Today I checked in on the mana retention/efficiency experiment, and nothing has gone horribly wrong. Though it hasn’t been long enough for anything of note to have happened yet.
After creating a couple more Ents I had nothing to do. Every project I’ve been working on recently is either on hold or complete. I know I have several projects that I’ve abandoned in favour of something more interesting, but I can’t remember what they are at the moment. It will come to me eventually.
The thing I desire most is the ability to manipulate flesh with ease. With the addition of Flore I can make the process painless for the ones involved, but they will almost certainly die in agony after it wears off, and the very nature of flesh manipulation prevents me from just healing it. I can’t have that on my conscious.
Honestly, the only way I can see me figuring out how to mold flesh and shape bone is using undead. But I have no idea if I have any talent for necromancy, and Necromancers are a rare enough breed that Mest can’t get me in contact with one. Well I mean he probably could, but not without a steep cost, I’m not willing to make him pay that price for me. Maybe one of my children will pursue the necrotic arts, not likely without a teacher.
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Maybe undead aren’t necessary. The problem I am having is not the actual flesh manipulation itself, that is a simple twist off of my healing magic, but figuring out if what i’m creating works and where it is going wrong. One might think there is a simple solution to that, just make it run in the same way I did when creating the Ents. Just one problem with that, I have no idea how to do that short of Necromancy. I just don’t have the same connection to my healing as I do to my plants, I have a great talent for plant manipulation, and only a minor one for healing, so I simply don’t have the same kind of control of my healing as I do with plants.
The solution to that might seem obvious at first, just train control. But the question is how? Just healing injuries is child's play for me, in training it’s only useful as a warm-up. I could use flesh manipulation as a way of improving my control, but again, the same problems as before.
Ugh, I’m repeating myself at this point. I just really want to get ahold of some undead, which means getting ahold of a necromancer. This is just so frustrating. Why is necromancy rarer than plant manipulation, is it really that difficult? I’ll ask Mest about it tomorrow, maybe he can’t get ahold of a necromancer for me, but maybe he could help another way.
Anyway, Good Night Diary.