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Iron Gate

Species: Iron Gate

Family: Automaton

Risk level: Low

Weaknesses: Electricity

Description: A simple iron door leading to crypts, safes and secure locations. They are used on daily basis in banks and vaults to secure what's inside them, but the reason they are even mentioned in this book is that they can also be situated in abandoned locations, or long forgotten places with no regular commands that keep them from harming inocent victims.

They are also one of the few kinds of automatons that can manifest from normal iron gates due to their simply mechanisms and presence of thick concentration of life essence. Their main function is to not open under any circumstances without a password or showing a signature, but can also defend themself and what they are holding if pushed.

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The have limited repeling abilities like clouding someone's mind to distract them, and if resisted to literally push them away with force wave. Except that they can also shoot out metalic fragments and create spikes covering their surface. The ones made artificially are also equiped with load alarm sounds and other, unique for designer, abilities.

Personal notes: "They are a pain to deal with if we are hunting other beasts. Some of them can manipulate their essence with enough precision to bypass those doors, making it a nightmare to deal with. They may be only iron, immobile gates, but have you ever tried to force open thick, closed, metal doors to open, especially if they are activily resisting it?" Edward Blackeye, member of Bloodhunt