THE STORY SO FAR - 3
Hans's arc (11)
He got to know about his hidden power of INHERITANCE and now firmly believes that he is the legitimate child of Samson, heir to the parvian throne. With the second book being in Xandor's hand, he must do as Xandor ask him, which is to bring rebellion, his father's cursed sword from the alliance treasury. So the goal of winning glory wars remained unchanged but only the players changed in the deal.
He lost to Delimira for the second time but their sour relationship mended into not sweet but a normal friendly one. He got to meet three Parvian figures, Xandor who shows animosity, Dietrich the strongest existence till now and Arat, a venomous politician. Xandor was threatening while Dietrich was what Hans revered since his birth so meeting him made him very happy. Arat, on the other hand, seems trustful yet Hans couldn't completely trust him. So creating a chance, he ran away from him.
His biggest gain was something called a command centre, a network through which Parvian royals and executives were connected with God Osiris and asked favours from her.
Sno. Spell Name Description 1 Sprout mimicking any seed and modifying its growth and yield 2 VeganBind a restraining spell which summons dark purple vines with sharp metallic blades and paralytic poison. This is used for restraining and offensive measures. 3 SeedBullets a hard metal shelled seed with penetrative power far greater than a musket rifle bullet 4 TheVeganCarnage a predator type crying seed, it grows 7-9 tentacles with speared ends and auto targets the heads of whomever in vicinity including its caster. A dangerous spell that only deactivates after killing everyone in its range including another same seed making it one at a time spell 5 Mutilate TheVeganCarnage + SeedBullets = a short range killing spell that even wont leave a corpse intact 6 SharpDeath
sharp metallic bamboos, erupt from the ground and suck the target into a green quagmire 7 SugarDrain
a parasitic vine, weak in phyque, sucks energy(stamina) from target and resupply to Hans 8 Ensnare
a trap similar to a venus fly trap but in a huge size with strong gripping power
Delimira's arc (13)
Acknowledged Sierra as her teacher to learn the Krosh art, aiming to become the second sword mage. She barely won against Hans in their second round and during the mishap with the survival exercise, she got a mental breakdown under the influence of Xandor's contact, when an attempt on her life happened twice a week. Hans taking her out of the Frozen tooth calmed her a little and she finally acknowledged him as a friend.
Chris's arc (15)
He had no choice but to hurry his departure after Xandor's attack.
Vanessa's arc
Hans got to learn that her death was prophesied in one of the books of fate, as murdered. so a veil of death still looms over her head and Hans asks Arat to find out about it.
Rudolf's Arc
He met with his old friend, Dijkstra, a nutjob warlord as both wreck havoc in Grimgar, trying to find the person aiming for Hans or Delimira's head
PLOT PROGRESS
Xandor and Arat both were searching for greater mana gems, Xandor struck Concordia to acquire sunstones to launch an attack on Clandor, for a greater wind gem. Meanwhile, Arat came to the Frozen tooth for a greater aqua gem. why they are searching for those remained a mystery but Hans was thrown into that turmoil, fighting Xandor and abducted by Arat. Two new books of fate were disclosed in this ACT.
Book Name Holder Book of spells - Limitless Hans Book of Day - The Solar Mage Walter/ Xandor Book of Death - Immortality (new) Xandor Book of Governance/ Ruling - Mandate Parv Book of Hero - The Prophecy (new) Parv (meant for someone else)
Knight rankings unveiled
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Rank Name Aura type Grade 1 Norwin Grimgar Ice (Cryo) 99 9 Rudolf Edenberg thunder (Electro) 90 10 Dijkstra Ground 92 17 Bernard Holger ??? 92 20 Walter Jimenez Dark (Death) 90
Grade only signifies how much of an aura a person has, not the actual prowess
Mage Hierarchy
Circles Name Mastery 0 Apprentice Mage Learn to store mana and form a mana Heart 1 Initiate Mage First circle successfully formed and mastered at least two spells [Concordia limits the initiates from learning more than two spells at this stage] 2 Novice Mage Four spells 3 Senior Mage reaching three circles, Free to learn as many spells that they can master 4 High Mage reaching four circles, Free to learn as many spells that they can master 5 Expert Mage reaching five circles, Free to learn as many spells that they can master 6 Veteran/Master Mage
reaching six circles, Free to learn as many spells that they can master
* Humans- NA (this is the reason human mages are weak)
* Elves - spirit contracts
7 Grand Mage reaching seven circles and able to cast a devastating spells 8 World Mage reaching eight circles and able to create a mana Sanctuary 9 Warlock reaching Nine circles and possessing few Ultimate spells
Knights Hierarchy
Grade Name Mastery 0 -10 Apprentice Knight Learning to generate aura and conduct it in the weapons. 11-20 Initiate Knight Learning first aura skill and perfect it till grade 20 21 - 30 Novice Knight Second Skill 31 - 40 Senior Knight Third Skill 41- 50 High Knight Fourth skill 51 - 60 Warrior Knight Fifth Skill 61 - 70 Veteran/Master Knight
Sixth Skill
* Humans- bloodline training only for knights
* Elves - spirit contracts
* Dwarf - inherit the blessings from the ancestors - to give to the weapons
71 - 80 Grand Master Knight seventh Skill - mini ultimate 81 -90 Dominion Knight Domain skill 91 - 99 Warlords Ultimate skill and From this point onwards the growth grades are ambiguous because some people hit their limit when they cross 90 grades but some keep growing. The knight is not required to follow the rule of learning a skill per decadial grades
MAP UPDATE 3.0
[https://i.imgur.com/UmmZkQT.jpg]
Pale yellow circle - Great Utar barrier
Faded white circle - Command Centre range(Osiris's Influence)