-The sixth card-
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You draw the sixth card and hope for luck. When you turn it over, the word WON is emblazoned on it in capital letters.
The sailor grumbles briefly and hands you a voucher for today's special before closing his eyes. After just a few seconds, you hear a soft snore, but you are still satisfied. You wave the innkeeper over and order the dish of the day, a vegetable soup.
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- If you now want to go to the forge, do so in section 265.
- If, on the other hand, you want to try your luck at gambling, enter the building in section 266.
- If you go to the harbor instead, expose yourself to the unpleasant smell in section 350.
- If you want to take a closer look at the glass house, do so in section 351.
- If you go directly to the craftsman, speak to him in section 352.