Terror Infinity Side B
Chapter 1, HxH Greed Island
Plot - “Want to know the meaning of life? Want to live... A real life?”
The world changes when you click YES.
In God’s dimension, you have to keep getting stronger, keep evolving to survive one horror movie after another. Do you kill everyone in your way to reach the end as a lone king? Or fight along with your comrades and survive through the support of friends?
Everything was just for staying alive. Until you find the secret of God’s dimension. Who is the real enemy?
Terror Infinity - Side B
In a new experiment to push mankind to evolve, God has decided to send people into the worlds of Manga, Anime, Light Novels, Visual Novels, and Video Games.
Compared to horror movies, such worlds shouldn't be as terrifying and should be easily to return from, but... You would be very, very mistaken.
Welcome to Side B of God's World.
☆☆☆☆☆☆☆☆☆☆
The Story so far -
Shin Kazama, an otaku disappointed in his life, chose YES when God asked if he wanted to know the meaning of life and wanted to live a real life. He was then transported to God's world of horrors and terror in a new experiment.
Team Japan had survived their third mission, Apocalypse Alice, and new members have joined Team Japan. Child soldier Connor and professional gaming champion Jin.
Returning to the Terminal Lobby after a desperate mission, they receive a message on a golden tablet left by God. Writing etched onto the tablet explained that Team Japan was eligible for Team Battle and would now encounter the team of other countries at random.
This news startled everyone. It was decided that Team Japan would go on a short vacation to recover from the recent horrors and the looming dangers beyond the horizon. There they unexpectedly met Drebin893 of Team Freedom. He was the Black Market Merchant of God's Dimension belonging to a team composed solely of NPCs. After a discussion, Team Japan and Drebin entered into business deal of support during their missions in which Team Japan would pay Drebin for supplies out of the exchange system while in a mission.
Now, having fully recovered and trained to the best of their abilities, Team Japan takes their first steps into their fourth mission, Hunter X Hunter!
☆☆☆☆☆☆☆☆☆☆
A summary of Hunter X Hunter -
Twelve-year-old Gon Freecss one day discovers that the father he had always been told was dead was actually alive and well. His Father, Ging, is a Hunter—a member of society's elite with a license to go anywhere and do almost anything. Gon, determined to follow in his father's footsteps, decides to take the Hunter Examination and eventually find his father to prove himself as a Hunter in his own right. But on the way, he learns that there is more to becoming a Hunter than he previously thought, and the challenges that he must face are considered the toughest in the world.
- By Animenewsnetwork.
A summary of Hunter X Hunter, Greed Island Arc -
To further his quest to find his father, Gon Freecss and his best friend Killua enter the world of Greed Island, a video game which Gon's father helped to create. Once inside the world of the game, Gon and Killua are faced with a combination of new allies and new enemies.
Gon's and Killua's journey through Greed Island continues. Searching for his father, Gon wanders around Greed Island until meeting Bisuke. Bisuke serves as their master and trains Killua and Gon, further enhancing their Nen abilities. The three encounter many troubles, as well as clues to Ging's whereabouts, and strive to emerge successful.
- By Animenewsnetwork.
☆☆☆☆☆☆☆☆☆☆
GREED ISLAND: Is a fictional video game in Hunter X Hunter. It is played on the Joyststion, a video game console of Hunter X Hunter which is out of print and sells at auctions for at least 8 billion Jenny (the world's currency).
The game transports its players' physical bodies into the world of Greed Island, only releasing them when they die (at which point they die in "real life" as well), when they win, or when they use a special card in the game that lets them out. It can only be played by people who can use Nen. In actuality, it is a real place, an island located east of the Orbian Continent.
Greed Island was first released in the World of Hunter x Hunter in 1987, created by Ging Freecss and his associates. It was produced and sold by Marilyn Inc.
Intended for the exclusive use of Hunters, its 5.8 Billion Jenny price tag is the highest ever for any video game; there were 20,000 pre-orders for only 100 copies. After its initial sale, the game disappeared from the market. In 1988, Battera offered to buy the game for 17 billion Jenny and 50 billion jenny for the clear data. However, no one came forward.
◆
ACQUIREMENT DIFFICULTY: According to the Hunters' Tavern website, the difficulty level to get the game used to be at H-class (Easiest) since it's already available on public auctions, but because of the sheer high price it's been raised to G-class (Easy).
