Class: Pioneer Class-line: Scout Tier: Intermediate Stats:
SP+ STR+ MAG-
Class Traits:
* Positive correction to the discovery and creation of habitable locations.
* Unlocks new discovery-type and construct-type skills.
Description:
Among the various Teachings of Hunting classes, [Pioneer] sticks out as a weirdo. Its practice is to look for locations that can be urbanized, making many of its skills belong to the Crafting category.
A Pioneer works on frontiers, as in "undiscovered or undeveloped lands". This gives the class owner advantages while trying to help create a new town. On the other hand, they would practically lose a whole class' worth of abilities if they were inside a bustling metropolis. In the end, a dedicated Pioneer has to expect to move from the finished town to start working on their next project almost instantly.
As of the moment, the currently richest continent for a Pioneer is the Invidia Continent, as the other 6 surface continents and 7 floating continents are either close to fully developed or were literal lands of death which no one would be stupid enough to ever think about living there.
Unlocked skills:
Unlocks from having Pioneer as the Main Class: [Frontier Reinforcement Lv.1] Unlocks at Lv.1: [Frontier Discovery Lv.1] Unlocks at Lv.1: [Lumber Chopping Lv.1] Unlocks at Lv.10: [Building Creation Lv.1] Unlocks at Lv.20: [Riding Lv.1] Unlocks at Lv.30: [Sculpturing Lv.1] Unlocks at Lv.40: [Knowledge of Nature Lv.1] Unlocks at Lv.50: [Frontier Cooking Lv.1]
* [Frontier Reinforcement]: A passive skill that improves one's stats when fighting in a "frontier land". The special areas created by Domain-type skills can act as a cheat to artificially create "frontiers" that would activate this skill's effect.
* [Frontier Discovery]: A Perception-type skill that grants a positive correction to any other Perception-type skill(s) that the user has, as long as the user is exploring their current location for the first time in their life, in other words, a "frontier" in the eyes of the user.
* [Lumber Chopping]: A passive skill that makes it easier to damage tree-type targets. It can also work as a damage bonus against plant-type targets.
* [Building Creation]: A Crafting-type skill that assists the Pioneer when making buildings. More advanced options and details for the houses are unlocked with higher skill levels and skill tiers.
* [Riding]: A passive skill that helps the user ride vehicles, animals, or whatever else they can ride. A true Pioneer needs more than 1 set of legs to get where they want.
* [Sculpturing]: A Crafting-type skill that allows one to make majestic sculptures of the pioneers. Everything is for the PR propaganda!!
* [Knowledge of Nature]: A passive skill that gives the user information about things found in nature. It works like an encyclopedia they can access, similar to how the [Identification] skill works.
* [Frontier Cooking]: A derivative of the [Cooking] skills from the [Cook] class. Gives the user recipes and enhancements for cooking food, but it is restricted to dishes like field rations and campfire cooking.
Mayor Tomtom's comment: A Pioneer's work is never done! Please join us today!!
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