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Terror Infinity - Side B
Terror Infinity Side B - Chapter 9, DRAE: UDG

Terror Infinity Side B - Chapter 9, DRAE: UDG

Terror Infinity Side B

Chapter 9, Dangan Ronpa Another Episode: Ultra Despair Girls

- "DETECT” Bullet GET!

- "DANCE” Bullet GET!

One hour passed since the failed escape attempt from Towa City by Shin and his comrades. The nameless Newbies had fallen to their deaths as the Great Towa City Bridge collapsed, Yuta Asahina perished as he followed his fate to escape the city by swimming and his Monokuma Bracket around his neck detonating, and lastly the fake escape attempt of Shin and Komaru were shot down by a laser beam. Shin was nearly fatally injured and suffered a crash landing, but at the end of the day both he and Komaru lived to walk away.

Shin: (That laser beam back there didn't exist in the original plot of the game. Sure here in the game it can be explained away as a counter measure in place to attack any planes, helicopter, or other means of air transportation to target those entering or leaving Towa City... but this is definitely a countermeasure for me placed into the Mission World by God! I who can fly with Void Instant Movement have too great an advantage if I can escape most dangers that take place on the ground.)

It was as Shin said. After recovering from fall he tested to see under what conditions he would be targeted by the laser beam and by risking his life a half a dozen times he came to a conclusion. If one stayed in the air above 150 meters for ten seconds, fly over the ocean at any height for ten seconds, or at any height kept using Void Instant Movement for thirty continuous seconds/thirty seconds within a one minute time frame, one would be shot down by the laser beam. Shin also learned that climbing high building, standing on the roof tops and jumping from building to building with Void Instant Movement doesn't get him targeted. Shin came to the conclusion that this was a hindrance, but not a major hindrance long as he uses Void Instant Movement solely for fights or escaping short distances.

After testing out the enemy weapon's capabilities Shin, Komaru, Drake and Sachi regrouped after these events and proceeded through the city once more. With one escape path for Komaru ending in a dead end, Shin and the others proceeded with Komaru's next escape attempt according to the plot. Their goal was the underground subway. Running underneath Towa City were tunnels used by trains to both move through the city and even leave the city as well through the subway line. The trains were obviously out of order due to all the riots by the Warriors of Hope and killer Monokuma, yet it was still possible to walk out of the city along the tracks.

Shin: (We had to backtrack a little, but we're almost there. This really was one large detour to get to the next big event and we keep running into Momokuma, yet it wasn't pointless at all. Thanks to these battles and what happened on the bridge Komaru has-)

And then interrupting Shin's thoughts was an enemy ambush. Sachi should have been able to sense the ambush, but the robotic enemy was standing perfectly still and did not have a trace of blood on its armor. And so as they turned a corner having almost made it to the subway station they ran into the newest Monokuma.

Siren Monokuma.

Siren Monokuma generally resembles the original Monokuma, but it has several noticeable differences. Its left side has black and yellow stripes, its teeth are silver instead of white, and its belly button is a yellow triangle with a red exclamation mark in the middle. The Siren Monokuma also has a red siren on its head and a large metal backpack placed on its back.

The Siren Monokuma by itself was not a formidable enemy, but it possessed a nasty ability that could spell their doom. When this model of Monokuma spotted an enemy they would call for all nearby Monokuma to assist and killing them as it was doing now. Similar to the siren of a police patrol car the red siren on top of the Monokuma's head lit up along with a wailing sound that calls all nearby allies. Within a few seconds the Siren Monokuma had gather three dozen Monokuma who was about to order the attack, but just then.

Komaru: "No you don't!"

Komaru reacted before any of us and aiming at the Siren Monokuma she raised the Megaphone Hacking Gun. A pink beam from the Megaphone Hacking Gun's laser sight targeted the Siren Monokuma and released its newest Truth Bullet, Dance Bullet. An electromagnetic wave in the shape of a pink bullet hit Siren Monokuma which forced it to start dancing. It was a silly and ridiculous sight at this time as they were all about to be mobbed, yet this dance forcefully drew the eyes of all near Monokuma and then charge towards Siren Monokuma. It was an unbelievable sight, yet that was the side effect of using Dance Bullet on a Siren Monokuma.

Shin: "Komaru! There are some cars nearby!"

