yet but I’m already in charge of my own grove.
Anyway, Good Night Diary.