◆
RING, BINDER, AND CARDS -
THE RING: All players will have a ring that allows them to use two keyword spells in the game.
1. BOOK, By saying the keyword "Book", it will cause a Card Binder to materialize for the player's personal use to stash cards.
2. GAIN, By saying the keyword "Gain", an item in its card form will turn back into its material form but can't return to its card form again.
◆
THE BINDER: The Card Binder has a total of 100 Designated Pocket Cards; the goal of the game is to collect and fill these slots with the properly Pocket Cards. There are also a total of 45 unnumbered free slots in the binder for storing undesignated numbered cards. The binder can also be used to check the names of players met on the island. The binder does not materialize in the 'real world'. Only the three-slot binder obtained by passing the game can be summoned with the "Book" command after leaving the game. The same rule applies for cards and "Gain."
◆
THE CARDS: All items that are picked up on the island transform into cards. These items can be materialized into item form again by holding it and saying "Gain". If the item is not placed in the binder within a minute, cards that are turned into items cannot be returned into their card form again and the player would need to find the same item once more to get the card version again.
Cards cannot be used outside of Greed Island, and will not respond to "Gain," unless they are one of the three placed in a special binder obtained by clearing the game. Then they may be used in real life. There are four distinctive sets of different cards. These are the 100 Restricted Pocket Cards, the 40 Spell Cards, the Unrestricted Pocket Cards and the Game Master only Cards.
☆☆☆☆☆☆☆☆☆☆
Shin: "...Sorry everyone. That's about all I can remember of the game Greed Island. The above is from the last time I checked the manga's wiki?"
Hikari: "...How do you even remember all of that? Ahhh, why is my boyfriend such an otaku?!"
Shin: "Thank you."
Hikari: "That wasn't a compliment!"
Shin: "Ah, I almost forgot. There's this guy called Battera. He's a multi-billionaire who's spent most of his vast fortune of acquiring copies of the game Greed Island. His goal was to acquire one of the Designated Pocket Cards, "Breath of Archangel". He needs it to save the life of his lover. In the end he failed, but for many years he has been sending countless Nen Users to Greed Island to get the card. That's why there should be many, and I mean many Nen Users fighting it out on the island for prize he is offering... fifty Billion of this world's currency, Jenny!
Hikari: "Stop, stop, stop! Any more bad news and I'll go insane!"
Shin: "Don't worry Hikari. I'll protect you!"
Hikari: "Shin..."
Shin: "You’re my second wife to be after all."
Hikari: "Too far! You just can't stop till you get to the part where you say something horrible after saying something cool."
Shin: "So I'm cool?"
Hikari: "Not close!"
Aqua: "Can you two stop fooling around? Shin, as a part of the otaku race you should know this story the best. Tell us where we are."
Shin: "Otaku race... fine, I'll tell you."
I looked around once more to confirm where we really were. Aqua, Hikari, Misaki, Kampa, Shuai, Connor, Jin, and I were in a small room that was crowded by the many Players and Newbies that would partake in the mission.
There was only one entrance and despite our attempts to leave the door has remained shut. The force field that God placed around the room to stop Players like us from exploring the world till the mission began was present as well.
The room itself had the light blue glow of a sci-fi type setting.
It had a design that would make others believe they were in the virtual reality like Tron, or maybe even inside a spaceship. It was a little funny since the starting point looks like a simple wooden hut of sorts from the outside. The point was that it looked foreign to those born in the modern age. It was all a part of the unreal setting to trick new players like Gon into believing that they really were in virtual reality, and not just transported to another location with Nen.
Shin: "We should be at the starting point of Greed Island. When Nen users channeled Aura to the play station with the game inserted, they would be teleported to this location. Hikari, you couldn't see through these walls, right?"
Hikari: "Yeah. I don't think it's a force field, but the building itself that is rejecting me and my Persona Adrasteia. Though I have no idea why."
Jin: "It probably to protect the secrets of the game. I've also read Hunter X Hunter, and to my knowledge Greed Island is a one of a kind game worth billions of this world's currency. I don't believe there's another Nen powered video game like it in the world, but isn't that strange? If I was the president of a video game company and knew how much I could make with a game like this, and remember despite its original extremely high price there were 20,000 pre-orders, I would do whatever it took to get my hands on the games design plans!"
