All of my classes have hit 25 besides spellthief, beast rider. After teaching all the demon tribe new classes and jobs master of teaching did in fact hit 25. I'll go over a quick summary of each class and the new skill that I've gotten. For spellthief and beast rider, I've asked people with that class which skills I would get at 25 so I can add them to my list.
Strength based classes are
Spoiler :
Warrior- Level 25 skill Charge- Rush an enemy before they can retreat (1 minute cool down)
Fighter- Level 25 passive skill Athletics- Increases your chances to dodge by a portion of your strength
Berserker- Level 25 skill Berserkers rage- Rage is constantly increasing while in berserker stance
Dragoon- Level 25 skill Lessen fall damage- Reduces fall damage to 1 quarter what it would be normally
Dexterity based classes are
Spoiler :
Bard- Level 25 skill Dexterity ballad- Plays a song that increases the dexterity of allies that hear it
Archer- Level 25 passive skill Dual shot- Able to fire 2 arrows at once (takes practice)
Thief- Level 25 skill Improved pickpocket- Able to more easily pickpocket people
Beast tamer- Level 25 skill Animal handler- Able to more easily control animals (3 pet tamable. Kite can tame 3 more pets since Sock and Pokodo are bonded)
Bandit- Level 25 skill Dual Edge- Doubles the chances of critical hits and being critically hit
Beast rider- Level 10 skill Quick Advance- rush a target quickly with the speed of a mount
Level 25 skill Trample- Attempt to crush an enemy under your monsters feet. (hasn't unlocked yet)
Intelligence based classes are
Spoiler :
Black mage- Level 25 skill Mana arrows- Able to make and fire arrows with magic (can use used as ammunition for bows as well) (works with dual shot)
Secret skill unlocked Tracer arrow- Creates an arrow that follows the same trajectory path as other arrows fired
White mage- Level 25 skill Weaken undead- Weakens undead targets for 5 minutes
Red mage “Spell-sword”- none
Blue mage- Skills I've gained so far with this class Silence, Drink blood, Night Vision, String attack, Poison spit, Kings leadership, Feral roar, Water affinity, Blink strike, Ogre's strength, Ogre regeneration, Absorb
Purple mage “Warlock”- Level 25 skill Blood pact- Able to form pacts with living creatures to gain and share power
Grey mage “Time mage”- Level 25 skill Slow- Cast magic that slows enemies for a short period of time
Orange mage “Illusionist”- Level 25 passive skill Detect magic- Able to read mana in the area (helps with sensing magic traps and telling if the areas mana heavy since bosses like to stay in those areas)
Green mage “Nature mage”- Level 25 skill Barkskin- Can apply a boost to defenses of 1 ally (makes them more susceptible to fire magic)
Summoner- Level 25 skill Conjure lesser spirit- Can summon an elemental spirit to help fight for you (takes the shape of the element you're most closely tied too) (combines with elementalist to make conjure spirit which is a larger/stronger version of the lesser spirit)
Warden- Level 25 skill Absorption shield- Cast a shield that will absorb magic if cast at you and turn it into mana (much shorter duration than shell)
Elementalist- none
Spellthief- Level 10 skill Mana slash- uses mana to extend the reach of your melee attacks
Level 25 skill Spell steal- Able to take a single magic attack cast at you and store it indefinitely, occurs a 5 cool down once spell is cast (hasn't unlocked yet)
Stamina based classes are
Spoiler :
Druid- Level 25 skill Mark of the wild- Boosts all the stats of a single friendly target (decreases defense) (combines with barkskin to make Gift of the wild which increases both defense and stats with no negative effects)
Monk- Level 25 passive skill Improved meditate- Increases the chi gained through meditation by fifty percent
Paladin- Level 25 skill Smite evil- Attack that deals eight times more damage to undead targets (combines with weaken undead to make Turn undead which deals damage and weakens any undead enemies)
Shaman- Level 25 skill Create totem- Able to create totems with wood (depending on the moon cycle changes the totem made)
Knight- Level 25 skill Ten percent stamina increase
Guardian- Level 25 skill Shield slam- smash the target with your shield stunning them (combines with charge to make Shield charge which applies both moves at once)
Chemist- Level 10 skill Increased potion tier- Increases the potions you crafts tier by one automatically
Level 25 skill Mad scientists potion- Boosts one stat for five minutes by a tremendous amount, random stat, can't be used with other potions
Specialty classes
Spoiler :
Scout- Level 20 passive skill Tracking- Able to more easily follow someone
Freelancer- 20 stat points still unspent
Scholar- Level 25 skill passive Learning from reading- able to more easily learn things from books, increases the experience gained towards jobs and classes from books
“Master of Learning”- Level 20 skill Increased experience gained for all other classes
“Master of Teaching”- Level 25 skill Learning through teaching- increases experienced gained for other classes while teaching those classes
I should also go over the skills that have become merged skills, secret skills and my signature moves. The ones I normally default to when I'm fighting.
