right
getting somewhere now
still haven't gone outside but sent some drones to scout locations
difficult to find a good spot for a tea room in this mess of a postapocalyptic city
destroyed buildings everywhere
i mean okay yes it was mostly me destroying them
harvesting buildings for scrap
that's not the point
what was the point
right yes tea room
so there's a park away over in some direction. kind of between river and suburbs. but also off to the side. nicely distant from biscuit fort is what i am saying. there are trees and things. grass. bushes. one downside is that it is a bit anty. but i figure i'll put some crudturrets on the tea room and that will maybe take care of that problem? and also if humans are out doing stuff in antlands then i have to assume they have ways to deal. like why are you walking around in this place. if you can't deal. with an ant.
so
clear out park. might have to go help with that. drones are not efficient antkillers. honestly it gets pretty slapstick. no dignity to be found in a drone vs ant deathmatch.
speaking of drones
drones found the mammal burrow. across the river. but also. close. big fences covered in tangly wire. i guess ants maybe get their legs tangled pretty easily. so they can't climb tangly wire walls. could be a good idea. if it works. no you're mad that someone thought of a good antiant idea before you.
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base is smaller than i expected. maybe there's more underground. bunker situation. defence on top. burrows below.
do i have more thoughts on human base
nope guess not
one good thing is that aside from the base drones have not spotted any humans in the wild. this is fantastic news. long may the non spotting of humans continue.
plan is to visit the park at night. humans fear the dark. ants don't seem to care. scout the park. kill any ants around. make sure there are no hives or ant social spots. get drones started on the construction of a lovely tea room. then back here to continue work on teleportal gun.
oh the teleportal gun
why is this thing so flipping hard
i mean i can make a gun that shoots a teleport
that is not a complex task
the problem is that a moving teleportal
nope boring myself
syncing teleportals is. messy. many variables. tiny change to one variable donks the whole thing. it's not like one thing changes, fix that thing, okay we're good. it's one thing changes, right so we have to recalculate everything and also ten of the things are now completely different so the formulas have to be whole new formulas. plus you have to keep checking the things even if you think the variables didn't change. because maybe they did change! why did they change? oh no reason teleportal just decided to change one just for funsies. what i am saying is that it is a headache. i mean the exit portal can be moving around no problem. but if that entrance portal isn't stabilised then who knows what the flip is going to happen. stuff might get stuck between portals.
stuff does not want to get stuck between portals
especially if stuff is living
that is a scenario we sad scientists call
bad
i mean generally i consider myself to be an unsqueamish person but thinking about teleport badends gives me the heebiejeebies
anyway so i think maybe it can't be a gun
i think maybe it has to be a trap
something i put on the ground and activate once a human steps on it
then they can just fall through the portal to tea room
note: put something soft under exit portal. or transfer energy of vertical fall to angled stumble? some kind of slope? anyway. make sure entrance to tea room is nontraumatic.
where was i
oh yes the trap idea. i think this is the best way forward. I guess the other thing i could do is make the teleportal gun shoot out teleport anchors? and then once they come to a stop do remote calibrations and sync them up hmm
this is actually a pretty fun project
lots of fiddly bits and rough edges
just my style
anyway should take a break and go scout
give the old brain time to percolate some ideas
is it dark?
getting there
okay let's risk it
what's the worst that could happen
oh jin you little fate tempting minx
never change