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Terror Infinity - Side B
Terror Infinity Side B - Chapter 12, DRAE: UDG

Terror Infinity Side B - Chapter 12, DRAE: UDG

Terror Infinity Side B

Chapter 12, Dangan Ronpa Another Episode: Ultra Despair Girls

After defeating Masaru Daimon and his Hero Robot Mark Guyver; Komaru, Drake, Sachi and I escaped the coliseum and returned back to the surface. After that last battle Komaru, Drake, Sachi and I were exhausted both physically and mentally to various degrees. Komaru, Drake, and Sachi were breathing in the fresh air, reeking with the stench of blood of the city, yet they were taking in deep breaths not caring about that. They had gone through a true life and death battle that was way beyond their ability to handle alone, so it was understandable. Thanks to Hikari's last magic spell I was at the very least physically in top condition, yet I was spiritually exhausted. Even so, I was in a far better mood than my comrades.

I cleared 1/4, or 1/5 of an important Side Quest and ended up meeting up with and rescuing one of my important comrades and girlfriend Hikari. Hikari was defeated and I removed the Guide's brainwashing which rewarded both of us a large sum of 7,000 points and B rank reward. I had some concerns with how difficult just this first of five boss battles was, but objectivity it was worth it. I even discovered a possible method to wear down my ultimate enemy within this mission, The Guide Izuru Kamukura.

Still, I needed to seriously plan out how to confront the remaining four Warriors of Hope and my remaining five comrades. If that last battle taught me anything then it was this. It was suicidal to face both the Warriors of Hope's combat robots and my own comrades at the same time. Hero Robot Mark Guyver showed monstrous strength at the end, yet it had only reached such a level because of Hikari's assistance as Hacker Monokuma with her various magic spell strengthening buffs. If not for that then I wouldn't have had to have gone so far just to take out the first boss of this game/mission.

Shin: (I don't know how I'll go about it, but I have to separate both threats. There also has to be easier ways to defeat the Warriors of Hope at the very least. If not I can't guarantee that I can protect Komaru's life.)

Shin looked to the side to check up on his comrades and saw they had all recovered for the most. Drake and Sachi had trained bodies, so they would be okay after a bit of rest. Komaru on the other hand was exhausted and her sailor uniform was soaked in sweat (Not the first thing that I noticed), but more importantly she was emotionally conflicted which left her in a state of unease. Her second attempt to escape Towa City ended in failure and everyone around her had almost died. She had been attempting to become more active and take charge, yet her original belief that she was destined to die here resurfaced... but in this game that's when a new Hope conveniently appears before her.

Komaru: "Huh? Over there! Isn't that another subway entrance? If I remember right, that place should have been buried in rubble, right?"

And there it was.

During the time we were fighting with Masaru the debris hiding another entrance to the subway was cleared. As if it was prearranged... and it was for all intents and purposes. This was all a part of the masterminds plan to lead Komaru down her intended path leading her into becoming the heroine she desires for her final act of Despair. First it was Masaru, and now this new path would lead us to Jataro, the freak of the Warriors of Hope. This action actually pissed me off enough to almost decide to not go down this set path and go somewhere else... but I didn't.

I went along with Komaru's newfound Hope that she could be saved if we went down this new path. For the heck of it I mentioned that this was all too convenient and this was more than likely a trap, but she deluded herself that the chances of two traps one after the other was impossible. And then of course she became depressed that we shouldn't go if I thought it was too dangerous, so she left the decision to me. I myself didn't have any other idea where we should go next, so following the plot we went down yet another set of stairs leading into the subway lines.

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Komaru: "For some reason... a completely empty station likes this is worse than running into more Monokuma."

Saying so and worrying whether or not the subway would be her way out of the dangerous city, Komaru walked ahead of Shin, Sachi, and Drake. Using this moment where Komaru was distracted Sachi and Drake asked Shin about the current plot and what to expect.

Shin: "Well for starters something like the bridge collapsing will occur as we follow the train tracks outside Towa City. The ceiling will start to cave in and we'll need to make a run for it. We should follow the plot here, but we should beforehand determine the best route to escape the tunnel collapse. Additionally, Monokuma Kids will get in our way along with a new type of defensive Monokuma, but we can handle them. Afterwards we'll watch a creppy video staring the Warrior of Hope, Priest Jataro. Then we'll run into another Monokuma. This Monokuma is actually our enemy, but we'll be our allies till the end of Chapter 5 of the game/plot. This Monokuma will guide us through Towa City Sewers to a secret resistance base where the majority of the adult survivors are staying. From there we stay the night to rest and in the morning head out to Towa Tower to make a call to Future Foundation asking for help... but right before then there will be the second boss battle against Jataro. There are some small details that I left out, but they're not important. What is though is defeating any of my comrades we find supporting Jataro like in the case of Masaru and Hikari. If not we'll end up fighting an uphill battle like before. Just follow my lead and we'll be fine."

Drake: "Got it, leader!"

