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Class for Neuron

Class for Neuron

Thanks for all of your suggestions, so here is a detailed description of them all:

I edited them a little bit to correspond with all of your suggestions, I hope you don´t mind.

For those who are reading all posts for the first time: Horizon Walker is a class i invented for Neuron but nobody liked it so i removed it.

* Dark Walker Alignment: Dark

The Dark Walker is a master at stealth and ranged attacks which he uses to kill his enemies from afar while staying hidden from their eyes. But he is also proficient at close combat, moving around erratically to distract his opponent only to strike his blind spots.

Ranged damage increased by 50%

Ranged accuracy increased by 50%

Duel wielding damage increased by 25%

Conceal ability’s increase 25%; 50% with cloak

Can use all armor but everything above leather is 75% weaker

Shields are 90% weaker

Track and mark skill

Increase movement speed by 10%

Fame and stats for killing boss monsters

All skills are easier to level until Intermediate were all but stealth is 10% harder

You are considered an enemy by those who tread the path of the holy who can kill you without getting the murderer mark.

* Araluen Ranger: Alignment Neutral

-A Type of ranger from a long forgotten kingdom, they were at one point in time renowned for their skills with a bow, as well as their use as covert agents.

They were feared as enemies because of their usage of the most powerful bows and arrows, but sadly the art of making those bows and arrows has been long forgotten.

Increases effectiveness of covert skills by 25%, 50% if a camouflage cloak is used

Allows easier aiming while using throwing weapons or bow (effectively amplifying both critical hit number and perhaps allowing for weed's trademark repeat hits 1 spot)

+25% damage with ranged weapons

+10% damage fighting melee

-Unlock quests related to ruins of Araluen (or is just the bow making quest, which Neuron already has, and the arrow making skill too^^)

Track and mark skill

May only equip up to leather armor

May learn three crafting skills albeit at an increasing penalty to train them beyond beginner ( starting at intermediate 1 there is a penalty)

May not use crossbows

* Nemesis: Alignment Chaotic

You are evils self-proclaimed fighter going to any length to do the right dead even murder Nemesisens purpose is to ignore the law and lawmakers helping the people, those who feed on others suffering may never see him coming. He moves within the shadows in order to get to his target as fast as possible.

This story has been taken without authorization. Report any sightings.

No man who piles up riches while others starve are safe from your justice.

Those who have chosen the nemesis class are doomed to be forever alone since those who prefer the dark hate you for giving wealth to the poor and the holy ones because you do “evil” deeds.

Because of that you are considered as an enemy by both the lawless and the lawmakers.

+25% Damage to all attacks

May not deny quest from people in great need

Only able to equip leather armor

Penalties for getting caught doing a bad deed is doubled

Conceal ability’s increase 25%; 50% with cloak

Gain the justice stat

Stat growths than you succeed to right a wrong that most have forgotten/ignored/accepted

(the orphanage is a god example )

(May get a small increase in justice by giving the loot he has stolen and/or doesn’t need to people in the slums)

Gain this skill

Will of Justice Beginner 1

Allows the player to tap in to short boost in strength and speed

+15% strength

+15% agility

+10% Movement speed

Duration depends on justice state cool down 2h

* Pirscher: Alignment Nature

They are masters at stealth and tracking, once they set their eyes on a target a Pirscher spares no toil to hunt it down.

They are masters at long range fighting, shooting arrows at their enemies from behind covers or while swiftly moving around without them ever coming close.

But a Pirscher also excels at close combat using his high mobility to avoid attacks while dealing critical damage

+15% Damage to melee attacks

+35% Damage to ranged attacks

Stealth

Trap mastery

Track and mark skill

Only able to equip leather armor

Fame and stats for killing boss monsters

Movement speed +10%

Animals will either run away from you or attack at sight

Relationship with elves is sour

* Psycho: Alignment Chaotic

is powered by his instant emotions: can use anger ,joy, sadness....for powering his action

can use any weapon, or any object as a weapon

anger shot,

anger wave

psycho buff: give different buffs depending on your emotion ;

psycho trace: mark a victim until the psycho releases his mark on him.

+20% damage to all attacks

devil mad step: strange run that nobody can escape from in 9 steps

fools act :skill self activates when the user does something very strange: confuses opponent because they ask to themselves of the sanity of the psycho

Receiving quests is harder for you because NPC`s always question your sanity