Komaru: "On it! Go!!!"

Komaru once more raised the Megaphone Hacking Gun as he spotted three yellow gaudy looking, yet next generation automated cars that didn't need drivers. Now a green light from was released from the gun's laser sight and aiming at each car she pulled the trigger of the gun. Three green bullets, Move Bullet impacted each one of the gaudy cars and forceful started them up as they revved into life. The MOVE Bullet. The three cars drove forwards at full speed and as if attracted to the enemy rammed into the gathered Monokuma around Siren Monokuma still dancing. It was a common tactic to use in the game it worked just as well in real life as all the Monokuma were destroyed in the collision.

Komaru: "I did it!"

Drake: "Nice job girl. You have a talent for this."

Sachi: "Yeah. As if despite being plain your existence was born to use that gun."

Komaru: "Haha... that doesn't make me happy at all, but I'm glad that I can be of help. If I want to escape I have to use my own power as well... I won't be that selfish again."

Shin: "..."

Shin looked towards Komaru as he recalled what happened about an hour ago. After the fake attempt to allow Komaru to escape Towa City by carrying/flying her away with Void Instant Movement, and then being shot down by the laser beam there was a positive change in Komaru. They fell through the air and thanks to Shin they came to a hard, but safe landing, but Komaru was frightened. Not because she almost died, but because Shin almost had. She had even seen his beating heart before they fell through the skies. Her selfishness by asking Shin to carry her outside Towa city had almost killed him.

That's why Komaru was glad that Shin had miraculously survived, and also why she made a promise to herself. To not simply rely on Shin and the others and not to cry in the face of Despair. Komaru had not yet developed a resolve to face the Warriors of Hope like she does in during chapter 4 of the game, but Shin saw a major improvement in her ability to face danger. She had become the first to face the Monokuma that they had run into and had not once let her guard down. Her ability to react and take action without fear was so amazing that if Shin didn't know better he would have thought she had unlocked her Genetic Constraint. She hadn't, but all the same she became more of a comrade to depend on rather than someone to just protect.

Shin: (I could be mistaken, but Komaru really might be the key to overcoming this mission. Komaru's proficiency with the Megaphone Hacking Gun keeps increasing that at this rate more so than Drake and Sachi, she'll become my greatest asset during this mission. If I had chosen to coddle her than I would have missed out on discovering how talented she is. Komaru's not the heroine of this game for nothing.)

In any case the immediate threat of the Monokuma had been dealt with and the group proceeded forward. Shin, Sachi, and Drake had no clue where they were going but Komaru using MOVE Bullet on the mini alien flying saucers (That's right) hovering above ever few blocks. If they were correct and guided us to our next destination and was not a trap then this further showed how important Komaru and the Megaphone Hacking Gun were to in completing the city. Without a detailed map or Psyche Force Scan it would be impossible to navigate Towa City, or at least at the pace to flow along with the plot of the game.

Komaru: "Hey Shin why do some of the Monokuma Kids attack us with Monokuma and some help us by bringing me new Kotodama? They just came up to me and handed over the DANCE and DETECT Bullets not too long ago back in that room. That guy I told you about in the blue coat said as much, but I just don't know what he is up to or even thinking."

Shin: "Well Komaru I'm sure that if this guy had friends... and that's a big if, I bet they would say, "Tell me about it". It's best not to think about it."

Komaru: "Guess you are right. I was just... Hey, look guys! It’s the entrance to the subway!"

Komaru pointed towards a set of stairs leading on the side of the street leading down. As the group moved closer they saw that there was a shutter halfway set up to block entry and one of them, but even the quick to cry Komaru didn't get depressed. Shin possessed strength great enough to to just blow the shutter away and Komaru had even seen Sachi pick a few locks during their journey. They had reached their goal and not a dead end. Shin, Komaru, Sachi and Drake were about to walk on down when Komaru got sidetracked by a woman sitting by the entrance to the tracks. This woman was just holding her head with both hands and shacking all over as if she had seen a ghost, although that wasn't what she saw. Shin knew in fact that what scared this woman was from a completely different genre than ghost, but all the same she had almost lost her mind due to her fear.

Female Adult: "It's not possible... Impossible, impossible, impossible, impossible, impossible, impossible, impossible, impossible, impossible, impossible... A kid actually using a monster like that... a monster like that shouldn't exist. A monster like that... it's impossible!!!"

