So, I kind of succeed at getting something to use both Necromancy and healing at the same time today. I mean, I wouldn’t count it as a full success really, as the thing wasn’t actually alive, it didn’t have a soul, or at least not enough of one to count.
See, what I did was I created a device that when touched to a corpse it would break off a piece of its already very small soul scraps and use that to seed the corpse and turn it into an undead. It was also able to use it’s own internal mana supply to do some basic healing, I could make it much better but all that mattered was that it worked.
I ended up spending all day experimenting with it in various ways and reporting the results to the other dungeons. Things like how much of a soul would I be able to give it before it would no longer work, which turned out to be quite a bit but not infinite. Would it be able to regenerate its own soul and still work, which was a no. And how would it be able to substitute other people’s souls when seeding one into a corpse, which was a resounding no.
I’m not sure how useful all the small stuff is going to be, but now I’m pretty sure that we have proven that a large part, if not all, of the problem has to do with the soul. It also doesn’t have anything to do with the core of the soul either, the parts that actually make you you, otherwise it would have worked no matter how much soul stuff I gave the device.
It’s honestly really fun to work with Azrezel on this project, I rarely see his eyes light up like that unless he is working with some new part of Necromancy. It’s really cute to watch him work.
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Another explosive potion was teleported to Tiddol today, shortly after dinner. She got seriously injured as a result, but luckily Tiddol has been sticking close to me since yesterday so I was able to patch her up. This potion was much more explosive than the last one, and if it wasn’t for me improving her clothes to be explosion resistant she would have died.
We didn’t find the culprit, but we did find out where the potion was teleported from, so either they have some way to get out of magical barriers quickly, which isn’t unreasonable as they are a teleporter, or they are using some sort of magical device to teleport them to Tiddol without them being present. Considering the fact that we didn’t find a second marker of teleportation it is probably the second one. Or it is some other option we haven’t considered, we don’t know.
What we do know is that they are either a competent Alchemist or they have easy access to one. The only ones that we know of that are all the competent is Tiddol and the scholars, and I have already read the minds of the scholars. All of them are either innocent or have some way to obscure their own memories, but there is no point worrying about that as there is nothing we can do about it.
We also know that they have to be nearby in order to actually set up those traps. If they didn’t have to be then Tiddol would already be dead.
If we could get a hold of one of those potions then Tiddol or one of the Scholars could analyze it and figure out what it’s made of, that could help narrow things down for us. Of course, that is easier said than done.
Par has the whole place under martial law at this point, no one goes anywhere outside of their own homes without a military escort. And all of the military escorts are part of my hivemind, which makes it easy to be sure of their loyalties.
Ideally we would capture the guy red-handed, we can only hope.
Anyway, Good Night Diary.