Skill: Intuition Skill Type: Perception Skill Tier: 2 Attribute: --- Effect:
* A skill that grants the ability to observe lines of danger.
Description:
Among the various Perception-type skills, [Intuition] might be considered the most useful one for non-Scouts in its tier.
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This skill is an evolution of the [Danger Sense] skill, a common-to-find ability that warns the user about prominent attacks. This allows the user to stay aware of any sneak attacks, baring those hidden through high-ranking and high-level stealth-type skills or attacks that the skill user has no idea are coming towards them.
The last part is a common weakness with these types of skills. While both [Danger Sense] and its evolved form are extremely good in assisting their users in evading danger, the user has to be aware that those dangers exist. Hence, assistance from other Perception-type skills is a must.
Back to the skill in question, the difference between [Intuition] and its pre-evolved form is that the latter only provides a "hunch" of danger to its user, sort of like a sixth sense. [Intuition] upgrades this "hunch" by adding visual lines for the user, giving them not only a warning if a "danger" will occur but also when and where it will go. This small upgrade is a great help for the user to evade, parry, and counter any potential attacks heading their way.
On a related note, if the being is a creature with weak or non-existent eyesight, these "lines" will instead appear as something similar in a way that fits the strongest of the skill user's five senses.
Finally, while powerful, [Intuition] requires specific classes or racial traits if it wishes to be upgraded to the 3rd skill tier. Only Scout-line classes or species with a keen eye, such as certain Beast-type creatures, have the honor of being able to evolve this skill to a semi-unique variant, each with their take and additional abilities that will assist the skill user in sidestepping anything that may come flying their way.
Alvatria's comment: It sucks that this works on even my tricks. My toy joining the knights is sure to end this hilarious park adventure too early.
Chaos' comment: You should have thought of that before literally throwing her in front of those tin cans' feet.