Today I could finally start on the next project that I have been wanting to do; making books. Specifically, I am starting with a book about plant manipulation, as it is what I know best. The book itself is made out of an amalgamation of all of the plants that I have available to me, I was trying to make it so it made plant manipulation easier, but that was a bit harder than I had expected it to be. I did succeed at it, but nowhere near enough, so instead I will add a couple guided exercises that helps the user figure things out on their own. Basically using Spellwood to force the user to cast a particular spell, and then doing it with progressively less help until they are able to do it on their own. That plus a lot of the other information I'm going to include in the book should allow pretty much anyone to learn how to manipulate plants.
It shouldn't take too long to complete, plant manipulation isn't exactly a complex field. Plant design absolutely is, but that is because you need to take advantage of two entirely separate fields of magic in an incredibly in-depth way. And it isn't exactly something I've ever had a need for, anytime I could have made something I already had the thing I needed, and anytime I needed something I didn't have the skills to make it.
I give it another day before I'm done with this one, though others will likely take longer.
Other than that the day was pretty quiet. Par was busy talking to the scholars about recent events, Tiddol was with him. Azrezel was busy with a major project and asked not to be disturbed, apparently, he got ahold of something really nice and wanted to use it to its fullest. And no one else that I wanted to hang out with was available, so I kind of just laid down for a little while, not doing a whole lot. I was tempted to turn off Ergen and let myself fall asleep for a little while.
It's weird to think about how far we've come in such a short period of time. It took a little more than three hundred years for civilization to get to where it was before us, and in a little more than two we built all of this. I've been told that we are weird in the larger picture, very few empires have been formed in such a short time, and none of them by goblins or other similar creatures. Most are formed similar to the way the angelic council was formed, some powerful creatures get together and decide that they want an empire, so they make one.
The tale has been illicitly lifted; should you spot it on Amazon, report the violation.
And then there is my hivemind, which is also strange. Hiveminds aren't rare exactly, they are uncommon but the average adventurer is likely to encounter at least one in their life, assuming they live long enough. What is weird is the size, most hiveminds aren't more than a dozen people, while those that are much larger than that tend to go crazy somehow, too many voices according to the scholars. And yet mine is constantly expanding but it is still stable, likely due to me serving as a focal point and filtering out things like thought, every individual has to go out of their way to hear the collective.
And there are so many other minor things. But really a lot of it can be explained away with Fate, it guided me to new discoveries and towards better ways to do things, and one thing led to another and now my advantage is big enough that I can do more than pretty much anyone else in the world. Between having the resources of an empire and the minds of a hivemind at my disposal there isn't much that I personally cannot do, or perhaps I just need to expand my horizons more. Who knows? Well, hopefully, I will in the future.
Well, actually I was doing some pretty great stuff even before I got ahold of Fate. I would argue that Fate was a tipping point for me, but even still I was making waves long before that. Though that is much less weird as I am the official daughter of the legendary adventurer Eric Kron, and as such I would either make waves in my life or I would die young. There has never been a recorded exception this rule, all of the official children of legendary adventurers have made some kind of splash in their lives, or they died young. At least that is what my dad has told me, and the scholars backed him up on that, so I believe it. He never admitted it to anyone, but I'm pretty sure that is part of why he settled down with my mother in the first place, so he would be better able to protect his children from whatever threats would find them. Easier to protect someone when they can't run away and become an adventurer.
I hope he's doing well. I know he's gone through worse but it can't be easy being stranded in the middle of hostile territory.
Anyway Good Night Diary.