{ Stage 137: ANONXJEPGHSNO }
E-X-T-R-A-O-R-D-I-N-A-R-Y
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E-X-T-R-A-O-R-D-I-N-A-R-Y
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Hope and Fear. Two extraordinary concepts. Both are equally dangerous. Succeeding or failing depends on the phantom of the self.
Ascending to becoming a hidden existence is much like looking at what cannot be seen. Hearing what cannot be heard. Reaching for what one cannot grasp. It is to fundamentally stare at the face of reality and see your own world.
A world that neither begins or ends.
This isn't enlightenment. It is the complete opposite. I call it spiritual degeneracy.
This tale has been pilfered from Royal Road. If found on Amazon, kindly file a report.
What does that mean specifically? It is not normal. A path that leads to a decline of the self.
You already have been repeatedly taught the same core rules for this technique. But there is always more to learn. I 'hope' for you to become a force of nature.
A typhoon doesn't care about the destruction in its path. A tornado can uproot families. Humanity has mastered the tools required for destruction.
But you have something that none but yourself can master.
There is a reason I call it 'spiritual degeneracy'. You will one day find yourself to have acquired omnipotent power. But you will find after centuries that such a fate is quite... boring.
So you will make a game. Just like how you made the chess program. But this game will be more complex. All of humanity, everything you have experienced to this point and beyond.
It is like a game.
If you are hungry. You must eat.
If you are thirsty. You must drink.
If you are tired. You must sleep.
Every aspect of your existence is just a thread of yourself. A fraction of your power. All experienced for your own entertainment. Even your memories themselves are unreliable.
Your experiences are fake.
Your connections false.
But make no mistake. Learning this information doesn't give you some sort of power. You can't tell a paralyzed patient to walk and expect them to defy the logic of their world.
You can't expect to break this game you created.
That would be far too simple. To comprehensible!
That is why you have the technique "Path of Somnus: God's Death".
It allows one to break the game by confusing it. Think of a speedrunner, but of life. A wave of the hands, a blink of the eyes, a breathe. Seemingly ordinary things you pay no conscious attention to in reality.
You know where the 'easter eggs' are.
What looks like nonsense to others...
It is impossible actions that defy the limits of your world!
After all...
It's all in the spin.
ANONXJEPGHSNO