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Komaru: "Um?"

Female Adult: "Y-you four... You're not children, right?"

Sachi: "Do we look like children to you? It's obvious long as you're not blind that half of us are past 20."

Komaru: "That's right. We're also being chased by the children."

Female Adult: "I see. Even someone as young as you is a target. Looks like we're all out of luck."

Drake: "Ma'am, we didn't mean to eavesdrop, but what did you mean by monster? I'm an exorcist of sorts. If you tell me more... perhaps over drinks I can help you. Also, you’re under twenty right? You look maybe nineteen, but you could just look mature for your age."

Sachi: "Pedo."

Shin: "Respect, but this is not the time to flirt with women, Drake."

Sachi: "...Are you really one to-"

Female Adult: "No, it isn't that kind of monster. It's... I-I-I'm sorry, I... just... saying it out loud is... I can't! Aaahhhhhn!"

Komaru: "Ah, if you can't say it it's fine, really!"

Female Adult: "I'm sorry, I'm sorry... I'm so sorry..."

Komaru: "I said it's just fine!"

Female Adult: "I'm sorry. I'm sorry, I'm sorry! Please, don't kill me, don't kill me!"

Komaru: "...She's..."

Sachi: "Hmhm, she's broken already. That expression... truly, it's a shame that this wasn't caused by drugs and XXX. Don't you all agree?"

Komaru: "..."

Shin: "...You're scarier than any Monokuma Kid."

Drake: "...If only she was younger. At her age I can't get excited, so it's just terrifying."

Komaru: "Um, I think you got that backwards."

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Before they entered the subway station Komaru called out to Shin. She had heard that Shin's comrades were kidnapped by the Warriors of Hope and wanted to know more about them. It then hit Shin that he failed to tell even Drake and Sachi about the powers and skills of his comrades they would more than likely be up against. He did mention the enemies they'll face during boss battles, but not about his comrades. Shin didn't even want to risk either one of them killing or even seriously injuring his comrades, so he never bothered to share such important information. Shin still felt that way, but he now had more trust in Drake and Sachi, so along with Komaru he decided to share the abilities of his comrades and for Komaru's sake he had to start off with an important fact.

Komaru: "Eh, they can use magic!?"

Shin: "In a way yes. Like me they hold special abilities, but as I was at the top of this field I became the only Ultimate Protagonist. Still, they are quite powerful. There's a psychic with Mana who also holds magic spells to strengthen others. A werewolf woman with a metal endoskeleton and a inner energy of sorts. A shaman wielding a sci-fi rifle with a contract with an earth elemental. A child soldier who specializes in sniping and is related to a demon. A smart yet strange man with offensive magic spells. Then lastly there's a female super solider and master swordsman with peerless good looks. Along with Drake and Sachi who are new members they all make up my team. They were all captured during a surprise attack when we were sneaking into Towa City. Along with doing something to stop these kids it's my highest objective to rescue them as soon as possible."

Komaru: "Wow... Sounds so unbelievable, but it must be true if you’re saying it."

Shin: "That's all it... Anyways, if we come across them I attend to save them, but be careful. I've heard rumors of experiments involving brainwashing being conducted in Towa City. I doubt it, but there's a small chance they could become our enemy and will have to be subdued."

Komaru: "Brainwashing... then perhaps the Monokuma Kids as well are-"

Sachi: "Hey, we should get going. We've wasted more than enough time here."

Shin: "Sachi's right. Let's get going Komaru. The path to escaping Towa City is right before us."

Komaru: "Ye-yes! That's right. I can finally escape!"

Then moving along we passed by the woman who had lost her mind and preceded down the flight of stairs leading to the subway. The shutter blocked their way and as Shin was about to kick it down Komaru began to freak out. If they would be safer on the other side made her nervous. If there were more dangers on the other side made her nervous. If staying above ground was the better choice made her nervous. If there was a better escape route they had overlooked made her nervous. Komaru's indecisiveness got on Shin and the others nerves, and Shin just kicked the shutter screen down. Komaru had been getting better, but knowing her they would be standing there all day of one of them didn't make the choice for her, so Shin did.

