Today I spent my time either working on fully digesting the knowledge I gained from my ancestor or fixing the damage done by Azrezel’s necrotic healing.
Because I really wanted to know the point of surgery I worked on that today. I managed to get a couple of bodies from Azrezel. He has quite a few of them in his dimensional storage ring, apparently, it was a gift from his father and he uses it to preserve bodies.
Cutting up a bunch of corpses probably wouldn’t shine a positive light on me if I did it in public. So I used the room I built for Azrezel the other day to cut up bodies and heal them. I figured out that the best and probably most common use for surgery is to remove projectiles like arrows or thorns from the body. Yes, it is possible to remove those through conventional healing, however, it is easier to just cut it out and then heal the wound most of the time. Takes less time and less mana, and is much easier to accomplish for less practiced healers. It also has use when replacing and grafting limbs, something I didn’t know was possible. I have no idea how to go about replacing limbs without doing it the old fashioned way and I had never even considered grafting limbs onto someone. The last big advantage of surgery is that some people are either incapable of healing magic or react badly to it being used on them, like how necromancy and healing are mutually exclusive. A necromancer is still perfectly capable of surgery. That last one I figured out on my own.
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I haven’t fully digested the knowledge of surgery quite yet, that will probably still take a couple of days. But I have gotten the basics out of the way.
As for fixing up Azrezel, I managed to get his heart beating again. His blood vessels are still pretty atrophied, but having his heart beating should make it easier to fix them up. After that, the rest of his atrophied body will be marginally easier to fix. I am getting better at fixing the side effects of Necrotic healing, but it is still easily the hardest thing I have to do on a regular basis.
I have noticed some less obvious changes from necrotic healing. As Azrezel’s physical muscles are next to useless it is surprising how much strength he has. He is actually stronger than he normally is, though not by a lot. He is a bit faster and has better endurance too, though he is more fragile. His body is more likely to break when under assault, but he is less likely to be negatively affected by his body breaking. On top of that, he is less sensitive, not just to pain but all of his senses are dulled.
It’s not too surprising, healing can accomplish all of those things. I don’t really know how to accomplish it through healing, but I know it is possible. What is surprising is that necrotic healing seems to do a better job of it than traditional healing, though traditional healing lacks the negative side effects and usually isn’t permanent.
Healing the necrotic taint is removing those effects on his body, though whether or not it will completely remove them is another story. I have no idea if I can perfectly remove the necrotic taint. It was nowhere near this bad the first time I did it.
If anything else interesting happened today then I missed it.
Anyway, Good Night Diary.