Shin: "Like send a Nen user into the game to spy?"
Jin: "Exactly! Ideally, one with a spy like observation power like Hikari's Persona. That's why Gon's father, Gin and his friends placed counter measures to stop such Nen users."
Misaki: "This is interesting and all, but can we get back to what we were talking about? We aren't corporate spies, so this has nothing to do with us."
Kampa: "Shin, please continue where you left off."
Shin: "Okay. We are at the starting point of Greed Island and beyond those doors is the character pretending to be a lifeless NPC, but is really one of the game masters Eeta. She is the twin sister of Elena, the sister in charge of sending the winners of the game off with their prizes. Eeta is the game master of Greed Island in charge of welcoming new player to the game. She will explain to us the rules of Greed Island, give a demonstration of game abilities, and open the way to the outside for us."
Shuai: "Then why can't we leave this room now?"
Kampa: "We're not all awake, yet."
Shin: "Kampa is probably right. We all might be considered one person from this world's standpoint, so the game won't let us proceed until the newbies wake up. Ah, Connor, please check the bodies of all the newbies for weapons or anything suspicious. I don't want to be surprised like last time with the Derrick incident. He hid magic bait and Varanium Bullets on his person and who knows what else."
Connor: "Fine, but why me."
Shin: "It would be wrong if a man like me touches their bodies while they are unconscious. There are a few women among the newbies from the look of things this time. You’re a kid, so no one will mind."
Connor: "They why not get Hikari or Aqua to do it?"
Shin: "Like hell I'll let my Aqua or my Hikari touch the bodies of other men!"
Aqua: "..."
Hikari: "..."
Connor: "...Fine."
Then as Connor began to check for weapons or anything else dangerous, I and the others discussed the contents of the mission... under the cold glares of my girlfriends and wives to be, I did my best to avoid their gazes and went on about the mission.
Shin: "Let's look over the mission again. From what I see we are just playing the standard game of Greed Island like Gon and Killua did. We explore the island and play the game. The final goal is to collect all 100 Designated Pocket Cards."
Hikari: "Our performance in the Game of Greed Island will also play a factor in the quality of the rewards that we receive in the end."
Shin: "That's right. Also, I'm not sure certain if Gon, Killua, or other characters will present during the mission since the main characters weren't listed this time to be protected, but in one of the side quest a character is mentioned. We should leave room for the possibility of others showing up, but that can be left to further investigation later on."
Aqua: "Alright. Now, from what I see about this mission, despite the reason for its high difficulty as an eighteen man mission being a mystery, it would have been a straightforward mission where we could take our time to complete... if only not for interference."
It was as Aqua said.
Every time that I would check my player’s watch on my left hand and check the contents of the mission, I would feel dread rise up within me. I knew it would randomly happen, but I was still hoping that it wouldn't be now. That we would still have time to grow stronger and raise more New Player with enhancements.
Shin: "It really is true... we have to fight other teams, and it is almost at the highest difficulty."
☆☆☆☆☆☆☆☆☆☆
GOD'S MISSION
HUNTER X HUNTER - GREED ISLAND, EIGHTEEN MAN MISSION.
MODIFIED STORY PLOT.
TEAM BATTLE.
MAIN QUEST: The Mission.
Objective: As a team, collect all 100 Designated Pocket Cards in one binder and bring it to the capital city of Greed Island, Limeiro. Failure will not result in the death of the team, but the base 1000 points for the mission will be forfeited and each Player must pay a 2000 point and D rank reward as a fine. After the Main Quest is complete and players have returned to the Terminal Lobby, each surviving Player with a G.I Ring can take one of the Designated Pocket Cards back as a free Item Exchange. TIME LIMIT - 90 DAYS.
Basic Survival Reward: 1000 Points.
Team Battle Reward: 1000 Points. This reward is only given to players that have not ended in a Negative Score.
SIDE QUEST: Bonus Points.
1. Orientation - The first Player to explain to the New Players the inner workings of Missions, Exchanges, and how to return home. 100 Points
2. Card Collection - Collecting a Designated Pocket Card. No points will be given for repeats or if another member of the team has already acquired it once. 10 Points.
3. Card 000 - Winning the Designated Card "Ruler’s Blessing" during the endgame quiz. 1500 Points and D rank reward. The side quest #2, Card Collection is not applied to winning "Rulers Blessing".
