Terror Infinity Side B
Chapter 1, Apocalypse Alice
Plot - “Want to know the meaning of life? Want to live... A real life?”
The world changes when you click YES.
In God’s dimension, you have to keep getting stronger, keep evolving to survive one horror movie after another. Do you kill everyone in your way to reach the end as a lone king? Or fight along with your comrades and survive through the support of friends?
Everything was just for staying alive. Until you find the secret of God’s dimension. Who is the real enemy?
Terror Infinity - Side B
In a new experiment to push mankind to evolve, God has decided to send people into the worlds of Manga, Anime, Light Novels, Visual Novels and Video Games.
Compared to horror movies, such worlds shouldn't be as terrifying and should be easily to return from, but... You would be very, very mistaken.
Welcome to Side B of God's World.
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The Story so far -
Shin Kazama, an otaku disappointed in his life chose YES when God asked if he wanted to know the meaning of life and wanted to live a real life, and was transported to God's world of horrors and terror in a new experiment.
Team Japan had survived their second mission BTOOOM and, after spending their points and rewards to power themselves up, they took a one month trip to the real world in order to put their affairs in order. They also investigated their new member Saki's claims that there are survivors from God's Dimension in the real world on a particular island.
Only Shin, Aqua, Hikari, Misaki, Kampa and Shuai returned to God's dimension after the trip to the real world. Saki was lost to the Four Pillars, the team’s new threat. Now they are more determined than ever to survive God's horrors, to become as strong as possible, and return to the real world to secure their safety.
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A summary of Apocalypse Alice - First Version.
Now, let's kill the girl and save the world!
The world has been shattered.
As a result of the most dreadful of diseases that afflicts only girls, the《Labyrinth Disease》. That's why the students are taking lessons. Lessons for the purpose of killing the girl. Learning magic, figuring out the map of the Labyrinth, forming teams, and studying the weakness of the girl. The time limit is 6 hours. If the girl isn't killed within that timeframe, then the world gets destroyed.
Shinnosuke: I have no interest in the world at all, so please spare me. Frankly, it's really suffocating.
Together with the one who said these words, the most horrible protagonist in history, enter the world of whizzing magic and surging youth. A school fantasy in Labyrinth raiding, begins here!
- By Baka-Tsuki
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A summary of Apocalypse Alice - Second Version.
With the rise of the mysterious Labyrinth Disease, the world has changed. Girls are turning into Labyrinths all over the world. In order to protect humanity they must be killed before they turn into the Eternal Labyrinths that are gradually swallowing up the land.
Shinnosuke Arisu's younger sister, Saki, was one such girl afflicted with the Labyrinth Disease. Shinnosuke was unwilling to kill his sister, so she turned into the deadliest Eternal Labyrinth in Japan – the deadliest in the world. She then became nicknamed Apocalypse Alice.
Ten years later, after a long journey to train himself, Shinnosuke returns to Japan with one goal in mind: To infiltrate Apocalypse Alice and, no matter how impossible it may be, to save his sister.
- By Tvtropes.org.
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A summary of the world of Apocalypse Alice, as told by Team Japan leader Shin, based on a Fan Fiction he had written years ago that had been long since forgotten.
《Metropolitan Kichijouji High》located in Tokyo.
It was a special school for special youths who wanted to train within a specific field of work and gain experience before entering the work force, all while helping out their country and the world at large. Sounds like a great school, yeah, but it is anything but nice.
[ Metropolitan Kichijouji High ] is a school to teach kids how to kill young girls and save the world. It's a school designed to raise up the next generation of magicians while at the same time clearing Labyrinths that only they are capable of clearing. This school exists for one reason: because of the Labyrinth Disease.
《Labyrinth Disease》
That is the name of the sickness that nearly brought the end of the human race. It is a strange and mysterious disease that infects girls under the age of sixteen. The infected girl raises an extra dimensional Labyrinth around her, serving as the center of the Labyrinth.
The scale, structure, and composition of the Labyrinths that the infected girl erects varies based on the girl. The area of effect is at least two kilometers in radius but can extend to hundreds of kilometers. They can take on the form of a shutdown school, an abandoned hospital, a mansion, a field like that in a sporting event, et cetera. Its form appears to be influenced by the personality of the infected girl.
