Class: Archer Class-line: Warrior Tier: Intermediate Requirement conditions:
* DEX: 150+
* STR: 120+
* Skill: [Archery]
Stats:
STR+ DEX+ VIT- RES-
Class Traits:
* Positive correction to archery-type skills and skills related to bows and arrows in general.
* Unlocks archery-related skills.
Description:
The Archer class is a Warrior-line class that uses the bow for long-range attacks. Unlike other Warrior-line classes, the Archer focuses more on DEX, which makes them more similar to Artisan classes, and their battle style makes them want to stay clear of the opponent's view, which can be found in various Scout classes.
In the beginning, Archers try to learn how to use the bow, until they start figuring out the special tricks needed for precise sniping at the target. A true Archer is capable of killing a beast without making a sound.
Unlocked skills:
Unlocks from having Archer as the Main Class: [Element Arrows Lv.1] Unlocks at Lv.1: [Bow Arts Lv.1] Unlocks at Lv.1: [Aiming Lv.1] Unlocks at Lv.10: [Vital Point Knowledge Lv.1] Unlocks at Lv.20: [Hawk Eyes Lv.1] Unlocks at Lv.30: [Item Box (Quiver) Lv.1] Unlocks at Lv.40: [Power Arrow Lv.1] Unlocks at Lv.50: [Trick Arrow Lv.1]
* [Element Arrows]: An auxiliary skill that allows one to grant elemental properties to one's arrows based on one's Element skills.
* [Bow Arts]: A set of Combat Arts related to using a bow and arrow. Slingshots and guns are not included in this collection.
* [Aiming]: A passive skill that improves the user's accuracy. Handy even for short-range attacks.
* [Vital Point Knowledge]: A passive skill that gives the user knowledge of weak points in the enemies and shows them as visual points on the target's body. The more knowledge the user has regarding their target, the more precise will the clues this skill gives.
* [Hawk Eyes]: A perception-type skill that enhances one's eyesight. Unlike [Vision Reinforcement] which passively makes one's eyes better, [Hawk Eyes] is closer to an active skill, and it even grants telescopic abilities.
* [Item Box (Quiver)]: An item box-type skill that allows one to store far more arrows and other archery-related tools in a quiver than it should be physically possible. The items are instead stored in a different dimension, using the quiver chosen as a portal between the two worlds.
* [Power Arrow]: A second auxiliary skill for arrows. This one enhances the attack power of the projectile. Can be used alongside Combat Arts from [Bow Arts].
* [Trick Arrow]: The third auxiliary skill from this class. It allows one to redirect the released arrow to make turns, ricochet from surfaces, and more. Perfect for making a "tricky" shot.
Noire's comment: WHAT!? An archer should be as flashy as possible! Why would I try to hide my amazing talent!?
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Alf's comment: Because staying quiet can also be a talent. And one that few people have. *Sigh*...