The author's content has been appropriated; report any instances of this story on Amazon.
4. The Bomber - Defeating the Bomber, Ginthru. Rewards 4000 Points and two C rank rewards. Rewards every other Player 2000 Points and D rank reward.
5. Speed Run - Completing the Main Quest within 30 days or less, 5000 Points and B rank reward. Completing the Main Quest within 31-60 Days, 2000 Points and C rank reward. Anything over 60 Days does not receive additional rewards.
6. Enemy Team KILL - Killing a normal member of another team. Awards 2000 Points and C rank reward.
7. GC Enemy KILL - Killing a member of another team who has unlocked the Genetic Constraint. Awards 7000 points and B rank reward.
8. Total KILL - The killing of the entire enemy team, not counting Penalty 'D-Zero'. Every member will be awarded a C rank reward.
PENALTIES: Negative Points/Death.
1. New Players - Negative 1000 for a Player killing a Newbie Player of their own team. A New Player is a New Player till they start their second Mission.
2. Spoiler - Negative 10 points per Sentence.
3. D-ZERO Version 2 - Any player with 0 or negative points at the end of a mission, after all calculations are finished, will be killed, no exception. Those unable to pay a D rank reward for failing the Main Quest will be killed.
4. Death Roulette - When a member of your team with a G.I Ring and card binder is killed, ten random Designated Card Slots from that player’s binder will be awarded to the killer's binder. The rest will be transferred to an ally binder's card slots if vacant. If all three ring/binder holders are killed, the mission will immediately end and all surviving team members will be killed.
5. Death by Reject - The Game Masters of Greed Island will be watching the main cities of the island at all times. If a team member causes an incident with large casualties or destruction within a city, then a warning will be given. If destruction continues that person will be ejected off the island. Any Player that is away from the Greed Island for more than ten seconds for any reason will be erased.
6. Point CASUALTIES - Killing a member of the other team will give your team Positive 1 Point. The death of an ally team member will give your team Negative 1 Point. At the end of the mission these points will be multiplied by 2000 and every living team member will be awarded or deducted points equal to the factored score.
ADDITIONAL INFO: Mission Information.
1. Only three members of Team Japan can wear a G.I Ring, allowing the use of binders [Book] and cards [Gain and On]. All three must be chosen at Starting Point with Eeta and once a ring is worn, it can't be taken off, traded or stolen. In the event that the hand/arm is cut off and the wearer is still alive, the G.I Ring will return to the owner as a spellbound item.
2. Killing another party will allow you to gain their Designated Pocket Cards and half the cards in their Free Slot Zone.
3. Team Germany will appear once 80 or more of the Designated Pocket Card are in the hands of one person, group, or organization on Greed Island. Team Germany will also automatically appear on Day Sixty-One of the mission if not yet complete.
TOTAL SCORE: Pending
☆☆☆☆☆☆☆☆☆☆
Everyone, including me, looked at their watch and were overwhelmed – despite wanting to believe that we were prepared for this. This wasn't even the first time we looked the mission contents. Not only was this a mission with a high difficulty of eighteen, two less than Apocalypse Alice. Not even the veteran Aqua could stop herself from cursing out loud.
Aqua: "Fuck! I was hoping that I had misread it, but there it is clear as day on our watches. It said it was going to be random, but what is this? Our very next mission and it’s a team battle."
Shuai: "Do you think we are ready for this? I can't help but feel that we are not."
Misaki: "We have no choice. This is reality and we can only face it!"
As we were talking, Connor looked at his watch and even his normally emotionless face showed signs of worry. I didn't know what he was going to say, but I wished that he had remained the calm, battle hardened, never bothered by anything child soldier that I knew. It would have brought me some piece of mind.
Connor: "Did you all read what was on the watch? There's additional information about team battles not included onto that tablet."
Shin: "Connor is right. There's other important information as well. Side Quest, Penalties and additional information."
Everyone looked at their watches and saw what Connor meant. There was information about team battles and how that would factor into the mission. There were four key points. When Team Germany will appear, Death by Roulette, Death Rejected, and most importantly Point Casualties.
1. Team Germany will appear once 80 or more of the Designated Pocket Card are in the hands of one person, group, or organization on Greed Island. Also, if the mission is not complete sixty-one days from now Team Germany will automatically appear as well.