If the girl in the center of the Labyrinth is not killed before the enveloped area becomes anchored to the real world, an《Eternal Labyrinth》, it becomes impossible to return the affected area back to normal. This includes both buildings and people swallowed up by the Labyrinth when it first surfaces.
《Labyrinth Disease》and《Eternal Labyrinths》.
Labyrinths have begun appearing all around the world for more than ten years. The Labyrinths have assimilated millions and millions of lives and the lands when they started appearing where they appeared. The less developed countries, and those who couldn't confront this new threat in time, were erased from the maps in the first few years of the《Labyrinth Disease's》first appearance.
The countries that did survive, like Japan, America, and Europe, successfully raided the Labyrinths. From within they were able to bring back technology that was far removed from what mankind had ever discovered.
The new technology that brought both prosperity and destruction once released out into the world is what we now call Magic. Humanity had brought back from within the Labyrinths a technology called 'Magic Converted from Labyrinth Spoils'.
From the remains of the Diseased Girls held within an《Eternal Labyrinth》came the 'Magic Converted from Labyrinth Spoils', a colored rock with geometric patterns covering its surface. When brought to a laboratory it could be deciphered and, using the new knowledge, one or sometimes multiple new magics could be created. It also gave us vital new information about the workings of Labyrinths and the《Labyrinth Disease》.
A cure for《Labyrinth Disease》has yet to be found, unfortunately, and officially we still don't even know how the girls are infected. Nevertheless, mankind has discovered ways to make sure that no more human lives or land will be stolen from us by the disease.
Labyrinth Raiders.
They are those who raid Labyrinths for 'Magic Converted from Labyrinth Spoils'. They are also those who use the new technology called magic, thereby earning the title magicians. They enter Labyrinths for their own gains, or the gains of their countries or other organizations, but they serve one other purpose: To erase Labyrinths that suddenly appear and save the lives of those captured by it.
Should an infected girl be killed in her Labyrinth before it becomes an Eternal Labyrinth, then it will disappear as if it never existed, releasing all the lives it captured during its formation. Governments and organizations sponsor teams of raiders that enter into these Labyrinth and prevent them from turning into《Eternal Labyrinths》. However, there are some Labyrinths that they can't deal with, or more accurately, can't even enter.
That is where the《Metropolitan Kichijouji High》the school where the Girl Killing Curriculum takes place, comes into the equation and why they allow young youths into the Labyrinths.
Among the Labyrinths that appear in the world are those that are called age limited Labyrinths, and they are one of the more difficult Labyrinths to clear. Not only because of difficulty, but because only raiders under a certain age can enter them. This means the less experienced raiders are the only ones who are allowed to enter inside these age restricted Labyrinths.
Mankind has reached the level where up to a certain degree of difficulty, average Labyrinth raiders can raid Labyrinths without anyone being killed by the spawned monsters or the Diseased Girl, but that average is for individual with years of training and experience, not kids and teenagers. And because a good deal of Labyrinths that form are age limited, governments needed teams of raider who can enter those Labyrinths, and for Japan one of those organizations is《Metropolitan Kichijouji High》.
《Metropolitan Kichijouji High》is an institution established by the government, with the approval of the country, for the purpose of dealing with Labyrinth–diseased patients at the onset of their illness. This school deals primarily with clearing age-limited Labyrinths, which can only be infiltrated by those who are less than nineteen years old.
The school is primarily entrusted with dealing with cases occurring in the Kantou region. In the event that the Labyrinths appears in the North-East range, Central range, or Kinki range are too much for their respective high schools to handle, there's a possibility that a team from Kichijouji High will be deployed there to assist.
In the event that infected girls having an onset of their diseases appear, the cooperating research center attached to the school will immediately send their researchers to begin investigations of the Labyrinth brought forth by the Diseased Girl. The main cooperating research center currently supporting Metropolitan Kichijouji High is Taikou Pharmaceuticals.
Recently, a revolutionary and ground-breaking discovery in the field of magic technology had been made.