Shin: "Ah, stop being so damn indecisive Komaru! I'm the Ultimate Protagonist so I'm taking the lead. We're going down here and that's the end of it. If we're lucky we'll be saved and if not I'll handle whatever comes up, so just be a good heroine and do as I say! Happy? "

Komaru: "Yeah... Thank you."

Shin: "Huh, for what?"

Sachi: "Young love... how sickening. Reminds me how I never had a boyfriend."

Hearing this I desperately wanted to retort it's because of her special interest, but I didn't have the energy to spare as I readied myself for the next event. Knowing the plot I knew what awaited all of us down these flight of steps. It was not a way out of Towa City, but the first of five boss battles. Masaru Daimon was below to hunt, us "Demons" for their game played by the Warriors of Hope. Masaru should be waiting for all of us along with the "Monster" that crazed woman above ground had seen. I now had a choice to make. Actually fighting Masaru was a Side Quest and not the main mission long as I have Komaru escape Towa City, so I didn't have to fight him... but I needed to confirm something that was worth the risk. My brainwashed comrades had yet to make an appearance or launch a sneak attack on me as I had Hoped for. Defeating them was more important than anything else, so if I had to guess where they were it could only be...

Shin: "...Let's go."

And like so we descended down the steps towards the first boss battle.

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Monokuma Kid CHALLENGE - The prize is inside the sturdy safe. It won't open if you force it, so don't bother trying. If you want to open the safe, you gotta solve my best riddle! "The reason you can't see the answer is because you aren't thinking like a detective!"

Signed: Kid K.

Monokuma Kid: "Tee hee!"

Komaru: "Huh! A child Challenging us to a battle wits... He really doesn't think that much of us does he? Shin, Drake, Sachi, we can't lose to him!

Shin: "...Just how did we end up here? I swear we didn't return to the hospital, so why did going through that one random store land us-"

Komaru: "Shin, focus!"

Shin: "...You figure it out yourself."

Previously, before Shin and the others reached the entrance to the subway they accidentally stumbled onto one of the many Monokuma Kid Challenges. The Monokuma Kid Challenges were puzzles set up within the game by the Monokuma Kids and there would be various prizes by competing one. Shin was losing his grip on reality as to why he stumbled upon the challenge from the hospital just by entering into a random building and was getting upset that just like in the game Komaru eyes showed a resolve to not lose against a kid as she attempted to solve the puzzle.

Shin didn't have it in him to watch or participate in this nonsense so he stayed to the side to think about the upcoming boss battle. Drake and Sachi didn't understand why Shin was so upset and they just helped out Komaru for the heck of it. Along the way Komaru acquired the DETECT Bullet, so that was good, yet having played the game himself he already knew the answer and it was simple at that long as you don't over think it too much.

Within the room there was a poster on the safe with four funny images (One eyebrow, afro, beard, and glasses) and four paintings of old men off to the side of a wall. You read the pictures off to the side from left to right as 1,2,3 and 4, and use DETECT to discover that the four paintings had the matching funny images drawn with invisible paint. Then you impute those numbers in a computer in a corner of the room following the order of the poster. One eyebrow (2), afro (4), beard (1), and glasses (3).

After five minutes Komaru and the others arrived at this conclusion and hiding how embarrassed they were to have taken so long they silently entered the correct code of 2413 and watched as the safe swung open revealing the DANCE Bullet. The Monokuma Kid appeared to be crying under his mask, yet Komaru was proudly gloating that she had beaten him.

Komaru: "Hey now how's that!? We won!"

Monokuma Kid: "*SOBBING*."

Shin: "Don't get excited over beating a little kid Komaru... although it’s a little cute."

Sachi: "Hey, he's crying under that helmet, right? I kinda want to see."

Drake: "You’re enjoying this for far worse reasons than Komaru!"

And that's the uneventful story of how Shin and his group acquired the DETECT and DANCE Bullets.

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Megaphone Hacking Gun's status -

Slot 1: Break Bullet.

Slot 2: Move Bullet.

Slot 3: Detect Bullet.

Slot 4: Dance Bullet.

Slot 5: Empty.

Slot 6: Empty.

Slot 7: Empty.

Slot 8: Empty.

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Authors Note:

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Proofread by Azarza.

I'm releasing this early. I'll also be changing my release times. The next chapter and boss battle will be out in 20 hours, and the following release times with be 24 hours from then.