Today I nearly doubled the amount of Solar Energy my plant is able to handle primarily by improving how well it can process the stuff. It’s actually much easier to do that than it is to make it move faster. Making it move is an incredibly active process, much more so than turning it into mana.
Maybe Spellwood could help me here? Its whole purpose is to do repetitive spells over and over again as long as it has energy with which to function. Making Solar Energy move faster in a confined space definitely fits that description. It would be perfect for the job.
Although, maybe I could ditch that idea altogether and go down a different route. If I try to force Solar Energy to interact with mana as quickly as possible then I could reasonably keep the resulting explosions small enough to be easily contained by Mithrialwood. Admittedly Mithrilwood does take up a lot of space, which is at a premium with this project, but I also wouldn’t need anything to keep Solar Energy moving or to safely turn Solar Energy into mana. Whether I will be able to get enough function out of Mithrilwood for it to work without harming production I don’t know, but I know how to figure that out.
Other than that we’ve received word from Par that he is stuck in a bit of a stalemate with our enemies. At this point, both sides are too dug in to really root the other out with the forces they have now, so Par is requesting reinforcements to help rectify the issues. Azrezel and my dad are both leaving, Azrezel taking his undead and my dad taking the soldiers he has been training. In addition to a bunch of other people, including many of my children. Whatever Par is doing I hope it works out as he is pulling out a lot of manpower. Luckily we have the teleportation infrastructure to get them all where we need them, otherwise, it would be nearly impossible to move this many people, even then it’s going to be slow.
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That might be a good idea for my next project actually, figuring out how to make teleportation gates. I have quite a few cities and towns in my forest, and yeah all the major ones have teleporters in them but I imagine that having large a massive scale teleporter system might be rather helpful.
As for my downtime, I spent that by going out to eat. I didn’t really go with anyone I just wanted to eat something good and really didn’t want to cook it myself. Besides, I’m only a decent cook.
Anyway, while there I met up with Erica Hornmark again. It’s been what, about a month and a half since I last saw her? Yeah, that sounds about right.
She was with her mate, a rather feminine looking Dragonewt, some kind of variant I think, alchemist whose name I didn’t catch, and their clutch of children. Most of the children are Dragonewts, four of them were the saint variant while three of them were the same variant as their father. The other two were both Northrunes, though I couldn’t tell if they were variants as that species isn’t exactly one I see often.
I would have thought that the children would be too young to leave the nest at this point but I guess not. Apparently Nothrune normally just leave their children to fend for themselves so they have to develop fast enough to take care of themselves. That would have some impact even with the dragonewt kids. Of course with Mrs. Hornmark here, who is a master healer, easily one of the best in my forest, nothing short of death could permanently scar her kids. And even instant death might be fixed if she manages to patch them up before the soul departs.
Anyway, Good Night Diary.