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The Seven Forms of Battle

The Seven Forms of Battle

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"There are many who would call themselves warriors, but that is nothing but a lie. Warriors are born on the battlefield, and it is only through trial and struggle that they become what they are."

Words of the First Honor Blade Gralmond, master of the sword, and faithful follower of the Lightbearer. May the suns shine down upon him.

In the history books, it is written that it was the Lightbearer who first taught the races of Coroleya the Seven Forms of Battle. But that is not wholly true. While he did teach those who would learn the ways of war, the origins of the Seven Forms it comes from a much darker place.

For you see before there was a Lightbearer, and before there were demons, there was she. The mother of the world, and bringer of all life. It is from her that the world came to know the true carnage of war, and through her that the first warriors of Coroleya were born. She is the guiding rage, fury, and hatred that burns within our breasts, and the seed of all destruction.

In order to unlock the Seven Forms of battle, you will need to complete certain quests, attain certain levels, or defeat certain enemies.

For those playing the Fae'lon or Dark Mage Race, you will only be able to unlock the first Battle Form since your primary skill will be magic.

You may only select one skill from the Seven Forms of Battle to be used once during each chapter.

(The Seven Forms of Battle are Light Stance, Heavy Stance, Balanced Stance, Unmovable Wind, Hand of Light, Berserker's Rage, and No Mercy.)

Light Stance

Light Stance focuses on swiftness, agility, and dexterity. (To unlock you must gain the title of ‘Champion’.)

Evade

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Resilience is increased by + 5.

Magical Resistance is increased by + 5.

Deflect

Resilience is increased by + 10.

Sidestep

Health Points are increased by + 20.

Magical Resistance is increased by + 5.

Heavy Stance

Heavy Stance focuses on strength, resilience, and endurance. (To unlock you must be level 2.)

Guard

Doubles the amount of Resilience.

Barrier

Doubles the amount of Magical Resistance.

Bulwark

Doubles the amount of Health Points.

Balanced Stance

A mixture of defensive and offensive skills. (To unlock you must be level 3.)

Quicken

End the fight much faster by reducing the amount of damage you receive by half.

Double Strike

Doubles the - Weapon Damage for any chosen weapon.

Iron Defense

Resilience + 50.

Unmovable Wind

(Unlocked by slaying Balgrum the Bold.)

Curving Breeze

Reflects the damage taken upon your enemies.

Gentle Cloud

Negates all Magical Damage.

Thunder Storm

Double all stats for a single scenario.

Hand of Light

(Unlocked by gaining the Title, ‘ Hero of Shadow's Bay’.)

Whispering fire

During any selected scenario choice, you can choose which type of damage you receive. Magical or Physical Damage.

Blessing of the Light

Gain protection throughout a scenario with the only damage taken from the scenario choices at the bottom.

Guiding Hand

Temporarily strengthen the defenses of your Companions or Summons. + 20 Resilience.

Berserker's Rage

(To unlock this you must be an orc and level 4.)

Unleash the Berserker's Rage. Drops Health Points by half but slays any creature instantly. (Exception being boss-level creatures.)

No Mercy

(To unlock you must gain the title of Cold Blooded.)

Rip out the hearts of your enemies, and ingest them to gain more Health Points. +100 Health.