Speed Casting is an upgrade to a Headphone Fuzz which allows a magician to activate and release magic to the level that they can keep up with the Diseased Girls.
Muti-Casting is the second upgrade for the Headphone Fuzz which allows an easier time when using more than one magic at once, without overloading the brain.
Diseased Girls have an affinity for magic that normal humans can't hope to match. Not just the sheer power of their magics, but the speed and rate in which they can be used is at a level far above humans. That's why solo raiders are nearly unheard of. The power of the Diseased Girls must be matched by a team.
With this new upgrade called Speed Casting, anyone can release magic almost instantaneously, in the same way that Diseased Girls are able to do. They are also able to activate their magic with little to no delay while using Speed Casting. With Multi-Casting they can cast more than one magic at a time with ease. Speed Casting does place a great burden on the brain, but its benefits far make up for its drawbacks, while Muti-Casting doesn't place much burden on the brain, yet take a lot of skill on the magicians part to use properly.
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- Enter the beam within thirty seconds. Target locked, starting transportation to Apocalypse Alice.
Six people, no, it was just us six Players now that Saki was no longer with us, as we stepped into the beam of light and were transported to the next mission. It was that same half-awake state after entering the beam and by the time we all woke up, we were inside a classroom.
I looked around and found that there were students of the school within the classroom, but none of them looked at the new arrivals, or even looked to be speaking... though I assumed that they weren't dead and it was just that the mission had yet to begin.
Shin: My second time starting out in a classroom. Hope it's only as hard as that mission.
Shin and the rest of Team Japan immediately counted the number of people on the floor that arrived with them and who were not students of the school. The results terrified them. There were fourteen newbies with them this time. Fourteen New Players, including the six veteran Players who survived past missions would make the difficulty a startling Twenty Man Mission.
Shin and everyone else knew the more Players that there were on a given mission, the more difficult the mission would turn out to be. In BTOOOM, a Fifteen Man Mission, caused God to change the plot and almost wiped out the entire team. This time the number of people reached the maximum number of Players allowed.
Once this information sunk in, despair began to grow within everyone except Aqua, who had experienced such a situation before during her very first mission, yet she herself could only sigh at the sight of their supposed leader Shin who had fell on the floor fraught with panic.
Shin: ...Apocalypse Alice. It’s Apocalypse Alice, and it’s that Apocalypse Alice with a Twenty Man Difficulty... We are all-
Aqua: Calm down already, Shin! I get from your reaction that you know about this world, but first let's figure out as much as we can and come up with a course of action, okay? Didn't you promise to do your best as the leader for Saki's sake as well?
Shin: ...You're right, Aqua. Sorry for showing you such a pathetic side of me.
Aqua: No problem. I've known you for a while, so I've seen worse.
Shin: Is that supposed to make me feel better? Whatever, first and foremost let’s confirm our location. Remember what we decided to do from now on everyone? First we'll confirm where we are, check the mission, and then I'll give a summary of what world we are in if no one else knows, and from there we'll discuss the mission in depth before it begins. Hikari!
Hikari: I'm on it.
Hikari understood what Shin wanted her to do, so she didn't need an explanation. Hikari took out her SEES Evoker, and with that gun she pointed it at herself and pulled the trigger. A blue light enveloped Hikari and born from it was her Persona, Adrasteia. Hikari then proceeded to use her support type Persona to gather information from the surroundings.
Three minutes later Hikari finished up and recalled her Persona back into the sea of her soul.
Shin: So how is it?
Hikari: Nothing noteworthy to report... although I have spotted multiple strange building which I can't see into even with Adrasteia, and they all feel alive. They also give me a very bad feeling... especially the one directly next to this school. To be honest, I think it even noticed me checking it out and... Smiled at me or something like that.
Shin: Ah, you can ignore that. All those building are part of the world setting. Actually, about the one next to the school, don't even dare to go near it, even with your Persona abilities. That thing is too dangerous to mess with at our current level. Anyway, please continue your report.
Hikari: Okay. From what I can see, I do believe we are in a school in the Kichijouji area, but it's safe to assume that this isn't the real world. Also, the people outside the school grounds are moving around and talking with each other like there's nothing wrong, yet the students and teachers within the school are frozen in place.