2. When a member of your team with a G.I Ring and card binder is killed, ten random Designated Card Slots from that player’s binder will be awarded to the killer's binder. The rest will be transferred to an ally binder's card slots if vacant. If all three ring/binder holders are killed, the mission will immediately end and all surviving team members will be killed.
3. The Game Masters of Greed Island will be watching the main cities of the island at all times. If a team member causes an incident with large casualties or destruction within a city, then a warning will be given. If destruction continues that person will be ejected off the island. Any Player that is away from the Greed Island for more than ten seconds for any reason will be killed.
4. The most important piece of information, Point Casualties. Killing a member of the other team will give your team Positive 1 Point. The death of an ally team member will give your team Negative 1 Point. At the end of the mission these points will be multiplied by 2000 and every living team member will be awarded or deducted points equal to the factored score.
Shin: "The key point here is the Point Casualties penalty, right. The other penalties will make things difficult, but this last one feels like it is a rule that pertains to team battles and not the mission itself."
Aqua: "Shin is right. We are going to encounter another team. And judging from this message, a fight will be inevitable."
Misaki: "What do you mean?"
Jin: "Isn't it obvious? The rules that we were already aware of were bad enough. Killing a normal member like Hikari or myself of the enemy team will award a Player 2,000 Points and C rank reward. Killing an unlocked member like our leader Shin or Connor will award a Player 7,000 Points and B rank reward. These rewards are already so tempting, but it was still a possibility that we could have had peace."
Kampa: "There was?
Jin: "Of course! Gaining points are important, but what is more important is raising team members, right? In a short amount of time, from the time Shin and the others joined Aqua, you say that this team has been well made, but I couldn't help but think a lot of it is due to luck on our part. Just gaining two or three competent members per mission and having them end up with lots of Points and rewards... is too good to be true. Like we're the main character of a Web Novel."
Aqua: "Putting Jin's nonsense behind, I have to confirm what he said. Since the time I arrived in God's Dimension, I've yet to meet players with such high potential like those on this team. I doubt that a team like this will appear again if we are wiped out at some point."
Hikari: "So it's your guess that for other teams, making a strong and versatile team is near impossible? And with that being the case they might consider not fighting us and just focusing on their mission, whatever it is?"
Jin: "As expected of Hikari, our resident psychic of the team. You must have read my mind."
Hikari: "No one here would want to do that?"
Jin: "...True. Anyway, my point was that if I was the other team's leader and I wasn't at least 70, no 80% confident in coming out on top with most of my team members alive, I wouldn't risk it a battle with this team. And if it was only a matter of all the points and rewards clouding everyone's judgment, we could have traded newbies."
Shin: "...God, Jin you are smart, but too ruthless, you know. A sane man wouldn't reach that conclusion so fast. It's disturbing."
Jin: "Well, I have been called human trash before."
Shuai: "I don't get it? What is this about trading the New Players?"
Aqua: "Jin means to trade, no give up Team Japan's newbies to Team Germany. Each of them is worth 2000 points and C rank reward, remember?"
Jin: "Aqua is right. With the previous rules that we knew of we could have gotten rid of our useless newbies. At best one or two of them are worth keeping and raising up. The rest we would trade to another team for their newbies for us to kill. We would be farming large amounts of points and rank rewards."
Shuai: "It's that simple?"
Jin: "It could be. Now, let’s assume each newbie is a normal member. We trade ten newbies to Team Germany and we end up at Negative 10, or -20,000 points from the Point Causality penalty. Then they trade ten newbies to us and we gain back those loss points, and we also gain 20,000 points, 1A and 1C rank rewards to be shared by the entire team for the individual kills. There are eight of us here, so each of us gain 2500, 1C and 1-2 D rank rewards without fighting! What we can also do is use the 20,000 Points, 1A, and 1C rank reward to rapidly increase the fighting potential of 1-3 team members to Shin and Aqua's level or higher in just one mission. Add that to whatever else we can get from the mission and I would say that it's a successful mission, or am I wrong."
Hiakri: "Th-that is..."
Shin: "It's diabolical... yet it wouldn't have been a bad idea."
Hiakri: "Shin! You're agreeing with a guy with a confirmed screw loose in his head?"
