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Day 49

Today a number of the people I was teaching evolved. I didn’t trigger it, they just managed to trigger it on their own. All of them evolved into something that was better at manipulating plants, it would be weird if they didn’t. Interestingly none of the creatures belonging to the older dungeon evolved, and none of them are even close to evolving either. That tells me that they are probably pretty young, maybe even made specifically for the purpose of learning plant manipulation?

Speaking of those creatures, I have taken the time to study one of them. They are pretty well made, which isn’t surprising, but it’s also obvious that the person that made them doesn’t know much about plants. Many of the designs and structures inside of them, especially the ones relating to plant manipulation and magic, look like modified versions of my own work, only for monsters instead of plants. I imagine that I would have similar, if a bit lesser, results if I were to create a creature with the intention of using fire or lightning. Overall it was rather impressive, I confirmed a few theories of mine, learned some new stuff, and saw places where the design could be improved. I didn’t do anything to them, I have no idea how the older dungeon would react and it would take a lot of work to pull off, but it was interesting to see.

Other than that I hung out with Azrezel today. He seemed really happy when I dropped in to see his work, and he really wanted to show me something. He had managed to create an undead creature capable of mass-producing alchemical substances through some rather interesting anatomical traits. It’s actually very similar to my own method of producing alchemical substances with plants, only a lot more versatile. With the assistance of one of my Ents, he managed to create a body capable of producing plant based and flesh and bone based alchemical ingredients in addition to using something similar to a digestive system to process it into the desired form. It’s nowhere near as effective as the massive alchemy building I made to do basically just that, but he’s working on making it compact enough that he can add it to his own undead allowing him to dose them with what would otherwise be some incredibly valuable potions at a relatively minimal cost. It’s not like it’s going to take any more soul energy from him to bring them to life, and that is the main limiting factor for him. He is going to need to learn some basic plant manipulation in order to be able to make it on his own, however, but it’s not like he would need to make anything complicated there as all of the important processes are done with flesh and bone.

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The processes he’s come up with are actually better than the ones I use, which makes sense as he basically took my work and improved on it, so I am definitely going to make use of his work if and when it becomes useful. I wonder if there are any more potentially useful potion recipes I could learn how to make from Tiddol, I might have to ask her about that soon.

Anyway, Good Night Diary.