-The Market-
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At last you emerge from the stuffy darkness and pensively enjoy the sun's rays falling on your face. You have made a rich haul and you feel very satisfied. Then your gaze falls on your surroundings.
A small village opens up in front of you and you briefly wonder why you hadn't already discovered it at the top of the mountain. You observe the hustle and bustle at the market, in the stores and various stalls. A spark of desire lights up inside you and you feel the atmosphere of happiness rub off on you.
The first thing you notice is a building that appears to be made entirely of stone. Nevertheless, it looks just as run-down and a cold aura surrounds it. Loud singing emanates from inside, and some ruffians seem to be talking loudly to each other. A sign hangs on the door with the words "The fantastic Knight" emblazoned in golden letters. It appears to be a well-frequented inn.
Next to it is a smaller-looking hut which, unlike the inn, is made entirely of wood. A magical and attractive aura surrounds it and on the door is written in light, almost delicate letters: "Fortune teller's stall".
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Then you pay attention to another noise and discover an animal trader at the edge of the market. The trader has a huge range of horses, camels, birds and dogs, but you also wonder how much all this fun costs. Accessories are on sale alongside the animals. There is even a carriage.
Next to it is another trader who is shouting at the top of his lungs: "I'll buy anything with a good price!" You sense your chance to get rid of all the useless stuff you have accumulated. Perhaps he would buy it from you, and not cheaply either?
Your gaze wanders over to a place of worship that is just chiming five o'clock in the afternoon and calling for mass. Maybe you could attend too, you think to yourself and watch as a few people trot towards the building.
In the middle of all the houses and stalls, a small fountain splashes peacefully. Its edges have been lovingly decorated with various flowers and objects. A wonderful sight, you think, and then turn your attention back to all the houses, all of which you can stop off at.
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- If you want to stop off at the inn, go to section 128.
- If you want to look around the fortune teller's stall, go to section 142.
- If you want to visit the horse dealer, go to section 166.
- If you want to sell your things first, go to section 167.
- If you want to attend mass in the church, go to section 172.
- If you want to visit the fountain, go to section 175.