Aqua: That just mean that the mission has yet to begin. Also, if only the people within the schools are frozen in place it means the mission will most likely take place here. Even we are not allowed to even leave this room.
Misaki: How can you be sure?
Aqua: God would have only locked us within a classroom while the rest of the world would be going on as if nothing is wrong. The same thing happened in the H.O.T.D mission. My guess is that God would be inconvenienced if those within the school were to be moving around.
Shuai: For what purpose?
Aqua: Who knows? I don't know anything about this world. How about you Shin?
Shin: I might have an idea. Most likely a Labyrinth is about to manifest within the school grounds and God doesn't want the main character, other students or us Players to escape.
Kampa: Labyrinth? Like in a game?
Shin: ...If only.
Shin sighed to himself once he accepted the situation he was in.
He recognized the uniform as the ones from the school the main characters go to, Metropolitan Kichijouji High, so that was where they were. Shin couldn't find the main characters within the room yet, which just means they are not in Class 5, but another classroom. Even the teacher up front isn't Honjou Tsukasa-sensei.
Shin: Still, I would feel much better if they were here.
Shin was definitely excited due to this being a mission from one of his favorite novels and his first mission from a Light Novel at that (Apocalypse Alice only has a Manga adaptations as of yet), but because he knows the story of Apocalypse Alice too well, having tried writing a Fan Fiction for it once, he didn't think that this will be an easy mission in the slightest.
Still, over all, he was still excited and what added on to his excitement and rising good mood was the device currently hanging around his and everyone else's neck. It was the magic tool used by magicians in the world of Apocalypse Alice that allowed them to deploy their magic, the《Inta-Cerebral Magic Activator》, or known by its more common name the《Headphone Fuzz》.
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Shin and the other members of Team Japan, noticed the device, and having heard what it was from their leader checked them out. Upon investigation, there were no magics installed into the Headphone Fuzz like the Acceleration Switch of the main character. Hikari noticed that there was a preset ESCAPE Switch installed. Shin wondered as to why the intrusion magic DIVE Switch wasn't installed as well, but he and the others had other things to concern themselves with.
Hikari: Shin, what about the newbies?
Shin: They aren't awake yet, so let ignore them and continue by ourselves. They also probably won't be too helpful this time around. Now, let's check our watches to find out what our mission is, then we'll decide on how to proceed.
Shin and the others then proceed to look at their watches to check what their mission is this time, but since this is Apocalypse Alice, Shin feels he already knows what they have to do without evening looking. Still, when Shin did look at what the mission was, more than anyone else he was left speechless as he absorbed what God was asking them to do on the highest possible mission difficulty possible.
Hikari: Shin?
Shin: ...Fuck! Kill the Girl and Save the World, so of course that means clearing a Labyrinth, but this, this is insane! Is God asking us to die?
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GOD'S MISSION
APOCALYPSE ALICE, TWENTY MAN MISSION.
ALTERNATE STORY PLOT.
MAIN QUEST: The Mission.
Objective 1. Clear the Labyrinth Empress' Grave 44 and defeat its Diseased Girl. Six hours before becoming an Eternal Labyrinth and mission failure. Mission Failure will result in death for all Players.
Objective 2. Protect the Main Characters.
Base Survival Reward: 1000 Points.
Combat Mission Reward: 1000 Points and two D rank rewards.
SIDE QUEST: Bonus Points.
1. Orientation - The first player to explain to the New Players the inner workings of Missions, Exchanges and how to return home. 100 Points
2. Labyrinth Monster KILL - Every 100 monsters defeated. Rewarded 10 Points.
3. Labyrinth Elite KILL - Defeat an Elite Monster. Rewarded 50 Points.
4. The Rise of HERO TEAM - If Shinnosuke Arisu is alive by the end of the mission, every Player will be rewarded with a D rank reward. If all main characters are alive, then every Player will be rewarded with an additional D rank reward.
5. KILL the GIRL and SAVE the WORLD - A Player defeats the Diseased Girl of Empress' Grave 44. Rewarded 4000 Points and two C rank reward. All other Players rewarded 2500 Points and C rank reward.
PENALTIES: Negative Points/Death.
