Name: War God's Wine [Consumable - Alcohol] Rarity: Ep (Epic) Quality: --- Durability: ---/--- Effects:
* Drunken Warrior Spirit
* Enhancements to all stats while drunk.
* War God's Drunken Blessing
* Improves skill proficiency and class proficiency while drunk.
* Enhances self-recovery effects while drunk, except for effects that could recover the user from the drunkenness ailment.
* Dangerous Drunk
* Extends the time needed for the recovery of [Drunkenness] ailments by [based on quality].
* Positive correction to the drunkenness ailment's effect of making the victim incapable of controlling their actions.
Description:
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The War God's Wine is an extremely rare booze that can only be brewed by expert drunkards brewers. While not on the same level as Legendary rarity items, this Wine can still perform miracles worthy of being named after gods.
The various effects of this booze are as follows: It can enhance all of the drinker's stats, improve the proficiency gained for both skills and classes, and the drinker even gets their self-recovery abilities enhanced. However, all of these effects have the common requirement that the user needs to stay drunk, as in being exposed to the [Drunkenness] ailment, for the effects to work.
[Drunkenness] is a special ailment that appears whenever the user consumes too much alcohol. Due to the intoxication, one's mental capabilities are reduced and it also becomes more difficult to perform magic. To say it simply, one becomes an idiot. Usually, the ailment stack value of [Drunkenness] goes down by 1 for every 20 seconds, but the War God's Wine extends this by a certain amount based on the Wine's quality ranking. The quality of the Wine increases both the positive effects of the drink as well as its negative effects.
To put it simply, this Wine could be extremely useful for developing class and skill levels, but the odds of the drinker being able to have the mental capabilities to do this is low. They would need to be quite the violent drunk for this to happen, and since this is alcohol, only those with a high degree of compatibility with Toxic-category attributes, such as Poison or Acid, to prevent their bodies from being harmed by the booze.
In addition, having skills such as [Drunkenness Resistance] would be a demerit for the "grinding" (as the Migrants call it) since it would lower the duration and effect of the Wine. However, most people still choose to obtain this skill after having experienced the Wine's effect.
Bloom's comment: If Master is such a lousy drunk, can you not just obtain this [Drunkenness Resistance] skill?
Garami's comment: Great idea! .........It costs 10.000 AP due to incompatibility...*sad demon-girl noises*