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Possessor

Species: Possessor

Family: Ghost

Risk level: Medium

Weaknesses: Destruction of its body

Description: This is a type of ghost very similar to the spirits mentioned in old stories, mainly poltergeists. They are created as the aftermath of death of someone really attached to one particular location. The power of the spirit can vary depending on the level of attachement, but in most cases they are dangerous enough to threaten anyone trying to pillage, vandalise, or otherwise threaten its resting place.

They are not visible to the naked eye and can only be seen if agitated enough, which is extremely discouraged, because at this stage the ghost is actively trying to get rid of the intruder, using everything at its disposal. Like the poltergeists of old, it is able to directly manipulate objects in its surroundings and use it to hurl mundane items at anyone passing close enough. It extends to everything that isn't directly attached to any surface and even then, if enraged enough, it can rip said objects from its location and use it as another weapon at its disposal.

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As said before when it feels threatened it can make itself become visible, but not through normal means like materialization. It uses the items under its control to build itself a new body. The end result is vaguealy humanoid, but it is clearly not made of blood and flesh, because everything used in its creation is still visible, jutting onto its surface from underneath fastly made exterior. It is the most dangerous state it can be in, due to its now improved capabilities. It had traded its telephatic abilities with extremely resilent body and force disproportionate to the structure of its new form. It is advised to stay as far as possible, when it comes to that and inform anyone capable of fighting this foe for them to subdue it.

Personal notes: "It is very hard to exorcise this spirit under normal circumstances, not even talking when it is agitated. You could always just employ regular mages to do the job, but the usually make a very sloppy job, which leaves a room for the next ghost to manifest. They usually just blast it with some kind of spell until it disolves. This while clearing the area of corruption, still leaves the remaining emotions lingering after its death. The proper way to do this is to firstly prepare the ghost for dispeling and only then try to permanently get rid of it. There is always the possibility to clear the remnants after it is already killed, but it still is not a sure method and tends to leave just enough fragments to create a lesser spirit. I wish we could cooperate more to be better effective with some hunts." Augustus, priest under Church of the afterlife