ran out of antbits again. man do i burn through that stuff. had to harvest a couple of ant prisoners just to do my stuff. on the plus side i have a friend on my arm now. not my roboarm. my human arm. grafting ant chitin to human flesh is a thing. have to wait and see if there's any rejection or whatever. for now its just kind of itchy.
also working on hmm how to put this. basically i am trying to transmogrify a bunch of antstuff into a kind of biomech thing. just a little one. antscamp. so far not a lot of progress. turns out creating life is pretty tricky. who would have thought.
ant attraction goopdrippers reporting no activity. kind of a bust there. i mean what's the point if no ants even come your way. might need to get them a bit closer to waterfactory. on the other hand it is good that i am being left alone. more time to plot and plan. thinking about secondary lair project. near that power plant. even if it shut down it can be fixed right? i can repair stuff. i can improve stuff. if i had a whole power plant i could start doing some real big stuff. power my poor neglected laser shotgun for one. hook that thing up to a power plant and woo boy you got a stew going on. stew made of lasers and disgusting blobs of partially vaporised ant. yum.
anyway. sent out a party of drones to investigate. probably the whole thing is ant city now. haven't really looked much in that direction. too busy with the hive. before i smashed the hive. good to get that out of the way. priorities.
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worked on roboarm a bit. didn't want it getting jealous of my human-ant hybrid arm. bulked it up a bit. installed a secondary aggby power source with this hilarious emergency eject function. keeps triggering for some reason. i'll just be doing something and suddenly pop wheeee oh there goes my battery again. launching off my shoulder and knocking a drone off a shelf. hilarious. have to get that sorted but for now i'm having fun. anyway with the aggby battery i added some basic antblade material reinforcing stuff. that comes off when the battery ejects too except with the battery gone it's too heavy to go flying so it just kind of clunks to the ground. anyway when it's all working i got like hmm basically just a bunch of blade stuff and claws and i don't know mostly i was just trying to feel cool. antbladearm. i think a thing i like is when your roboarm looks basically like a normal roboarm but then suddenly all these blades and things come clacking out of it. thinking about it now i probably should have just plonked a bunch of microportals on it. man that would've been way easier. extendo blades sliding out of portals. space issues not an issue. oh well i learned a bunch about antgineering so it wasn't a total wash even if i scrap the whole project. managed to make powered antmaterials even lighter so that's a thing. almost got them floating. that'd be fun.
in direction news i am feeling like i got some kind of direction here. keep my beady little eye on waterfactory. make sure waterants don't come seeking revenge for their fallen sisters. look at power plant. make secondary lair there + harness the power of power. man i would actually love a lightning gun. i bet ants hate lightning.
aggby roboarm battery just popped off again
should really fix that