Today I made a small breakthrough in fixing up the undead. I absorbed a piece of knowledge that directly helped me speed up one of the more time-consuming parts of the process. Partially as a result of that, I managed to fully fix up six more undead and have started working on an seventh, four of them even evolved. A surprisingly high number of the undead are evolving, I wonder why. I know that the more things evolve in an area the easier it is to trigger an evolution, but not to this degree. Something else is going on, because I know I am not good enough at this to be the real cause of the high evolution rate.
Azrezel is very impressed by my work so far, he says I’m some kind of prodigy in the art of healing despite knowing full well that most if not all of my recent progress has been due to cheating. And my recent progress is easily more than half of my total progress in healing.
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My trees are starting to get a bit excited, though I have no idea about why. When I asked the only response I could get was that something was coming. I don’t know if that something is alive or if that something is weather related or what. The only things I do know are that it has an incredibly strong affinity for plants, otherwise, my trees wouldn’t care, and it is powerful.
Other than that I spent some time hanging out in town where I learned a bit about recent events. Apparently, this place has gained a reputation for having a lot of evolutions, much more so than the average city. This place is definitely not on the size of a proper city yet. In one, likely exaggerated, tale an old man fell to the ground and started to evolve on the road into the city. So it isn’t just me, evolutions are happening a lot more in the area, but we simply don’t have the numbers for it to be this easy.
Anyway, Good Night Diary.