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Chapter 15: Siege

It has been nine days since I created Rune, Falz and the Variant and not much has changed. The adventurers have stopped coming to the dungeon since the change I made to the mini-boss room. I've spent most of my free time playing with Rune, Falz or the Variant. I have also spent a lot of time experimenting with my skills and trying to create other monsters, I haven’t had any luck. I have found out that by using mana barrier instead of mana bolt on a skeleton it will make the created wisp able to use mana barrier instead.

Every now and again Shade would check up on me and tell me what's going on with the adventurers. According to him, the adventurers are planning a siege and are close to finishing preparations outside the dungeon. Shade would also ask me occasionally if he could have the Variant, I'd always give the same response. ‘Only if she agrees’. He’s also not been smart enough to notice that she’s sentient. I've asked her a few times if she can speak only to get stared at, it's a little creepy.

Rune and Falz have been playing with a few skeletons that I summon every so often, well I say ‘play’ but it’s more like ‘destroy’. Rune has somehow developed a fighting style over these days, Falz on the other hand has been experimenting almost every time he’s left to his own devices. Both of them and the Variant have managed to raise their levels to 8.

Just as I'm about to relax and talk with Falz, the Variant came over to me seeming a little distressed over something.

(Dark): “What’s wrong?”

As I ask the Variant starts to make some movements with her jaws, at the same time she is slowly moving her arms on somewhat exaggerated patterns. Moving her arms down, sounds start to come out of her. Small noises, more like a baby's attempts at speech.

(Variant): “Ah nae Var”

(Dark): “Oh you're trying to speak. You can do it.”

(Variant): “My… name… Vari… ”

(Dark): “Your name Vari?”

(Vari): “Yes… My name… Vari.”

(Dark): “That’s good. You can finally talk. For a while there I thought you were mute.”

(Vari): “Hard too speck. Thank… you.”

After that small talk Vari went over to Rune and started to talk to him, as she did he freaked out since she’s never spoke before. Rune demanded she proves it's her only to be flung across the floor at us, he got up smiling as he walked over to talk with her.

(Shade): “The adventurers are coming in, they are a group of 30 and heading straight for you fast.”

(Dark): “Thanks for the heads up.”

I start preparing for the first wave and set up the skeletons and flexile skeletons in the right way I even made sure they were level 3 like last time. I ushered Rune and Falz out of the room and as I was about to do the same for Vari the gates closed as the adventurers got here too fast. I told Vari to stay at the back and out of the way, she did as asked without hesitation.

The adventurers started to destroy the skeletons very efficiently and within a minute I had to spawn the next wave. It was almost as fast as the last but a few of the adventures were caught off guard from the skeletons mages, only to have limbs torn asunder from their bodies. I was forced to start the 3rd wave within a minute as well. This wave managed to kill a few of the injured adventurers only for the remaining 26 to overwhelm this wave.

A few of the waves noticed Vari in the back and started to walk towards her as a showed myself, while blasting them apart with a 1000 mana blast. The rest stopped in their tracks and noticed me floating. As soon as they started to move I summoned 10 wisps with the affinity for mana bolt and had them fly around the room shooting any and all adventurers. I summoned a wisp were I was and hid in a shade torch and watched as the wisps slowly withered as they decimated the adventurers. Once there was only 10 left, a wizard in the center sent a strange magic attack that destroyed all of the wisps. Suddenly Eidolons Mind prompted.

Arcane Pulse Beginner1This spell sends a wave of arcane energy to damage or destroy the immediate targets. A simple spell but takes time to charge mana for use.

Mana Cost: 500 or more

I knew I was forgetting something, after this fight I really should make some new spells. Suddenly having an idea I floated down to Vari and told her about it, she nodded and seemed eager for it to start. I summoned 6 flexile skeletons and 4 skeleton mages and ordered them to follow Varis commands. Vari told the mages to protect the flexile skeletons and ordered 2 of the flexile skeletons to stick close to her. I floated up to the shade torch out of sight and watched as Vari started her attack.

As she started to walk forward 4 flexile walked in front of her followed by 4 mages and then her and her guards. The adventurers started to attack them and were doing some serious damage until the mages started using mana barrier and lesser light heal on the flexile skeletons. Marching forward the Adventurers refused to back down, taking serious damage from the assault. By the time they manage to get to Vari and her guards 6 of the remaining 10 adventurers were already killed, sadly none of them died in any notable way as most of them died from blood loss caused by too many injuries.

When I looked at the remaining 4 adventurers I noticed that Kelas whole group was still fine, heavily wounded but still fine. The last adventurer was the scottish bowman and it was surprising since he seemed to be fine other than a near lack of arrows. I'll have to talk to him sometime later.

As Vari engaged them in a fight. I noticed how she was holding herself against Kela and Claire, while the bowman and Alex were attacking the guards. Alex was the first to fall as one of the guards broke his right arm off and stabbed him through the eye with its exposed bone. The other guard was destroyed by the bowman falling apart once an arrow shattered it’s skull. Although bleeding the bowman was the least injured. As he turned to help the others Claire was cut down by Kela when Vari flung her in the way of Kelas strike. Claire's head was separated from her body, a perfect slice completely. Before Kela could react the remaining guard smashed her skull in from the side. Here body slumped as she followed her team out of the dungeon in an illuminating flash. The bowman was all that was left, grinning as he opened fire at Vari.

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As the bowman was left I thought that this fight would be finished from here on out. It took 20 solid minutes after everyone else already died before Vari managed to end his life. I'd like to say it was an epic and valiant fight but all he did the whole 20 minutes was dodge and take the occasional potshot. He done a lot of damage to Vari and even managed to kill the last guard without taking damage. The only reason I didn’t have to step in was because he tripped as he shot, only to get stomped to death before he could react. It was really pitiful. I noticed that not once did he miss, slow down or get tired. I think it's best to avoid him at least when I can.

