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Clash Of Game
Chapter 11: Goblin Attack?!

Chapter 11: Goblin Attack?!

When you are in tutorial mode first thing will happen is there will be a goblin attack and a NPC will teach you to put a cannon to defend for attack. Thats the only time Goblin will attack you and obviously it will die easily. But a big Goblin army attack??!! this is not on the game??!!

I teleport to the castle hall's third floor, the troops also start appearing within the castle hall, just like how the game function is.

The situation is dire, and it's clear that this is not a scripted part of the game. The game's mechanics and interface are failing to provide the protection they normally would. Despite the presence of a shield, the castle remains under relentless attack by countless goblins. It's a perplexing and alarming turn of events, leaving me with many questions and a pressing need to find a way to defend our city against this unexpected threat.

Is it the realitization? The "realization" has reached 2.78%, which seems remarkably high. Does that mean that this level of realization could significantly impact the game interface and mechanics? If that's the case, it raises the possibility that the troops might be able to defend the village against the goblin attack despite the game's function for them to do.

I swiftly ascend to the first floor of the castle hall and raise my voice with determination. "Soldiers! Yes, you are now soldiers, defenders of our land, willing to risk your lives for your country. Will you cower here as those goblins attack our homeland, plunder our treasures, and threaten all that is precious to us? Will you hide under the table? No! This is the time we fight!"

Stolen story; please report.

Despite my passionate plea, it appears that the troops are still confuse and don't understand what I am saying, and they hesitate to respond. Frustration boils within me as I realize that I may need to take matters into my own hands.

As I prepare to lead the charge against the goblins myself, my assistant, Laron, approaches me panting and calling "Chief! Chief!" I inquire about his intentions, to which he bravely offers to join me in the battle. A sense of relief washes over me knowing that, at least, there is one person is willing to step up and help defend our city. "Any help is greatly appreciated," I say, grateful for his courage.

I assign Laron to an important task and then make my way to the clan fortress. As I contemplate the dragon accompanying me again. "You are me in you again, right, dragon?" I ask rhetorically. After some thought, I remember he needs a name, I named him "Tanos," which has an intriguing, somewhat ominous ring to it.

I mount the dragon and secure a leash, fully aware that this is an unconventional method of control. To make it work for me, I have to trick the dragon into seeing me as its enemy. I resort to an unconventional technique, biting it to provoke it. The dragon responds by getting ready to fight, but it struggles to attack me directly since I'm positioned on its back. It's an unusual way to control a dragon, but desperate times call for desperate measures. Let's go to the goblins!!