Merged skills
Spoiler :
Steal + Pilfer = Mug- Able to attack with a chance to steal items and gold from the enemy
Hide + Silent movement = Sneak- Much harder to see or detect, slows movement speed in favor of being completely hidden
Control elements + Fireball = Flare- Deals slightly more damage and covers a far bigger area than fireball
Control elements + Ice bolt = Freeze- Deals slightly more damage and covers a far bigger area (no addition to freeze time)
Control elements + Nature shift = Control Nature- Able to shape and move wood and earth more easily
Sneak attack + Goblin race = Assassinate- Attack that deals eight times normal damage if the target hasn't noticed you yet, completely silent
Heavy slash + Rend = Heavy rending slash- An attack that deals double normal damage and also causes the target to bleed
Defensive stance + Iron will = Complete defense- Reduces both physical and magical damage done to you while active
Infuse + Anti magic runes = Infused anti magic runes- Empowers weapon with a permanent buff that imbues your weapon with a magic and also allows your weapon to cut through magic
Silence + Counter spell = Improved Counter spell- Causes a feedback effect that injures mages with their own magic they are trying to cast, also silences for thirty seconds (one minutes cooldown)
Inspect + Detective = Detect- Adds more information to everything you inspect
Drinking powerful numbing poison + poison spit = poison spit- Can spit either weak or strong numbing poison
Predict lies + Detective = Interrogate- Can put captives through questioning that will lead to information you wouldn't normally be able to gain
You could be reading stolen content. Head to Royal Road for the genuine story.
Secret Skills
Spoiler :
Capable liar- Able to more easily lie to others
Predict lies- Able to tell whether someone is lying more easily
Summon Undead- Summons a skeleton to fight for you
Bear's ferocity- empowers your berserking to deal heavier blows and regenerate rage faster
Sprinting- Able to boost movement speed at the cost of fatigue points
Regenerate- Able to fix injuries previously impossible to fix with other healing magic (cannot regenerate lost limbs)
Improved haggling- Shortens the time it takes to haggle and increases the amount you can haggle by five percent (totaling fifteen percent)
Caterer- Able to obtain more food from all sources, store food for longer and serve food faster and to more people
Trap proficiency- Able to make and set-up traps
Quick return- Able to quickly return to the entrance of the dungeon after beating it
Valiant- As your health decreases your defense increases
Wolf form- Change into a wolf, increase to critical strike chance and dodge while in this form
Ambidextrous- Able to use both hands with similar skill
Signature moves
Spoiler :
Rock cannon- Uses a tier three wind scroll to fire a rock (replaced with knife) at enemy (takes an entire day of making the scrolls) (1 day cooldown)
Knives cannon- Fires six Knife cannons at once, extremely strong and applies every single negative effect Kite can infuse onto weapons (one week cooldown)
Control nature uppercut opportune strike- forms the earth or the wooden sword into a fist that surprises the opponent allowing for you to attack with it combining with opportune strike
Fast rush special- Uses all movement speed increasing skills to get an attack in on a surprised enemy
Hidden blade opportune mana slash strike- Uses the blade stored in Aegis to attack an unsuspecting enemy with an increased range opportune strike
Activating harmonicas- uses bard skills and wind magic to automatically play buff songs
Activating Aegis stat boosts- Uses the stats and resources Aegis has been siphoning from you, can be scaled to amounts needed and single stats can be increased instead of increasing every single stat (20 stack boost can only be active for the max of five minutes before it starts destroying Kites body)
Stat potion injection- Injects a stat boosting potion that Kite has made himself (can be drank for a longer lasting, weaker effect)
Drink regen potion- Drink a potion that slowly regenerates resources over time (can be injected for instant resource boost)
Double barrel knife cannons- Fire both knife cannons attached underneath both arms (replaces rock/knife cannon)
Poison potions- Uses made poison potions to injure or blind enemies
Explosive bolts- Fire an arrow that has an explosive chemical on the end, once exploded it sets off a tier four flare scroll to increase the damage and scale of the explosion
Chi wave- Final signature move, last resort attack that fires a portion of the stored chi in Kites body to attack, the more chi put into attacks, results in bigger attacks.
