Novels2Search
Coincidental Divinity
The Goat of Irony

The Goat of Irony

[Setting: Coffee Shop Chaos]

Elliot, headphones on, stands in line at a coffee shop. The line is moving at a glacial pace. A barista fumbles a cup, which ricochets wildly before landing, unbroken, just inches from Elliot’s shoes. His sigh is loud enough to turn heads.

Elliot (muttering): “Why do I even bother?”

A low chuckle. He turns to find a sharply dressed figure behind him. Every part of their outfit is deliberate, yet undeniably wrong—a tie with tiny teacups, a gleaming lapel pin shaped like a croissant, and shoes that look suspiciously like they belong in a museum. Their smirk is the kind of smile that knows something you don’t—and won’t tell.

Mysterious Stranger: “Ah, Elliot. Right on time.”

Elliot (crossing his arms): “Let me guess—another god. What are you, the God of Long Lines?”

Stranger (grinning): “Close. God of Irony. Call me Sable. And no, I’m not here to mess with your coffee order. Well, not today.”

The Narrative Begins

Sable (gesturing with their perfectly manicured hands): “Let me tell you about Victor. A man who thought he could outsmart me.

Victor was meticulous—triple-checked his locks, refused to park near shopping carts, and always carried an umbrella, even when the forecast promised sunshine. Then he heard about the vault of Cornelius Goldblatt—a miser who, centuries ago, hid his fortune under an unmarked tree.

Victor wasn’t drawn by greed—oh no. He wanted the control. To prove that treasure could be found without coincidence, without chaos, and definitely without irony.”

Unauthorized tale usage: if you spot this story on Amazon, report the violation.

Elliot (raising an eyebrow): “Bet that worked out great.”

Sable (ignoring him): “Victor planned for years. Maps, sonar, permits—everything calibrated to perfection. And he found it. The vault. Beneath a scraggly tree in a forgotten field.

Gold coins stacked like a dragon’s hoard, jewels glittering like bottled stars. And there, perched atop it all, was a golden goat statuette, its eyes gleaming with something that wasn’t quite malice.

Victor thought he’d won. But Goldblatt had a sense of humor—or perhaps, an accomplice.”

Elliot (deadpan): “Let me guess—the treasure was cursed.”

Sable (smirking): “Oh, not cursed in the dramatic sense. No plagues or poison. Just... ironic. Every coin Victor spent returned to him. But not as money. Oh no. It came back as complications.”

The Curse Unravels

Sable (leaning against the counter): “Victor tipped a waiter, and the waiter inherited the diner. Which would’ve been fine, except it sparked a lawsuit between feuding cousins. He paid a mechanic, who promptly won the lottery and decided to open a rival treasure-hunting company. Using Victor’s maps.

His carefully ordered life unraveled. The harder he tried to fix things, the worse it got. Because you see, Elliot, irony isn’t just about what happens—it’s about how we react. The tighter Victor clung to his control, the faster it slipped through his fingers.”

Elliot (crossing his arms): “So, he gave up? Went off the grid?”

Sable: “Not quite. He ended up here—in a coffee shop, much like this one. Overwhelmed, broke, and... surprisingly content. Victor realized the only way to break the curse was to stop dodging the chaos. To let things... fall into place.”

Elliot (skeptical): “And that actually worked?”

Sable (grinning): “It always works. Eventually.”

Reality Returns

The barista hands Elliot his coffee with a distracted smile.

Barista: “Funny, this order was almost canceled, but here it is anyway. Life, right?”

Elliot hesitates, glancing at Sable. For once, he doesn’t roll his eyes. Instead, he pockets the coin Sable leaves behind—a shiny token with “Heads: Plan” on one side and “Tails: Wing it” on the other.

Elliot (softly, almost to himself): “Fall into place, huh? Sure. Why not.”

As Sable turns to leave, they pause, looking over their shoulder with a glint of mischief.

Sable: “Oh, and Elliot? Watch out for shopping carts. They’re trickier than they look.”

With that, they’re gone, leaving only the faint scent of irony and the distant sound of a goat’s bleat.

[End Scene]

[retcon:1]