-The draw-
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Your eyes widen as you calculate the result in your head, and the result is actually a draw. You look questioningly at the woman, but she shakes her head triumphantly. “Forget about it. We won't play again.” Then a grin forms on her face. “Remember how I said that if your number isn't closest to the number on the dice, you lose? That includes a draw.” She holds out her hand with a grin and claims her winnings. You reluctantly hand her the coins.
Subtract your stake from the number of coins you have.
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If you want to indulge in another game of chance, choose between the following sections:
- If you want to join the first woman, do so in section 267.
A case of content theft: this narrative is not rightfully on Amazon; if you spot it, report the violation.
- If you prefer to join woman number two, then go to her in section 275.
- If you'd like to join a wizard of sorts, go to one of the men in section 293.
- A puzzle game awaits you with the last person in section 316.
If you want to leave the arcade again, go to one of the following sections:
- If you want to go to the smithy, do so in section 265.
- If you prefer to try the inn, go to section 332.
- If you go to the harbor instead, expose yourself to the unpleasant smell in section 350.
- If you want to take a closer look at the glass house, do so in section 351.
- If you go directly to the craftsman, speak to him in section 352.