1. New Players - Negative 1000 for a Player killing a New Player. A New Player is a New Player till the start of their second mission.
2. Spoiler - Negative 10 points per Sentence.
3. D-ZERO - Any player with 0 or negative points at the end of a mission after all calculations are finished, will be killed, no exception.
4. The Fall of HERO TEAM - The death of Shinnosuke Arisu Negative 4000 points. Any other member Negative 1500 Points.
5. Escape or Die - The option to escape the Labyrinth exist with the magic ESCAPE Switch already set within a Headphone Fuzz, but can only be used on the lowest level of the Labyrinth Empress' Grave 44 bottom floor. If there are no living Players inside the Labyrinth before it is cleared then all Players will be killed. To use the ESCAPE Magic to bring an extra person along will cost a Player 100 Points.
ADDITIONAL INFO: Mission Information.
1. Headphone Fuzz - Every Player will be given a Headphone Fuzz. The magic ESCAPE will be automatically uploaded onto the Headphone Fuzz.
2. Magic Deception - Up to six Sci-fi, MagicTool, Support and Entertainment Items and other powers will be perceived as Magics from the Headphone Fuzz. Any additional powers/tools will appear suspicious in the eyes of others.
TOTAL SCORE: Pending
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Shin just kept staring at his watch. No one else within the room except Shin knew the severity of the dangerous situation they were really in, but they picked up from his behavior that it wasn't anything good.
Aqua: Does anyone here know about this story Apocalypse Alice? Our leader seems to know, but it seems like his soul has been ripped out at the moment.
Hikari: No, I don't know.
Misaki: Me either.
Kampa: I've only watched Gundam.
Shuai: I am into books and so I've heard of the title, but I don't know any of the detail.
Aqua: Come on people. I thought we all agreed to check up on potential worlds we would end up in. How can none of you know?
Shin: Don't blame them, Aqua. It really takes years of commitment to the culture to even have a general idea of all the Manga, Anime, Video Games, and Light Novels out there. Hell, even I can't say for sure I know every title out there. Also, since most people only watch Anime or read Manga it isn't surprising that you haven't heard about Apocalypse Alice. Even I didn't start to get into Light Novels and Web Novels 'til three years ago.
Aqua: I am glad that you've collected yourself, but I don't need a history of your otaku background and the history of Anime. Just explain to us what the mission is this time around.
Shin: Fine, but in exchange later we are going to watch a few of my favorite Anime together to teach you the joys of-
Aqua: I would rather wipe out here, so just get on with it.
Shin: ...Fine.
Shin then told them about the story of Apocalypse Alice.
He spoke about the world that has contracted the Labyrinth Disease, Girls who become monsters summoning magical Labyrinths that devour their surroundings. He told them that from within the Labyrinths, real Magic was discovered to fight back against the new threat. Then Shin explained that the main character, Shinnosuke Arisu’s sister, contracted the Labyrinth Disease and became the Labyrinth with the highest difficulty of 666, also known as Apocalypse Alice, which he must now save her from and how he entered the school Metropolitan Kichijouji High which was located next to his sister's Labyrinth. Lastly he brought up the Girl Killing Curriculum where Shinnosuke met his future friends and comrades and everything else Team Japan needed to know about the story of Apocalypse Alice.
Shin: Well, that's everything up to the latest third volume. The constant of this world is to defeat the Diseased Girl and erase the Labyrinths to save the world.
Aqua: Then this mission is just like an RPG game? You hunt monsters and go into dungeons and defeat a boss. Doesn't sound too hard.
Shin: Not in the slightest, Aqua. Don't be mistaken by the word Labyrinth. This story... is very exciting and appealing to those who don't like everyone having a 100% chance of living through it type book, but for those reasons that's what makes this mission all the more dangerous.
Hikari: What do you mean?
Shin: These Labyrinths brought about by the Disease Girls are no joke. The world at this time does have powerful magic. So much so thanks to the military and other groups invest untold amounts of money into magic technology development... yet even with all of that the difficulty level of Labyrinths are unfairly high. Labyrinths are given a name and number, and the number range from 0-666, which indicates the difficulty rating of the Labyrinth.
