"Anything else?" The Pharmacist's smile is almost real; sometimes even the mobs have their moments. Do they copy their owners? It reminds me of that CrimsonMage gal and the spell she cast on her party members.
She works for the Pharmacy too. The Textile Workers didn't hide their process, they made the bandages in plain sight. This shop gets the potions from somewhere too, could she be making them? This might be a long shot to ask, but here goes nothing.
"Do you have a potion with the same effects as the Stone Skin spell?"
"Of course, we sell Stone Skin potions for five golds. With your discount, it would be four twenty-five." Holy shit, it exists, and it's so expensive. "It lasts three minutes and gives you the same benefits as the magic spell. Do you want one?"
Is she joking, there's two silver in my purse and some change.
"Haha, no, it's way over my budget, thanks." Why didn't it show up on their list though? It might be one of the greyed-out items, that spell is pretty OP after all. And here I thought the healing potion was expensive. It costs only a silver even without their discount.
This one would be fifty times that. What else do they have? Don't tell me, every time that girl casts Stone Skin, it's worth a five-gold potion, and she does it for free. And they dare to say that wizards are useless.
It might be the class for me, magic would be fun to try anyway, and it sounds like a real moneymaker. For a start, they get a magic book worth five hundred gold for free, at least that's what Selena told me about them.
If you crank out potions worth five gold with that book it would be worth buying one, even without the class. Make a hundred of them, and it already pays its price back. It's still in the future though, there's that pesky mission to finish first.
You can't learn skills below the tenth level, and you can't take a class. Experimenting with the zombies, taking more loot, and checking the market was useful. Planning is fun too, since there's a lot to consider.
Practice is also important, and the rats are waiting for their slaughter. It's all fun and games, even if I hate to admit how much CineMraft is growing on me. Still, the goal looks as far as it was three hours ago.
[Government Issued Quest: Reach Level 10 within 3 days. Importance: Utmost. Difficulty: Average. Progress: 9/10, Exp to next level: 10904/25600. (16/72 hours left).]
Okay, it's time to put some of those plans into action. The rodents' tails could finance that spellbook, so let's harvest them. It could be a tall order, but doing it with the rusty sword might give me a better handle on it. Melee looks to be the real Jazz of the system after all.
Whether warrior or rogue would boost my combat skills the most, and I could still buy a book to play with magic. Is it on the market though? I should check it, although it's not like there's a faint chance to afford it.
Ensure your favorite authors get the support they deserve. Read this novel on the original website.
What if they sell it somewhere on the cheap? Waving to the Pharmacist on my way out, the browser is already open on that third-party site. Let's see where you can buy those things, and if Selena was right.
Forget cheaper, the only offer for them in Taji is almost six hundred gold. There are also no matches for spellbooks anywhere near, which is strange. What does Wroddit have to say about it? Before arriving at the right street, it spits out dozens of articles.
Almost each has the word exploit in the title, what's going on?
[The Infinite Money Glitch and how Trial got to control the North.]
That's a catchy title, but what does it have to do with spellbooks? It has hundreds of votes and comments so it should be worth checking out. The article is longer than expected, where do they mention the books first?
[Edit: Stop spamming me with messages that you can't sell your spellbook. As I said already, they fixed this exploit on the same day. What's so hard to understand about this?]
Well, this needs more context, so let's scroll back up.
[Wizards take ages to train up and will be completely useless in their first month. This is the hard truth now, even with the best training plan but it wasn't always like this. Even though their training time was the same, they were much more useful.]
It's about a Wrodditor group, who discovered CineMraft together and formed an alliance. Their name is ridiculous: Trial Alliance - Kindly Move Along. They made it big thanks to a random exploit, and it happens to involve wizards and their magic book.
[NPCs sell a spellbook for 500 gold but the wizard class gets them for free. Always. After each death, they get another book and can do whatever they want with it. When Trial realized they could sell them, all their wizards gathered in one place.]
I can tell where this is going. First, that dude from crime prevention with the three characters logged in at once, and now this. How many money-making exploits does this game have? Or had, because he wrote they patched it. But weren't they banned?
[After a twelve-hour slaughter, they flooded the market with spellbooks. With twenty thousand copies sold, they made six million gold before the devs caught on. They declared this an exploit, banning all participating characters, but not their accounts.]
What's the difference if they had the money on their characters? Or did they manage to stash them away in the game world? Is six million gold even that much in this context? Sure, I won't ever make that much, but they called it the Infinite Money Glitch.
[Here is the thing though, they only banned them after they bought all platinum coins from the Taji market. Since their accounts remained intact, they cashed out with two hundred thousand credits. This caused hyperinflation in the game.]
Holy shit. Two hundred thousand credits. That's like fifty thousand packs of smoke. It would buy me a house, a real one, instead of this big red container. That's more like an infinite money glitch, and they could get away with the ban too.
Okay, that's smart but if the wizards can no longer sell their spellbooks, where do I find one? The comments might have something to say about this. Scrolling down, it's full of conspiracy theories though. Well, at least it explains some of the history and economy of the system.
[Are you surprised why they weren't banned sooner? Why would the devs ban them, when their little action caused platinum to go up from ten gold to a hundred? It never went down below thirty gold ever since, they won big with this exploit too.]
Wait. So platinum isn't on a fixed exchange rate like the other coins? No wonder I never found a mention of it. And it looks like they are on the account's balance, not in the player's pockets. So you can exchange them for real-life currencies?
Why would the game have something like that?