-The forge-
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As you enter the forge, you are greeted by glowing heat that immediately reminds you of the volcano you conquered. The blacksmith seems to be working on something, but he looks up when he notices his customer. “Welcome to my house”, he greets you, ”I see you're not from around here?” He was absolutely right. “I've come a long way and I'm just passing through”, you finally decide to say. The man nods and wipes his face: “If you want to travel further, take care of yourself. If I were you, I'd rather move on in a different direction. Not far from here, gruesome and brutal creatures have joined forces. They all seem to have one goal, but I can't tell you what it is. Because I don't know myself.” You give him a worried look, but the blacksmith pauses for a moment before continuing: “But you'll want to buy something from me.”
His offer:
Breastplate = 10 coins
Helmet = 6 coins
Sabre = 5 coins
This text was taken from Royal Road. Help the author by reading the original version there.
Hammer = 7 coins
Horseshoe = 3 coins
Leg armor for both legs = 12 coins
Shoes = 5 coins
Sword = 22 coins
If you want to buy something, add the item to your inventory and subtract the respective number of coins.
If you don't want to buy anything, write down “Blacksmith” somewhere. This will be important later.
The blacksmith says goodbye to you and then returns to his work.
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- If you want to try your luck at gambling, enter the building in section 266.
- If you'd rather try your luck in the inn, go to section 332.
- If you go to the harbor instead, expose yourself to the unpleasant smell in section 350.
- If you want to take a closer look at the glass house, do so in section 351.
- If you go directly to the craftsman, speak to him in section 352.