Shuai: Like this Empress' Grave 44 we are supposed to clear?
Shin: Yes. Names are given to Labyrinths that become fully stabilized in the world, Eternal Labyrinth, but that isn't important here. The Labyrinth that we have to clear was probably just given a name for the sake of the mission, but if this was a true Eternal Labyrinth then its rank would jump to 444 which is well outside of our ability to confront. The difficulty of the Labyrinths in general is what is important. In this world, professional Labyrinth Raiders are magicians who go into Labyrinths for a living to gain new magic technology or save lives, whatever the case is, and... This world only guarantees that there are no casualties in group with proper preparation that dive into the Labyrinths with a difficulty of rank 12 and under.
Misaki: Rank 12 and under! Isn't the highest difficulty possible rank 666!!?
Shin: Yes. I don't know what the author intended, but the difficulty of the Labyrinths are too outrageously high for anyone to confront. It would be one thing if people in this world had levels and stats to strengthen themselves similarly to RPGs, or like us Players with the power of God's Dimension, yet beyond magic spells the magicians of this world are still normal human begins. Very unlike the characters of Negima and Magi. There's no Mana or Ki to strengthen the body. Human experimentation has yet to reach a true superhuman level either, and most importantly there are no save points. A fantasy based with the limits of reality, one could say.
Kampa: Then what is the highest difficulty that a Labyrinth has been successfully raided in this world?
Shin: I don't know. The novel never mentioned that, but if I had to take a guess it would be impossible for it to be over rank 100. They were missing a team member, but the main characters who are considered the elite of the elite for their age were almost wiped out once in a difficulty 20+ Labyrinth and another rank 42 Labyrinth.
Hikari: Wait, isn't this a-
Shin: Shin: Yes, a rank 44 Labyrinth.
The others understood what Shin was saying.
That elite magicians and Main Characters armed with a variety of magic were almost wiped out in a Labyrinth of a similar level before even reaching the Diseased Girl. Also, there's a time limit, so we couldn't proceed safely either.
Hikari: Then aren't we dead already?
Shin: I won't say with certainly, but that might be the case. Just like the main characters in the novel on their rank 42 Labyrinth raid, we are fighting against a clock as well. Six hours. If we had all the time in the world then maybe we could all come out alive, but it is unlikely if we have to rush in. Also, a lot of this time is used to go over the raid in the classroom. Five hours are the standard, so we only have one hour to actually complete the raid.
Hikari: Is that not enough?
Shin: It is if we are willing to abandon safety all together. Of course, since a Labyrinth might appear within the school we might not have to go over the Labyrinth in depth for five hours, but that isn't necessarily a good thing. Those five hours are used to plan out the most safe and effective way to explore the Labyrinth and reach the girl. We will certainly face some difficulties is we are made to go in blind.
Aqua: So it's really that dangerous, huh? Shin, compared to the Btooom Lord how much more difficult do you feel the boss, the Diseased Girl will be? I know that she will be a magic/spirit type opponent, so modern weapons will have little to no effect, but...
Shin: Aqua, to be honest, even being careful and with the support of the main characters... most of us will be wiped out.
Shin looks over his comrades and confirmed that was the case.
In a rank 40+ Labyrinth, the only ones with the ability to keep up with the main characters and fight the monsters inside are Aqua and himself. Even considering if they could make it to the Disease Girl in time, she was a rank 40+ Diseased Girl.
The rank 20+ Asahi Momoka in Volume 1 of Apocalypse Alice nearly wiped out the main characters and if not for the main character's magic, Holy Sword Switch, they would have lost to her.
Hikari can stay in the back and help Himi, the support magician of the Hero Team, but Misaki, Kampa and Shuai are very likely to die since they are in the early stages of getting worthwhile enhancements and powerful weapons. They also have yet to unlock their constraints, so they won't be able to keep up with the intense final battle that is to come. They might not even be able to even live through the journey to reach the Diseased Girl.
Shin: Ah, why is my first true test as a leader like this?