Komaru: "Hey! What's the hold up? We can finally escape, so let's just run from here... Oh, but actually... Maybe it would be better if we pretended like we were dead to avoid the Monokumas. Hey, Shin, Drake, Sachi, do any of you know how to do a good zombie impression?"

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Shin: "...I'm better at bashing in their skulls with a bat (How nostalgic)."

Drake: "I'm an exorcist, so I'm the same. Ah, but I do know how to sneak into an all-girls school with a disguise as a traveling priest... does that count?"

Shin: "...No."

Komaru: "Sachi?"

Sachi: "...I'm not doing that."

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Shin, Komaru, Drake, and Sachi continued exploring the subway and eventually reached the train platform. As they expected the trains were not operational and no one was around... if you don't count a few dozen dead bodies lying around. It was another Despairing sight to behold, yet Komaru desperately believing that escape was just around the corner powered through station floor stained with blood and countless decaying bodies lying about.

Komaru and the others jumped off the station platform and onto the train rails (Please do not attempt this at home) and began to walk down the train tracks through the tunnels leading outside Towa City. For the next ten minutes they walked down the tunnel mostly in silence. There were multiple abandoned trains filled with more corpses of adults left behind which they needed to navigate through, but overall nothing dangerous got in their way. There were a few Monokuma units walking around, but Shin swiftly dispatched them. Shin took the lead in taking the Monokuma out while leaving Komaru's wellbeing to Drake and Sachi.

During the boss battle against Masaru and Mark Guyver, the two of them had proven themselves and earned more room to act. Shin lent Shuai's magic upgraded Pulse Rifle to Drake as he seemed to be proficient enough in using it and it increases his combat ability. Drake liked CQC more, but he was not an expert like Kisara or enhanced enough to always come out unharmed, so using a weapon at midrange was more efficient and safer overall. As for Sachi, Shin handed over most of his medical tools and supplies to her. Sachi was an assassin, but she was a certified nurse with extensive knowledge on the human body, so it was fit for her to be in charge of healing. It wasn't as close to efficient as healing spells or healing potions, but it was better than nothing. He also lent Jin's EVA Progressive Knife to her. Sachi was an expert in needles rather than knifes, but as a former member of the Chinese Assassin Clan she was well versed enough in how to use one. Shin also lent Drake and Sachi the magic body armor vest just to be on the safe side. Of course Shin couldn't completely trust them, but long as their lives are ties together on this mission there was no reason to not trust them or at least use them to protect Komaru as he fought the enemy like now.

Shin: (So this is their increase A.I performance. Their evolution in another word.)

Shin armed with both the Auto 9 and Devil Sealed Gun engaged the few Monokuma that they came across and noticed a change in their performance. When Shin would raise one of his guns to the gleaming red left eye of the Monokuma to one shot kill them... they would react to this action. They would either swiftly raise their left hand to cover the red eye or side step as a bullet traveled towards them. They no longer just stupidity charged forward. They kind of did, but took better defensive actions as they moved forward. This increase in self-preservation was a sign that their combat AI had indeed improved. Just like how it was stated in the Player Watch the combat AI of the Monokuma would increase with each defeat of a member of the Warriors of Hope.

Shin: (Their ability after defeating Masaru... is almost negligible. Their intelligence improved slightly, but their physical specs are still the same. At best I just have to use up more bullets or not be so obvious when and where I'm about to fire. I never took aim when I fire, but to deal with them I have to release the bullet before the enemy sees the gun being raised... Huh? That kind of reminds me of how Saki fought me in that final battle. In Unlocked Mode, I attempted to deflect all her gun shots, yet some if not most of them got through my guard and it was only thanks to my magic coat and focusing defense around my vitals did I survive Saki's ruthless gunplay.)

Shin reminisced sadly at the memory of how he fought a comrade to the death, but he still tried to recall the way that Saki fought. It was then as Shin was spinning his two Sci-fi hand guns in his hands as if he was Ocelot from Metal Gear that they reached the end of their journey. Both the tunnel and tracks had come to an end as the tunnel had caved creating a dead end. There were so much debris obstructing the path before them that even if Shin and the others agreed to clear the path with their bare hands the job would take months and that was not even factoring in the high chance of causing another cave in and being buried alive.

Komaru: "Th-this is..."

Shin: "Sorry Komaru."

Sachi: "I'm sorry as well for you. Ahaha! You have to be born under a star of misfortune to have this kind of bad luck (Like the holder of Imagine Breaker). It's almost comical."

Komaru: "No it isn't! Not even one micron of funny Sachi!"

Drake: "She wasn't being serious... I hope not, so relax. Anyways, we should head back."

Komaru: "...You're right. We should- Ouch! What was that? I think something fell and hit my-"

Hearing this Shin, Sachi and Drake didn't waste any time and as they stopped, turned, and ran back the way they came. Komaru was confused, but this didn't last for long as she could feel the entire world around her shake. This was a familiar feeling. Komaru had felt this kind of shaking back on the bridge, so she swiftly reached the same conclusion as they others... that the subway tunnel was about to cave in.

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Authors Note:

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Proofread by Azarza.