Species: Corrupted Animals
Family: Varying
Risk level: Varying
Weaknesses: Varying
Description: These creatures are transformed animals and humans by corruption emitted by monsters. Depending on the family of the monster and its danger level it can produce varying amounts of corruption. For an animal to become corrupted it needs to be under constant influence for around one month to change. It also happens on humans but depending on the mental state it can shorten or lenghten the time needed for it to happen.
In the first stage of the corruption the body of the infected creature begins to strenghten and in turn causes them to live longer. If done correctly it can also be aplied to humans if done with enough caution and preperations.
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In the second state it starts to directly modify the body to become more in tune to the specific corruption. It causes mental instability and health problems like fevers and other changes in body temperature.
The third phase is when the creature is fully changed, and their mind is dead set on killing anything it comes with contact. Strenght of the created monster depends on the type of the corruption, starting strenght of the creature, its species and if it continues to absorb other kinds of corruption.
Different from regular monsters it can do this to further transform its body. Of course it is not safe for them either if they won't stop for transformation to stabilize, but in their state of mind they cannot comprehend it and usualy die by the third try.
Personal notes: "I don't know if corruption is a hidden blessing or a full curse. On one hand it allows us to grow stronger and let us fight the monsters with greater ease, but on the other it can break someones mind and cause massive amounts of deaths. I will continue my research of the subject to find safer methods for self improvement than exposing yourself to corruption." Eric Gurik, Researcher