Not even looking at the newbies, Shin felt that most, if not all of them were going to be wiped in this mission. Thankfully though, they can use ESCAPE magic, but if too many of them do ESCAPE the Labyrinth then no one will be able to clear the Labyrinth. Also, they can only use it on the lowest level of the Labyrinth, so for those who don't even have the ability to participate in the final battle will have to somehow make it there.
This time it was a rank 40+ Diseased Girl, yet fortunately there was hope. In volume 2, Gunjou Mizuiro became the Diseased Girl and she was rank 42. The battle to reach the Diseased Girl was the more difficult part, yet the raiders of Team Valor exploited Gunjou Mizuiro’s weakness to blood and the she herself didn't want to hurt anyone.
For those reasons, if things didn't take a turn for the worst as they did, Hero Team could have saved her then and there. It was unlikely that this Diseased Girl wouldn't want to hurt us, but as long as they can discover her weakness beforehand, and can all make it to the final battle then it was more than possible for them to win.
There was more hope on top of that.
Shin: (I just realized that I was putting myself and the others in the place of the main characters and people of the world of Apocalypse Alice. Aqua and I possessed the high stats that the people of this world lacked. The other members of Team Japan have also have gone through enhancements to some extent, so even if they don't have powerful magic or magic tools, they have abilities above the average man and woman. For just that one advantage in the final battle it may be worth using up five hours to discuss the Labyrinth and the Diseased Girl, yet we may not even get that chance to prepare.)
Apocalypse Alice.
Difficulty rating 44 Labyrinth.
Time limited.
Also, a Twenty Man mission given to the Players by God.
Shin: The Labyrinth raid and the final battle against the Diseased Girl... We have to overcome both! That's right. This time, I won't let my comrades down. We lost Zero and the brilliant mind of Saki far too early. That's why I'll protect everyone and win!
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Authors Note:
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Proofread by Hoebagger
Thank those of you who were waiting and here it is. The first chapter of the long awaited Terror Infinity - Side B, Apocalypse Alice Arc!
The length of the Apocalypse Alice arc is closer to H.O.T.D than BTOOOM or the Real World 1 arcs, but in exchange there's nonstop action. There is also less depth to this arc because to my dislike the author had yet to write more books for this series. That's why the chapters on average will be longer since there will be less information and more fighting that moves faster.
I wanted to do a paranormal video game, but I never played any outside Resident Evil. I didn't want anyone saying I was crossing a line plagiarism wise since it would have been hard to put in original creative ideas into the mission, I didn't. I know some people complain, but I seriously mean that it would just be the video game, just on paper with words, no original ideas whatsoever.
Also, Shin attempted to write a Fan Fiction for Apocalypse Alice with video game mechanics to fix one of the many flaws of the story, but with only three volumes out for the original work, it didn't take off. Shin forgot about it, yet God used it and other ideas to fix the inconsistencies of Apocalypse Alice, and so much is going on in the mission he will never realize God stole his work.
You might have noticed details not found in the original, but that is because the original author for Apocalypse Alice left a lot of inconsistencies in the novel like how does one find 'Magic Converted from Labyrinth Spoils'. It wasn't said at all in the first two novels, and in the third it said they had to capture the Girl and suck out magic, but that conflicts with how the Girls can never be found again once they turn into Eternal Labyrinths which was said in VOL 1 or 2. Also, it's too gruesome and tedious to work in reality. Imagine boy and girls standing around with a machine (Which should be impossible to carry in a Labyrinth safety) and suck out the magic of a Diseased Girl. So I'll just have that if you kill the Disease Girl of an Eternal Labyrinth she will just DROP an item instead. See, simple and to the point.
There are more plot holes and flaws within this great series, but really, they could have all have been fixed with just a video game format like from ARK, MLS, Sword Art Online, and Final Fantasy.
Thank you for reading and look forward to the next chapter. Also thanks to Hoebagger for proof-reading this chapter and offering to do so for future chapters.
Lastly, please rate this Fan Fiction and leave nice/constructive reviews. The better the two are, the more new fans will give 'Terror Infinity - Side B' a chance. The next chapter will come out in 5-6 hours. The reviews have been coming in and better then expected. So much so that I've decided to post chapters today. There will be three chapters today like promise. If the one or more review comes in then there will be a two chapter Christmas present tomorrow.!