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Scout-line Class: Rogue

Scout-line Class: Rogue

Class: Rogue Class-line: Scout Tier: Intermediate Requirement conditions:

* STR: 120+

* Skill: Hiding-type skill, Tier-1 or higher.

* Skill: [Ambush]

* Karma Value: -50 or less.

Stats:

STR+ SPD+ RES-

Class traits:

* Unlocks hiding-type skills and skills related to surprise attacks.

* Reduces the AP cost for skills related to hiding and surprise attacks.

* Increases the damage inflicted to a target by the means of a surprise attack.

Description:

An intermediate scout-line class focused on sneak attacks.

The Rogue is a dirty bastard that hates playing fair. They will fight without honor or scruples if it can bring them victory, and can without a care for others use forbidden items if they need to. They are deadly, yet vulnerable, front-line combatants and the most generic example of a battle-worthy scout-line class.

Rogue grants its owner access to skills related to hiding and sneak attacks. This class can also grant access to certain skills related to the usage of "forbidden" or "evil" items.

If honor is something that doesn't help you fill your stomach, then this class may aid you through a different method.

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Unlocked skills:

Unlocks from having Rogue as the Main Class: [Lurk Lv.1] Unlocks at Lv.1: [Dagger Proficiency Lv.1] Unlocks at Lv.1: [Evasion Lv.1] Unlocks at Lv.10: [Throwing Lv.1] Unlocks at Lv.20: [Detect Trap Lv.1] Unlocks at Lv.30: [Misdirection Lv.1] Unlocks at Lv.40: [Rogue's Assault Lv.1] Unlocks at Lv.50: [Shadow Dive Lv.1]

* [Lurk]: A Darkness/Shadow attribute skill. Hides the user when the skill is active.

* [Dagger Proficiency]: A passive skill that allows the Rogue to equip daggers, a Rogue's most common weapon, and gain their effects. The skill also allows the usage of Battle Arts with daggers.

* [Evasion]: A passive skill that makes it easier for the Rogue to evade attacks.

* [Throwing]: A passive skill that improves the Rogue's aim and strength when throwing items.

* [Detect Trap]: A perception-type skill that warns the Rogue of potential traps. A good Rogue knows better than being caught by a dirty trap themselves.

* [Misdirection]: A skill that allows the Rogue to consume MP to slightly disturb the aim of an enemy.

* [Rogue's Assault]: An attack skill that the Rogue can only use if they are completely hidden from their enemy. They charge at their target with an impressive increase in their stats for a low SP cost.

* [Shadow Dive]: A Shadow attribute skill that allows the Rogue to make a quick escape into the Shadow World.

Garami's comment: Oooh! Wonder how it also helps with getting a nice look at the girls' lockers.

K-N's comment: Why do you need help with that? You are technically female.

Garami's comment: First, where's the fun in that? Second, what do you mean by "technically"!?