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Passive Skills: [Dark Espionage]

Passive Skills: [Dark Espionage]

Skill: Dark Espionage Skill Type: Passive Skill Tier: 2 Attribute: Darkness Effect:

* Positive correction to stealth movements.

* Positive correction to keeping oneself undetected.

* Both effects are granted a further positive correction in locations with a high amount of Darkness-type aether.

Description:

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[Dark Espionage] is one of the various evolutions for the [Lurk] skill, obtained by merging the 1st-tier skill with the similarly 1st-tier skill [Camouflage].

The resulting skill provides a Darkness attribute user with an exceptional ability to stay hidden. Whether they need to move undetected or stay hidden while waiting for a threat to pass, [Dark Espionage] can provide a positive bonus to the user's odds of staying undetected. The effect is enhanced in areas with "a lot of Darkness-type aether", which in plain speak refers to really, really, REALLY dark places.

While the ability to stay hidden does seem less fancy than other evolutions of [Lurk], such as [Dark Assassination] or [Dark Disguise], reaching level 50 with one skill and then evolving it will allow the person who did the deed to "reuse" that Lv.50 skill for further merge-evolutions of skills. This method can also be done with other skills than just [Lurk], and even classes in the case of class evolution.

Due to this, [Dark Espionage] is often obtained first among the various evolutions for [Lurk] specifically, as its effect can be crucial to training the other skills needed to be merged with [Lurk].

Garami's comment: ...Fully evolved skills...can be reused? Does this mean even skills used for the Nightmare Items...

Bloom's comment: Well, they did only talk about that specific skill. Obtaining new copies of it is quite possible......why are you inking closer with a giant bottle of Tabasco...h-HEEEEE-*silenced screams of terror*-!!!