Today Par had to leave to deal with some administrative stuff. Which he was entirely unwilling to do until I said that Tiddol would be under my care constantly, even while she slept as I have no need for sleep.
Good thing I was too because whoever it is that is aiming for her life is getting bolder. There were two attempts on her life today, both times we failed to capture the person responsible. We did, however, manage to get ahold of one of the potions without it exploding, the second one caught us completely by surprise.
Tiddol, with the assistance of some of the more alchemically inclined scholars did whatever it is they were doing to the potion to figure out what exactly it is made of, I’m not even going to try to pretend to understand what was going on there. It does contain many of my plants, which is hardly a surprise considering how easy those are to get around here. It also contained a couple of other ingredients, magical metals mostly, that definitely aren’t produced here. They are brought in by traders, but they are found in the potion in such a small amount that it would be entirely reasonable for the attempted assassin to have brought them all with him from elsewhere.
We have a hunch that the potions somehow teleport themselves to Tiddol so we set a bunch of people on hunting down those traps that are lying in wait. So far none have been found, but my forest is a very large place and the guy doing this is competent in both healing and Alchemy, it wouldn’t be a stretch to assume he was good at hiding his work too.
The scholars have requested a master teleporter be brought in to help solve this problem, though due to the rarity of master teleporters and their high demand it will likely take quite some time to bring one here, it could be weeks or even months before one is available. I don’t think it is something we should rely on.
Ensure your favorite authors get the support they deserve. Read this novel on Royal Road.
My dad has been wracking his brain to figure out if there is anyone he knows that might be able to help us out here, but so far everyone he has thought of has turned out to be dead.
This guy might be terrible at actually getting the kill, but he is sneaky and good at covering his tracks.
I have started mind reading people to try and figure out any clues I can. It’s uncomfortable and has the potential to cause permanent damage that I can’t fix, but I don’t care so much about that anymore. I just want the person trying to kill my best friend gone. I did offer to let the person whose mind I was reading to join my hivemind first though, that would make everything dramatically easier.
I started with the merchants that were selling those extra ingredients, none of them were responsible but that did give me a list of people who had bought those ingredients. Though the memories of the merchants were spotty around that information, which isn’t unusual but is frustrating. I didn’t really have time to work on that list today.
I feel like I should also start trying to figure out a way to prevent teleportation entirely. That, surprisingly, isn’t part of what Portweed is capable of as it is right now. I understand how plants work, so I think I can fix that, but I don’t understand how teleportation works, so I don’t think it will be easy. Especially because, by all accounts, preventing teleportation is much harder than actually teleporting. It would be useful for keeping Tiddol safe and for locking up the guy after we catch him and before we decide what to do with him.
Azrezel has been hard at work advancing the field of necromancy with the assistance of a bunch of dungeons. I am currently much more focused on catching Tiddol’s would be killer before they become Tiddol’s killer, but I still really want to see this project succeed. I’m not entirely sure what progress was made there.
Anyway, Good Night Diary.