Shin: "Yeah, but it's the truth Hikari. Just think about it. This is an eighteen man mission from God. Our comrades make up eight members and at most two of these newbies are worth keeping around. So there are eight newbies that we don't need. Eight × 2000 and C rank rewards, and that is 16,000 points and 8C rank rewards that we can trade to the other team in good faith. And if they have the same number of newbies then we will end up with 16,000 points and 8C rank rewards for us. Each member here, including the newbies that we kept would have an extra free 1600 points and 2-3 D rank rewards to power up with."
Hikari: "..."
Shin: "Hikari, that's far more than how much Misaki and yourself made on your first mission. The newbies that we keep will also have the other mission rewards on top of that too. So long as one side doesn't become too greedy then like Jin said, they might be satisfied and not attack us."
Misaki: "The newbies should be given a chance to prove themselves, or die trying. Not outright bargained away for points or rewards. Isn't such a plan too much?"
Aqua: "Is it though? Not every newbie has what it takes to survive here. Apocalypse Alice should have showed us that. If a team member can't fight up close like Shin, use guns like Kampa, snipe like Connor, support us from the rear like Hikari, or have some kind of talent to support us in the Terminal Lobby that would make us want to protect them... then they have no place on this team. If a newbie can't fill or grow into one of those roles then we really should just trade them for some points."
Connor: "I agree with her. Useless people will always be useless and will weigh us down in critical moments.
Jin: "Yes, yes, you really get it Connor! Your war mentally comes in handy."
Connor: "Shut it. Anyway, I personally don't believe that it will work."
Shuai: "Why is that?"
Shin: "I think I know what he's talking about. For one the points are too tempting if you resolve yourself for the risk of wiping out. Not only does a single member of a team gets points and rewards for killing the other team, so will the rest of the team thanks to Point Casualties."
Aqua: "That's right. Ignoring unlocked enemies for now, if the other team had twenty members and I killed them all, I would gain 40,000 points and 20 C rank rewards. Now, add in 20 Positive points and that will add up to another 40,000 points and killing every member on their side give me another C rank on top of it all. One twenty man mission gave me 80,000 points, 2A and 1B rank rewards not even counting the points from the mission."
Kampa: "I'll be... with that many points and rewards you can go home with 'Back to the Origin', or get one of the top tier A rank rewards that give you immortality or game breaking ability."
Jin: "See. It is just too tempting even if you lose more than half your team. Both sides could try to come to a truce, but the temptation will always be there. Once a shot is fired and someone dies... from then on its either them or you. Survival or death. There is also the matter with the Four Pillars as well. If Team Germany belongs to one of their teams in God's Dimension... in the end, only one side will remain!"
☆☆☆☆☆☆☆☆☆☆
Authors Note:
Rate/Follow/Favorite/Comment.
Proofread by Hoebagger
The first chapter in a long arc of Terror Infinity - Side B.
The Hunter X Hunter arc/Team Battle will be, and I mean very long. So much so I when this is uploaded, I would have just finished the whole thing after taking that long break. I hope everyone enjoys this and will give me their thoughts in the comments so that I can improve in the future. Positive, Negative (Not that much), and Constructive are most welcome.
Also, Jin and Shin said basically the same thing since I didn't know I had written it twice, but the view points are slightly different, Jin's is more calculating, so it should be okay.
Lastly, some unfortunate news. I've deemed this arc of Hunter X Hunter - Greed Island... to be way too long! It'll be the longest arc yet, so I've decided to stop at the "FINAL" chapter. That means we won't go into the intermission arc like normal. I'm sure some are upset, but don't be. The mission part will actually be longer than any other and there are almost 40 chapters! My word document says I've written over 300 pages! It's too much! I just wanted to write between 100-200 pages at the most for this arc, but just getting to the point Team Germany appears is like 150 pages! The point is that there will be a long break between the "FINAL" chapter and the intermission. Also, I hope to write a special long chapter featuring Aqua, her past, and a part of the main mission edited out due to not fitting in along with the intermission. I've yet to write it, but I'm sure it'll be worth the wait... probably.
Once more thank you for reading the first chapter of Hunter X Hunter - Greed Island! Depending on the number of views there will be more chapter, so look forward to them! At this point I can only confirm two more chapters today and just one tomorrow. Next chapter will be posted 8-12 hours from now.