Feeling a little ecstatic about beating them back I float down to Vari who is now level 9 due to the fight. As I'm about to congratulate her a window pops up and its contents were unexpected.

Compulsory Quest CompleteDue to forcing the adventurers to quit this year's training session early you completed the mini-boss quest through unforeseen circumstances. You are now free to do as you wish, in regards to pre-existing deals.

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Rewards

-LUC+20

-Level up

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Special reward

-LUC upgrade

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I was stunned that I completed the quest before its end and was grateful, now I can roam as I please. I was wondering what the LUC upgrade was and when I looked at my stat screen I found out that it was similar to how G.WIS and G.Vit worked. At this moment Shade decided to have a little chat with me.

(Shade): “That was honestly impressive how you managed to stop them without fighting yourself.”

(Dark): “I guess it kind of was.”

(Shade): “Would it be alright if I have one of those skeleton mages and the variant?”

(Dark): “You can have a skeleton mage, but you’d have to ask Vari if she’d like that.”

(Shade): “Thank you Little Darkness.”

After the chat I summoned a skeleton mage and noticed that Vari started to walk towards me. As she got close the skeleton mage vanished as Shade thanked me.

(Vari): “The dungeon has asked me to me the new mini-boss. What do you think I should do?”

(Dark): “I think that you should do as you please, just remember to think it through.”

I floated in front of Vari as she seemed to stop everything to think it through, her lack of movement was kind of creepy. As I was about to drift towards Falz, Vari spoke up having made her decision.

(Vari): “I’ve decided to be the new mini-boss.”

(Dark): “That's wonderful Vari, I hope you enjoy it.”

Thanking me Vari went and told Rune as I went and told Falz. After telling him I asked what he was doing. Both of them were waiting at the hall leading further into the dungeon.

(Falz): “I’ve been trying to create some new spells but I haven’t had any luck.”

(Dark): “Well keep at it, I'm sure you’ll eventually make some.”

(Falz): “I will, thank you master.”

I gathered Vari, Rune and Falz after that and told them I'm going to start wandering the rest of the dungeon for the day. Vari told me she’ll stay has to stay here and hopes I enjoy myself. Rune decided to wander the halls himself and told me to come get him at the end of the day. Falz on the other hand decided that he’d like a place he could experiment in peace.

I said goodbye to Rune and Vari as I left the mini-boss room with Falz following closely behind. We walked in silence for 10 minutes until we reached my old room, it’s only been a month and it feels nostalgic. I told Falz that he could stay here and experiment to his heart's content. Thanking me as I left the room Falz started to manipulate some mana to attempt to create a spell.

I drifted through the halls looking for something to do, finding nothing but familiare halls and corridors. As I past the room I fought my first fight in I have a look in and notice that  there is a couple flexile skeletons in the room, I immediately asked Shade for an explanation. Apparently when Vari accepted to be the new mini-boss he gained the ability to create more undead similar to her, it’s also the reason he asked for a skeleton mage so he could do the same with them.

I eventually found some corridors I  haven’t seen before hover close to the roof as I finally find some zombies other than the ones that fought in the Troll emergency. It was a little heart warming. I drifted further and further down these halls and eventually found a large room. In the center of the room there is a large undead lizard standing on it hind legs, it is twice as large as the humans I've seen. The beast was a zombie lord level 15 and according to Shade it’s the final boss of the dungeon. Behind the dungeon boss is the room were Shade’s core is, I avoided going to that room and decided to explore more.

I spent the next 5 hours exploring before I decided to turn in for the rest of the day. On the way back to my old room I stopped by Vari and said hi. I passed Rune on the way back and told him I'm going to bed, he started to follow me back. As we were walking Rune kept talking about how he found a chest but it was empty. 10 minutes or the same story and I nearly started hitting him with mana bolts. When we got to my old room, I floated up the the my old shade torch and said goodnight to Rune and Falz. They were chatting away as I drifted to sleep.

Status Screen

Name Darkness Level 10 Race Wisp Gender Female Title Foreign Soul, Magic Melder,Under Level Champion, Eidolons Mind Health 1250/1250 Health Regen 10% per Min Mana 1,001,600/1,001,600 Mana Regen 10% per Min Stamina N/A-------------------- STR 21 INT 69 G.VIT 30 G.WIS190 AGI 43 G.LUC 79AEXP43,241--------------------Affinity’s Fire500 Wind500 Water500 Earth500 Lightning500 Arcane500 Holy0 Demonic0 Light1000 Dark1000--------------------Skill List

Wisp Arts Intermediate level 2

--Entropic Mist Intermediate level 2

--Energy consumption Max level

--Mana Manipulation Advance level 1

Exp Conversion(variant) Max level

Observe Intermediate level 9

Advance of the Drudge Novice level 2

Mana Bolt Max level

Mana Infusion Intermediate level 5

Meditation Intermediate level 1

Elemental manipulation Intermediate level 3

Mana Blast Intermediate level 4

Mana Barrier Advance level 4

Wind bolt Advance level 2

Nonexistence Max level

Wind Blade Novice level 9

Flash Blade Intermediate level 4

Corrosion Bolt Intermediate level 7

Lesser Light Heal Intermediate level 8

Eidolons Craft Beginner level 3

Linguistics Max level

Touchkinesis Max level

Craft Inventory Beginner 1

Create Entity Beginner 7

Arcane Pulse Beginner 1