The equipment I have currently. I'm equipped with my heirloom weapon I use with my left hand. (Left handed person until ambidextrous skill gained) Aegis is equipped on my right for defense and utility. Armor is plain leather with a layer of mithril scale mail over top of it. Three pairs of boots that regenerate different resources were added to Aegis. I now gain resources while I move. Rare bolt pouch that reduces weight on left hip with mixed enchanted bolts. Rare scroll pouch that reduces weight on right hip. Rare void bag with a bedroll inside of it. Rare bag of everything else I use. (potions, harmonicas, totems and so on) Backpack full of rocks. (If entering a difficult fight I remove it from myself) Wooden sword and metal sword. Gold pouch.
Before everyone left I managed to get them to read me their stats. I'll also look at my own stats for comparison to everyone else.
Kite and generals current stats
Spoiler :
(Kite stats)(strength- 230) (dexterity- 200) (intelligence- 260) (stamina- 300) (total = 990 stats)
(Aegis 20 stack stat boost) (strength- 1150) (dexterity- 1000) (intelligence- 1300) (stamina- 1500) (total = 4950)
(Gobber stats) (strength- 1250) (dexterity- 630) (intelligence- 250) (stamina- 1500) (total = 3630)
(Gargarz stats) (strength- 50) (dexterity- 50) (intelligence- 1750) (stamina- 600) (total = 2450)
(Nargzar stats) (strength- 400) (dexterity- 1200) (intelligence- 100) (stamina- 750) (total = 2450)
(Zergnar stats) (strength- 1500) (dexterity- 250) (intelligence- 50) (stamina- 1150) (total = 2950)
(Leaf stats) (strength- 10) (dexterity- 10) (intelligence- 1700) (stamina- 500) (total = 2220)
(Lance stats) (strength- 1100) (dexterity- 350) (intelligence- 150) (stamina- 1350) (total = 2950)
(Trice stats) (strength- 100) (dexterity- 550) (intelligence- 690) (stamina- 600) (total = 1940)
(Leon stats) (strength- 350) (dexterity- 1000) (intelligence- 60) (stamina- 700) (total = 2110)
(Hilda stats) (strength- 600) (dexterity- 500) (intelligence- 200) (stamina- 900) (total = 2200)
(Sock stats) (strength- 800) (dexterity- 500) (intelligence- 100) (stamina- 1250) (total = 2650)
(Pokodo stats) (strength- 1) (dexterity- 300) (intelligence- 1700) (stamina- 600) (total = 2601)
I rounded everyone's stats to the closes tenth for easy of comparison. Especially when numbers reach 1000, a few extra stat points wont add up to much. While my stats were far below everyone elses. My secondary stats like dodge, block, movement speed, all resource regens and some others were far above average.
My fatigue were far above everyone except for Gobber and Leaf for some reason... I remember her fatigue being extremely low when we made our way to Shienta... Maybe she's hiding something? I guess it doesn't matter. Fatigue don't really amount to much with her classes so I doubt having that high amount will matter.